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Clan Highlight: Tremere

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Warlocks, Usurpers, Haemetics, Thaumaturges

Clan Tremere embraces scholars, academics, researchers, and other relentless pursuers of knowledge. These Kindred have an obsession with blood and vitae — vampire Blood — beyond even that of other Kindred, an obsession which extends to its control. Whether the blood coursing through their enemies veins, or a Tremere’s own vitae, a drop of red can turn into a deadly weapon in the hands of an experienced Warlock.​

Playing a Tremere in Bloodlines 2
As a Tremere in Vampire: The Masquerade - Bloodlines 2, you use your arcane powers to control your own Blood and that of your foes. The playstyle is rewarding when keeping your distance in combat, making enemies scream in agony as you boil their blood, shaping your own vitae into projectiles, or even ripping the blood from their veins.
In vampire society, Tremere are often mistrusted. Some characters in Bloodlines 2 may respond differently in dialogues depending on whether you reinforce or challenge their expectations of your clan.

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Abilities​

As you select your clan, you unlock the clan’s unique passive ability. By spending Ability Points, you can then unlock abilities from the Ability Tree, starting with your chosen clan. Ability Points are earned when completing missions, combat and exploration. When you’ve unlocked all abilities for a clan, you can unlock the clan Perk, a permanent passive upgrade for those dedicated enough to unlock all abilities for a clan.

Corrosive Touch​

Clan Passive
Bodies will dissolve away after being fed on.​

Cauldron of Blood​

Torture your victim by boiling their blood slowly from the inside, making them drop to their knees screaming. Nearby enemies/civilians are drawn to their screams.

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Recall​

First Use: Mark your current location with a ward.

Second Use: Deconstruct yourself, and explosively reconstruct yourself at the marked location obliterating any enemies standing in that spot.

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Blood Curse​

Curse a victim. The next time they take damage, their body swells horrifically and they explode, doing damage to all around them.

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Blood Salvo​

Conjure a set of blood daggers that can be thrown at enemies.

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Greed​

Clan Perk
A chance when feeding, that the last used ability receives twice as much blood, increasing the rate you can perform abilities.

Customizing your playstyle​

In Vampire: The Masquerade - Bloodlines 2, you can play your character in different ways. Tremere are a ranged, glass-cannon type, and the clan abilities are focused around supporting that playstyle. We want it to be straightforward playing a clan, and this is therefore not an ability optimization game where you have to go through a multitude of abilities and weigh them against each other.

For those who prefer a more advanced playstyle, you can customize your playstyle by visiting important Seattle vampires that are sworn to assist the Sheriff (you) , including offering their Blood to help unlock abilities from their clan. Abilities from other clans may cost more AP depending on how well they align with your clans Disciplines. The Tremere Disciplines are Auspex (the supernatural ability to become aware of more than meets the eye), Dominate (the power to mesmerize and control the actions of others) and Blood Sorcery (the ability to control blood with your arcane knowledge). If another clan has a Dominate ability not part of the innate Tremere kit, it would cost less AP to unlock than an ability for a Discipline Tremere don’t have, such as becoming faster which is a part of the Celerity Discipline. Clan Perks stack, and unlocking several elevates your power much closer to elder level.

In contrast to the activated abilities and Clan Perk which can be learned from the other clans, your clan passive can not. This means that you can combine features from other clans in hundreds of different ways, but your Tremere playthrough will remain unique from playing as another clan who branches into Tremere abilities.

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Ability tree for Tremere with all clan abilities and the clan perk are unlocked. An ability from the Banu Haqim branch has been equipped, replacing Recall.
 
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Restricting us to only 4 active abilities is a wrong decision.
 
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To be fair tho ...
How many abilities was HSL version supposed to have?

2 per discipline if i remember corectly? ... 3 in case of Tremere.
That would mean 6 in total ... with no modifications. o_O

Admitely this IS better. :-/
 
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Storms of the Century, Eclipses, and now this…
#BizarroWorld
 
This will probably be my first clan. I mean is there anything more fun than blood mage ?

I am happy about the ability to select skills from others clan.
 
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