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Hello, I'm Crusader Kings II developer Goosecreature. You may remember me from such Developer Diaries as "Events and Decisions" and "The Heathens are Coming." Today I'll be talking a bit about - you guessed it - the events and decisions of The Old Gods. This expansion will introduce many of these and not just for the Vikings.

As a Norse Pagan, you can hold a blot every nine years during winter. This is a good way of making your vassals like you more, and it is somewhat similar to a feast with one big difference – the human sacrifice. During a blot, four random prisoners will be brought up from your dungeon and you will have to decide whether or not to sacrifice them to the Allfather for prestige and piety. If you have no prisoners, some nameless thralls will be sacrificed instead but this won't bring you nearly as much renown. Anyone can be sacrificed, including close family members, but you will earn extra piety if your victim is a Christian or a Muslim. These are harsh times and the world is not a friendly place.

View attachment CKII_ToG_DD_05_Blot_Sacrifice.jpg

Another way of increasing your prestige is to commission a runestone. This can be done only once in a character's lifetime, and you can choose to devote it either to yourself or one of your parents. The Scandinavian dueling tradition of holmgång is also in the game, and Norse characters can, under certain circumstances, challenge each other to single combat on an isolated islet. There are also events for Norse characters leaving to join the Varangian Guard, the discovery of Greenland and Vinland, characters gaining the Viking or Berserker traits, the appearance of the Jomsvikings and the Seljuks, völur (mystic seers) joining your court, and many more.

View attachment CKII_ToG_DD_05_Holmgang.jpg

The Mongols will have a decision to hold the nerge, a great hunt in which most of their army participates. This is in essence a massive military training exercise that sees the different wings of the Mongol army coordinating maneuvers and driving wildlife before them in close formation. Once encircled, the wildlife is killed and the army gains both provisions and invaluable experience working together as a single fighting force. Doing this will give your armies a morale boost.

Suomenusko pagans will be able to hold the Ukon Juhla festival, where they worship the god Ukko in the hope of improving their harvests. For Romuva pagans, the Užgavenes festival can be held in spring, where effigies to winter are burnt and the coming of summer is celebrated. Finally, Slavic pagans can hold a festival in the name of the god Jarilo, in which a random vassal is given the honor of representing Jarilo and paraded around wearing bells and other glamorous clothing.

View attachment CKII_ToG_DD_05_Jarilo.jpg

This doesn't cover everything, but as I wanted to write a bit about something else, it will have to do for now.

There have been a lot of requests for us to go into more detail on the Zoroastrians, which is something we hadn't originally planned to do for the Dev Diaries. In order to please YOU (yes, you in particular), the next part of this diary will be devoted to them.

For those who aren't familiar with it, Zoroastrianism is an ancient religion that originated in Persia. It predates the Abrahamic faiths by quite a bit, and was the state religion of the Achaemenid, Parthian and Sassanid empires. Its decline as a major religion came with the Arab invasion of Persia and the spread of Islam in the 7th century, but pockets would still remain in the Central Asian hinterlands of the former Sassanid Empire centuries later.

View attachment CKII_ToG_DD_05_Zoroastrian_Persia.jpg

By 867, the common folk in several parts of Persia still cling to Zoroastrianism but they are the subjects of Muslim rulers and their conversion to the Mohammedan faith is only a matter of time. Just north of these domains, along the eastern shores of the Caspian Sea, Satrap Vandad of the Karen dynasty rules the last independent Zoroastrian realm on the map. This is a challenging starting position and reclaiming Persia and its holy sites for the Zoroastrian faith will not be easy, but it can be done.

Zoroastrianism is not a member of the Pagan religious group, and so they have no need to reform their religion. They will start the game in 867 without a High Priest, but if you hold the Persian Empire there is a decision to restore the position of the Moabadan-Moabad (the Priest of Priests). Just like the Pope, this priest can grant divorces and sanction invasions against other Zoroastrian realms. You'll probably be the only one at this point, so this likely won't do you much good unless your carefully built Zoroastrian empire fragments in civil war.

Also, Zoroastrian rulers are able to enter holy marriages with close relatives of the opposite gender. Such a sacred union will increase their standing among vassals, but producing a healthy heir may become a problem... fortunately, you can always fall back on your concubines for that.

View attachment CKII_ToG_DD_05_The_Zoroastrian_Church.jpg

If you manage to stage a miraculous Zoroastrian recovery and reclaim the Persian Empire, you will have the option of declaring yourself the Saoshyant, the chosen savior of the world mentioned in prophecy by Zoroaster himself. This will not only earn you a new nickname, but you will also get a new trait that significantly boosts the opinion of all Zoroastrian characters towards you. All future descendants of the Saoshyant will also get a less powerful version of this trait, even if they convert to a different religion.

That's all I have for now. I hope you'll have a pleasant Wednesday!
 
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So, there's two things I want to ask: there's no decadence for Zoroastrian Persians right(would be crazy if they did)? And 2, what kind of succession law do Zoroastrians use? I can sort of imagine children born from the union with close relatives or those who are 'born in purple' have a higher place in the order of succession, since that is partly why Xerxes got the throne over his older brother, apart from the fact that his mother is the daughter of the first ruler of the empire.In addition, women could also ascend the throne as there seems to have been a number of female rulers in both of the Parthian and Sassanid Empires.
 
So, there's two things I want to ask: there's no decadence for Zoroastrian Persians right(would be crazy if they did)? And 2, what kind of succession law do Zoroastrians use? I can sort of imagine children born from the union with close relatives or those who are 'born in purple' have a higher place in the order of succession, since that is partly why Xerxes got the throne over his older brother, apart from the fact that his mother is the daughter of the first ruler of the empire.In addition, women could also ascend the throne as there seems to have been a number of female rulers in both of the Parthian and Sassanid Empires.

Neither Zoroastrian SS has a decadence counter (& the religion screen has decadence for muslims).
 
Also, will Nowruz (Iranian New Year) be a special event?

Even today, despite Iran being mostly Muslim, Nowruz is an extremely important holiday (in Iran).
 
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Probably British and (particularly) American (Germanic by virtue of descent from Britain, which is Germanic at heart thanks to the persistent anglo-saxon influences...).

I would say that dreadlindwyrm is probably correct that the majority of paradox customers are Germanic (USA, England, Scandinavia, Germany, and etc..) And that would be one of the many reasons why Paradox would focus more on the Norse.

But he is clearly wrong that America is Germanic by virtue of descent from Britain. I am not descended from anywhere in British Isles ( 40% Dane, 10% Norwegian, 50% German) and almost every American where I live is German with some Scandinavian towns and areas. To prove my point, the biggest European ethnicity in America is German. Followed by people from British Isles (Irish, Welsh, Scottish, English).

Here is a map of the USA showing the majority ethnicity in each state. Dark blue is German, American red (English, French, Welsh, Scottish, Irish), Mexican orange, Irish green, African light blue, Italian blue-purple, English purple.
Most_common_ancestries_in_the_United_States.svg


I for one can't wait for the old Gods to come out. It is hard for me to even play CK2 until it comes out. I am so excited to play as a Norse and form Denmark or convert a German count to Norse and stop Germanic people everywhere from following an alien religion and bring them back to the Gods of our ancestors. I already do this in vanilla, but being Norse is pretty bland and boring right now. LOL

I also can't wait to play as a Zoroastrian ruler in Persia and bring back the mighty Persian Empire of old. Playing as a Zoroastrian seems like a great play through. You are at the crossroads of many religions and cultures. I just hope the Persians get a facepack of their own, along with the Steppe peoples.
 
Awesome! Every Dev Diary is getting me more excited. I pre-ordered the the expansion on GG already, waiting for the facepacks and music to buy as well. Only a few weeks left, woohoo!
 
Probably British and (particularly) American (Germanic by virtue of descent from Britain, which is Germanic at heart thanks to the persistent anglo-saxon influences...).

Well, I'm technically 2nd generation Anglo-Canadian of mixed Newfoundlander (mostly mixed Scots, Irish and English) and English descent, but that doesn't give me any particular affinity of Vikings, and I know my English grandmother didn't. If anything, from a pure interest part, I'm more interested in the comparatively exotic elements of the less know tribes/religion in the game. If anything, based on what I've heard, if they were really trying to appeal to Germans they'd focus on Native Americans.
 
How will converting pagans work, if one is playing an Abrahamic faith? Will it be a new Court Chaplain mission, or a tweak to the existing 'Convert Populace' to let you assign the mission outside your borders, or something else?
 
I'm a big fan of surviving ancient empires -- the old Persian empires are gone, but it'd be cool to revive them. I play the ERE so much that it'd be great to play as their old rivals! Of course, creating the Persian Empire is probably going to take quiiiite a bit of work.

I'm pleased that there's a Persian UI -- it still looks mostly like the Muslim one, but with some differences (CoA frame, the winged Zoroaster thingie everywhere, etc). I hope that it's still an in-progress and there's more work with it. I also hope that there will be Persian portraits -- giving them the Muslim GFXs (particularly clothing) seems really odd. It did look like that the priests at least had some new hats.
 
The discovery of Vinland should be an event chain... where you can send more expeditions, that each has a small chance to found a surviving colony. Because of the fog of war, so to speak, you wouldn't really know if these expeditions are working or not... and they could be sort of costly and pay nothing at first...

BUT after 100-150 years, if it worked, then you'd start getting Vinlanders returning to Europe, bringing trade revenues, tribute, new merc companies, flavor text speaking a flourishing Norse civilization that stretches quite a bit south, etc. That would be awesome.
 
The discovery of Vinland should be an event chain... where you can send more expeditions, that each has a small chance to found a surviving colony. Because of the fog of war, so to speak, you wouldn't really know if these expeditions are working or not... and they could be sort of costly and pay nothing at first...

BUT after 100-150 years, if it worked, then you'd start getting Vinlanders returning to Europe, bringing trade revenues, tribute, new merc companies, flavor text speaking a flourishing Norse civilization that stretches quite a bit south, etc. That would be awesome.

It'd be cool if they tied it in somehow with the Sunset Invasion events, since the supposed backstory to Aztecs invading Europe is that thay got the shipbuilding and sailing technologies from vikings that reached the Americas.