• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
It's time for another cycle of developer diaries on Crusader Kings II and I thought I'd begin by talking about the new start date and giving you a broad overview of the upcoming expansion; The Old Gods. Yes, we're pushing back the earliest possible start date to 867 AD. This is a special bookmark that comes with the expansion (and you will not be able to start at dates between 867 and 1066 without modding.)

Europe is a very different place in 867... Many of the familiar countries have not yet come into being. There is no Hungary, no Poland, no Russian principalities and the British Isles and Scandinavia are full of petty kingdoms. The Carolingians still rule the Franks, but the great Empire of Charlemagne has been divided between four of his descendants. In the Byzantine Empire, a new dynasty has just risen - the House of Makedon - destined to restore some of its former glory. The Muslims are in the middle of a drawn-out crisis as the once enormous Abbasid Caliphate has fractured, with a succession of Caliphs being murdered by their own Turkish generals.

CKII_ToG_DD_01_Europe_867.png

Most importantly, however, the North and East are completely dominated by bustling tribes of unrepentant heathens who remain less than impressed with the White Christ. Why debase yourself before a dead man on a cross when you can loot the riches of his fat clergy instead? Just as the fury of the Northmen descends on the undefended shores of Europe, other, equally pagan threats are on the rise in the steppes of Tartaria. Like the Avars before them, the feared Magyar horse lords are pushing into Europe from beyond the Carpathians. Why is all this more important than the affairs of Christians and Muslims? Because with The Old Gods, all these heathens are finally playable! (But you probably knew that already. :D )

CKII_ToG_DD_01_Magyar_Invasion.png

Playing a pagan chieftain is at least as different as playing a Muslim. Not only that, there are significant differences between the various heathen religions. Some are aggressive in nature, like the Norse and Tengri beliefs, and some are more defensive, like the Finno-Ugric faith. For example, the warlike Norse will suffer a prestige loss for being at peace for too long, and will need to wage war or set sail to pillage and loot. The Finns don't have this problem, but on the other hand, their vassals will dislike having their troops raised (like Christians). Some faiths get defensive bonuses and larger garrisons in their homelands, some don't, etc. However, they can all potentially be reformed to withstand the allure of the new religions.

CKII_ToG_DD_01_The_Great_Heathen_Army.png

In the coming weeks, I will explain the different religions in detail. I will, of course, also talk about other new features, like traversible rivers, new cultures, Zoroastrians, Adventurers, and much more. Stay tuned, and here are some more screenshots to tease and titillate!

CKII_ToG_DD_01_Loot_and_Pillage.pngCKII_ToG_DD_01_Varangians.pngCKII_ToG_DD_01_The_Last_Zoroastrians.png



[video=youtube;V-edUnWQgyM]http://www.youtube.com/watch?v=V-edUnWQgyM[/video]

Web page: http://www.crusaderkings.com
Facebook: http://www.facebook.com/Crusaderkings
Twitter: http://twitter.com/Crusaderkings
 
Last edited by a moderator:
Greater Moravia is my favorite new nation on this map. A world of possibilities here. Defend the new realm against the Hungarians and the Germans, make the Slovaks the greatest nation among the Slavs, Eastern and Western both, etc, etc, etc. Not many have heard about this realm and even fewer recognize its importance to the future Slavic states. Those Russian royalnames after Oleg, Igor and Olga were a copy of the Moravian royal names, some in structure and some a direct translation: Mojmir, Rastislav, Svyatopluk (Svyatopolk) and Slavomir. Compare it with Russian royal names: Svyatoslav, Yaropolk, Svyatopolk, Vladimir, Yaroslav, etc.

Speaking of Moravians, and other nations that were independent, but were known to pay tribute to one power or the other. I imagine a tribute system is in place, since a lot of diplomacy during that era revolved around extracting large sums of cash from your neighbors? :D
 
I'm curious, it was mentioned that Norse culture would breakup into the different Scandinavian cultures at some point. What happens if the Norse own say, England, are they given the culture of their geographical starting point?
 
I'm Currius, how is the scandinavian history made? I mean with all these small "viking-kings" "chiefs" and all the tails and myths?

I'm very interestet in the Legendary kings of "Roar and Helge" the two brothers was Dual kings of Denmark, with Roar as the peacefull king in the old danish king city "Lejre" and the founder of the city "Roskilde" can be translatet as " Roar Spring" and Helge as the warrior king raiding the Slavic shores, according to the tails the belong to the "skjoldungerne" ore Scylding( thanks wikipedia) who was founded by the king "Skjold" "Skjöldr"(Wiki) ore simply "Shield" who accoring the legend was son of the God of Odin?
 
Probably because it would require them to script a way for it to become Leon, Castille and Galicia. The only other way would them to have it as a cultural title for one of the Spanish kingdoms and have a unique culture that changes to Castilian.
All you need is a titular title called Asturias that disappears if all three king titles; Leon, Castile and Galicia are not held. Having those three king titles already created and the succession set to gravelkind.

Although I don't think they should concern themselves too much with creating an 867 scenario which will always turn into a 1066 scenario.

I'm much less concerned about the culture
 
Now that I discovered that the map screenshot doesn't end at the eastern border of Moravia...

Holmgard... oh well. Kiev with an obscure Norse name... hopefully the assimilation and Russian culture gets it renamed.

Bryansk?!

Tver?!

Both cities were built in 12th century and cannot represent independent princedoms during the 9th. The lands east of Kiev could be called Pereyaslav or Chernigov lands. Ahistorical as well, but not as obvious of an error.

It's hard to find a map of Rus during 9th century, while the 10th century maps are abundant. Kursk could be seen as semi-independent (vs. being a vassal of Chernigov or Pereyaslav) at times, so it could be a substitute for Bryansk here.

Would love to hear developer's thoughts on what these two entities are supposed to represent in history. Maybe we can help you guys out to put more proper names on them? (e.g. Bryansk = Severians, Tvr = Vyatichi?)
 
Probably because it would require them to script a way for it to become Leon, Castille and Galicia. The only other way would them to have it as a cultural title for one of the Spanish kingdoms and have a unique culture that changes to Castilian.
Well Leon has the same in-game rank as Castille, so my understanding is that it wouldn't be more costly to have it be Leon instead of Castille, and it would be far more historical.
Succession in those times in Spain was a rather strange compromise between primogeniture and plainly avoiding civil wars through gavelkind, and that's what gave birth to Castille, that was, as I said, a mere county until it became a Kingdom simply by testament, dividing the territories bewteen two sons in the XI century, but this is 200 years prior to that, I mean, it's not a matter of a couple of decades extremely conditioning gameplay, I'm just saying; change the tag from Castille to Leon if you don't want to include Asturias, although it would be more proper!
And note I don't even want to start with religion, but but that was an only slightly Christianized area at the time, only the ruling class was truly christian, and churches at the starting date (IX century) were still beeing built on top of pagan cult sites and burials.
 
The names for the Norse ruled lands in Russia are named as such because they are ruled by Norse rulers. Once they assimilate, they will change (probably Novgorod and Kiev).
 
The names for the Norse ruled lands in Russia are named as such because they are ruled by Norse rulers. Once they assimilate, they will change (probably Novgorod and Kiev).

Yes, I remember Sweden has changed its name to Szwecja when Sigismund Vasa took the throne :)

On a more serious note, at what point Novgorod and Kiev become Rus? And will we have two kingdom tier titles a la Ruthenia and Rus still? One hopes not.
 
You guys might want to change the language of your facebook post a little. I wasted about 10 minutes trying to figure out where I could buy Crusader Kings 2: The Old Gods before I found out that Facebook was full of it.

"First Screenshots from Crusader Kings II : Old Gods, released at the same day as the first dev-diary:"

Yeah. It caused a bit of confusion for me.
 
Well Leon has the same in-game rank as Castille, so my understanding is that it wouldn't be more costly to have it be Leon instead of Castille, and it would be far more historical.
Succession in those times in Spain was a rather strange compromise between primogeniture and plainly avoiding civil wars through gavelkind, and that's what gave birth to Castille, that was, as I said, a mere county until it became a Kingdom simply by testament, dividing the territories bewteen two sons in the XI century, but this is 200 years prior to that, I mean, it's not a matter of a couple of decades extremely conditioning gameplay, I'm just saying; change the tag from Castille to Leon if you don't want to include Asturias, although it would be more proper!
And note I don't even want to start with religion, but but that was an only slightly Christianized area at the time, only the ruling class was truly christian, and churches at the starting date (IX century) were still beeing built on top of pagan cult sites and burials.

Oh the irony. xD

I guess it could easily be called Leon instead and on the topic of religion, the religion represented by provinces tends to be the upper echelons of society anyway.
 
Yeahh Bulgarian Empire FTW! Should be an empire at that point

The problem with that would be that you would never be able to get rid of the title until you inherited it as an emperor and broke it yourself. You could easily end up with a one province Bulgarian emperor or a emperor of both the ERE and Bulgaria.
 
The problem with that would be that you would never be able to get rid of the title until you inherited it as an emperor and broke it yourself. You could easily end up with a one province Bulgarian emperor or a emperor of both the ERE and Bulgaria.

There were plenty of entities in history that styled themselves as empires. De facto, may be. De jure, the empires were not that common. Bulgaria can and will survive as a kingdom, unless we want to accomodate Serbian empire as well. The engine/map has its limitations.

EDIT: turnad, the point is, I agree :D
 
Oh the irony. xD

I guess it could easily be called Leon instead and on the topic of religion, the religion represented by provinces tends to be the upper echelons of society anyway.
I know XD
And yeah, I think it's absolutely proper to just leave it as christian
 
The problem with that would be that you would never be able to get rid of the title until you inherited it as an emperor and broke it yourself. You could easily end up with a one province Bulgarian emperor or a emperor of both the ERE and Bulgaria.

good point. It looks like the bulgarians will get beaten up a bit by the magyars and byzantines (de jure empire) so that titular bulgarian emperor will probably end up in strange places.
 
Nice changes. I'm not gonna fangirl like the rest of them or tell PI what to do about certain stuff in game (foolish thing to do as they know what they're doing), but I do say I'm excited about the new patch in general.

Concubines, petty kings, the new startdate setup, the new interface, new pictures for settlements and the list goes on. It makes for an insta-buy definitely.