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Crusader Kings 3 Dev Diary #75 - In the Event of Court Events

Welcome comrades! In today’s (not at all late shutup SHUTUP) dev diary, we’ll be going over the new court-type event; many of you will likely have seen them a bit already in a few preceding dev diaries, but for the rest, allow me to formally introduce court-type events:
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This new event type is seen exclusively within the court view, where they replace standard character-type events.

We added these because one of the major design limitations with character-type events is that they’re uhh… they’re small. Really, really, really small, and having comparatively little space to work with means they impose a lot of restrictions on their use.

Those of you who mod, or have dabbled at modding, will likely know what I’m talking about: generally, a character event can only fit about three paragraphs of copy and 3-4 options before it starts to look a little naff. Less if there are characters or titles involved with very long names, or if you have to do a lot of paragraphing.

There are good reasons for them to be this small - they get in the way less when popping up, it encourages concise delivery of information, and it frames the portrait characters in each event nicely.

For the court scene, these considerations are (generally) moot, so we wanted to play around with a more liberal event format. We don’t need to worry about framing characters in the traditional sense since we show them in the scene, the player always opts into a court-type event and thus can’t have one pop-up unexpectedly, and though information (and options) still need to be reasonably concise, it’s nice to have a little room to flex the meaning of “concise” somewhat.

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From a player’s perspective, you’ll mostly interact with court-type events through the not-at-all-confusingly-named court events pool. Similar to random yearlies, court events reflect the life of your court just existing, with all the petty drama and courtly intrigue you’d expect from a medieval monarch’s household. They primarily involve characters consistently within your court (rather than far-flung vassals or guests), and often tie into court grandeur and your different levels of amenities.

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Other than their tone, size, and occasional number of options, the biggest differences that players will notice are their usage of different camera shots instead of backgrounds and portraits…

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… and their optional nature. Unlike yearly events, court events are opt-in, meaning that you don’t have to take them if you don’t want to, in which case their default (neutral-ish) option will be selected after a long-ish time-out period.

To open a court event, you simply click on a button that’ll appear floating over one of your court’s relevant characters. Whenever you’ve got court events you could be checking, you’ll be notified via the Royal Court button in the right-hand panel.

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From a scripting perspective, court-type events share a fair amount of DNA with character-type events, but differ mostly in the form of their court_scene block.

Usually, I’d go on to explain everything in a bit more depth inside the dev diary itself, but since court-type events can be tricksy to script till you get the hang of ‘em, we’ve included an example court-type event inside one of the event files that breaks down their make-up:
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^^ Hopefully, this should be a solid annotated example, but just in case, here’s a few pre-emptive clarifications:
1) Every court-type event must have a button character, even if that character is just your character, so that must always be set up.
2) The group parameter defines which spot in the scene that character stands in. These groups themselves are scriptable (with a bit of work) elsewhere, so you can arrange characters inside the court however you like. The groups shown in the example actually contain multiple different preset positions within the court scene, one of which is selected randomly for each event when it tries to fire.
3) For animations, we can access all the standard ones, plus a slew of new animations created specifically for the court scene.

Finally, just for fun, let’s have some more court events:
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Oh, right, yes, I titled the dev diary “and friend” too, didn’t I? Welp, the new court-type isn’t the only event type we’re adding with this expansion (just the most exciting). We also have the new duel event type!

Duels were added as part of our first flavour pack, but I’m sure you’ve all noticed that the space for ‘em is pretty limited, and the animations don’t work so well for this context. Welp, we’ve revamped both of those with this new type, giving duels a face-lift:
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… Naturally, the weapon held by either character does correspond to their signature weapon type, or whatever weapon artefact they have equipped (if they’ve got one).

And that’s all from me, folks. As ever, I’ll be around in the comments for an hour or so to answer questions, but otherwise, see y’all next diary!
 
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It seems that the Christian Iberians are using the Byzantine Court Architecture.
Could it be changed so that Iberian cultures (and maybe North Italians too, Sicilian is just a different thing) use the Western Court Architecture?
There was a very strong influence of French art in Spain during CK3 time period, they too employed the Romanesque and Gothic styles, and sometimes also French craftsmen. The Court here just looks too Byzantine to me in comparison to the experience I have visiting Medieval Castles and Royal Palaces in Spain.
Mediterranean actually. It would be either that or the default Euro court

I defer to you though concerning the art style
 
Awesome look into the new events! No new poses though? It'd be awesome to see more, as well as new and more elaborate animations for characters in court scenes. Maybe some walking around or talking?
We *do* have new poses, but I'm afraid I've been a bit selfish and not shown them off here. ^^' I suspect Art might prefer to be the ones to show of their gorgeous new animations.
Nice, I welcome the chance to look at 3D character models more often.

But the semi-bird's view is a bit weird, wouldn't mind a more conventional perspective.
This is fair: perspective are all still somewhat WIP, and I expect we'll adjust at least a few a bit in future after player feedback. Naturally we're trying to get them as good as we can before release, though.
questions that only make sense in CK3: is that a problem of perspective or is that archbishop really a dwarf?
He is, indeed, a dwarf.
"… and their optional nature. Unlike yearly events, court events are opt-in, meaning that you don’t have to take them if you don’t want to, in which case their default (neutral-ish) option will be selected after a long-ish time-out period."

I immediately thought of two things. What about
1) A game option/decision to let your regent (or any other designated title) handle these matters if you don't? That way, their personality/skills/opinion plays into what decision is made.
2) What about asking specific characters for their thoughts on the matter? Again, the default could be the regent, where it's high-lighted to you what they'd do and it's your decision to take their suggestion or not.
1) I'm afraid that'd be pretty far out of scope to add, though live the spirit.
2) That actually does happen in the petition events last week's diary covered, but it'd be a prohibitive amount of extra time to add it to all of these events.
Niiice!
But big question I have is, when will you talk about the patch notes? I am also very interested in seeing if GHWs are fixed, AI is more potent and many more things.
:) I don't set the diary schedule, but traditionally I believe we do those in the last diary before release. Unsure what issues exactly you're having with GHWs, but I did fix a bunch of their broken targeting systems a while back.
The weapons in the duels look great! Also thanks for showing the script for the court events! I'm always one who likes to see how things look scriptwise!
^^ Thanks!
Ooh, how amazing! I love the flavour this will bring! I simply must ask though, shall the court events vary based upon region? It feels like there are some events that are very oriented to Europe but can pop up anywhere in the current game.
Some do, some are more universal. We'd definitely like to vary up our regional content more and more in future.
Glitterhoof has been released to his family relatively stab wound free.
_Phew_, ok, that was a concern.
"I titled the dev diary “and friend” too"
What was the original title?
_Shhhhhhhhhhhhhh, you didn't see anything, no one forbade me to use the *original* title shhhhhhhhhh_.
 
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Mediterranean actually. It would be either that or the default Euro court

I defer to you though concerning the art style
Yes. IMO the default European court looks more fitting to Christian Spanish Architecture. Is quite obvious that the Mediterranean has been conceived with Byzantium in mind.
 
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Isn't that silly how they discuss some pagan books and can "pretend they saw nothing" in the middle of small room surrounded by dozen of people looking in their direction and probably hearing what they are talking about? That kind of event text really needs some work because it looks ridiculous when it mentions only 2-3 people in the event while everyone else is right here! At least put the event characters in the actual corner


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Also, adding weapons to duels is a nice touch, but why are they fighting in their dresses, crowns and capes?? They should also automatically switch to combat clothes
 
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We *do* have new poses, but I'm afraid I've been a bit selfish and not shown them off here. ^^' I suspect Art might prefer to be the ones to show of their gorgeous new animations.
HELL YES!

New poses and animations for the Court are what I'm most looking for in this expansion in all honesty- just seeing all our characters interact with each other in different ways livens up the imagination so much.
 
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The court events look pretty good judging from the screenshots. I am curious how they will feel compared to the other types of events.

Regarding the duels: I have played a fair bit of CK3 since the duel system was introduced, and so far I have seen one (1) actual duel take place, which I lost because my character wasn't a good fighter. A lot of "duels" in events are still just regular prowess-checks, and there aren't that many opportunities to duel people given by the mechanics unless your character is wrathful or irritable. I hope that there will be more opportunities for duels to happen in 1.5, because then I might actually get to appreciate the new UI a bit more. :)
 
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I'm not... sure about these 3D scenes. I like the event pictures with 3d characters, but this I'm not sure. :confused:

I really hope lightning, camera position, etc could be improved.
Agree, the lighting and poses make it look like just a pile of 3D models pasted together onto a backround, not a coherent scene. I know CK3 isn't the sort of game that's going to have cutting-edge graphics, and that's perfectly fine, but they've landed in a sort of uncanny valley that is really unpleasant to look at. Hopefully these are just WIP and things will look a little more natural when everything's finished.
 
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Looking at the dwarf Archbishop, he doesn’t look like a dwarf. Any plans to adjust scaling of body and clothing somewhat to adjust proportions and make them look more realistic or as if clothing is a bit oversized?
 
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It would be awesome if normal events were "optional" with notifications just like these. That way the player could select them when they want and it won't prevent them from focusing on something else. And conversely it would make something more to check when they are bored because there is not war currently.
 
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As a modder I'm loving the potential of the new event type... but... I see one major problem that will limit its useability significantly: since the "court scene" appears to be limited to Kings and above, and Dukes and down don't have their own physical HQ kind of place, I'm afraid it will be hard to incorporate these kinds of events in content aimed at all title tiers ._.

Hopefully with future updates we might see everyone eventually get access to their own court/manor/rented-closet-at-a-cheap-inn. It's such a fun feature with so much potential that it would be a shame to limit it to the 1% of playable characters
 
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Duel changes look great. A couple thoughts:

1. agree with those saying they should be in armor, not Royal garb.
2. I would love to see these type of events happening on the battlefield if you are leading your own troops! Duels are rare, so won’t see this new feature often, but having this pop up on occasion in war would make war more interesting and allow us to see this cool mechanic more often. If not for this patch, sure, can’t rush it, but definitely put it on a wish list for later.
 
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