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Dev Diary #108: Dev Diary Scheduling & Community Activities

Greetings!

It’s been (almost) two weeks since the release of Friends & Foes, and the sheer amount of reactions and feedback to it and the accompanying Bastion Update has been fantastic to see! From the many emergent stories that have been posted around the Internet (one about a peasant crush ascending to the position of councilor and subsequently being murdered by a noble out of spite comes to mind) to the impressive screenshots of vast Mongol Empires and powerful AI realms - it’s great to see how many of you returned to the game and think that it got a breath of new life. In fact, despite the smaller size of this update, more of you came back to the game and ran a longer campaign than ever before!

Of course, if you’re experiencing any issues, pop over to the Bug Forums and report them: Link
As of the newly released 1.7.1, we’ve concluded the planned updates for this release, though if something significant appears, we’ll look into fixing it before the next update.

As for the future, we’re hard at work on upcoming content, and we’ve been for quite some time. Previously we’ve explained that we run our projects in parallel - what we’re working on in the Stockholm studio has been in the works since before Friends & Foes (but it’s bound to take some time yet, do not expect anything too soon). Our sister studio in Thalassic is also hard at work heading up the work on upcoming content and updates, this too in parallel with work in Stockholm. While we can say that Friends & Foes was the last paid content of the year, we’re hoping to have another smaller free update out before the year is over (no ETA for now). Additional clues about what we’re working on might appear over the next few months…

A change we want to make going forward is to be more transparent with our Dev Diary schedule. We don’t want to post so-called ‘filler’ Dev Diaries, and with the cycles being longer between updates we instead want to use this time for other kinds of activities with the community. For the sake of full transparency, for smaller updates (such as free patches or event packs) we’ll have at most two Dev Diaries. For larger updates (such as Flavor Packs) we’ll have around four, while Expansions will have roughly 2-4 months' worth of Dev Diaries.

So what will we do instead? A variety of things - we might have Discord AMA’s, hangout streams with Devs, or sometimes we might post a Dev Diary about something not related to an update - for example, about how we work or plans we have for the future.

If you want to partake in some of this, here’s where you can find us:

Discord: Chat with your fellow Community members, staff members, Modders, and other Content Creators. Also a perfect place if you want tips or a game to join!

Twitch: We stream weekly and go through all the latest and greatest content that we have. This is also a great place to chat with others and ask questions of our team.

YouTube: If you haven’t happened to catch our Streams or just want to see a collection of all our videos, this is your one stop shop for all Crusader Kings III official videos.

Twitter: Our latest and greatest spot for news and interaction with our Community. We are always online, as they always say. Feel free to follow us and see what we have going on from day to day.

Facebook: Just a nice relaxed place to hang out and socialize with our Community and see what everyone is up to.

Reddit: If Facebook isn’t your speed, we also have a great resource in Reddit for conversations and more detailed threads regarding the game and any questions you might possibly have.

Steam Workshop: While we do not control the content of Steam Workshop, it does contain a great number of highly interesting and resourceful Mods from our Community and has a ton of troubleshooting and technical information.
 
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Pace of development is really slow. :(
 
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Appreciate the heads up on communication changes, will AMA on Discord or anything be also posted to the forums? Not to boomer too hard, but I find discord a bit of an annoying platform to search for things that happened in the past.
 
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Honestly the way things have panned out on this has made me very wary on Paradox. I was thinking about pre ordering Vicky 3 but I did that for CK3 and I am regretting that decision.
 
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Sad, but it is what it is I suppose. Excited for the next year though and I hope it‘s gonna be all out firing from all cylinders in regards to content speed etc
 
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I played a few games in 1.7, found a lot of frustration and wonkiness. I guess I'll wait for 1.8 to try again. This is definitely the only game I play where I find myself filing multiple bug reports every campaign.
 
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I bought this DLC just to support the game. Have a nice Christmas. Ill be back next year hoping for a real new DLC program. You have a lot of things to do in bugfix.
I hope also in new content in old dlcs and in the current one
 
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Discord is clunky and awkward.

Twitter and Facebook are absolutely terrible for serious communication.

Reddit... ehhhh, with aggressive moderation it's just about tolerable.

Twitch and Youtube are a poor fit for Paradox-style games.

You have a perfectly functional web forum; for the love of Pete, use it.
 
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Considering all the hooplah PDX put out about selling however many millions of copies of this game, it would be great if they could get some additional devs to join the team. The pace of work on this game is glacial.
 
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I'd say the game slowing to a crawl due to the reintroduced late-game stuttering bug is probably something significant.

Its gotten so bad that its bled over into the real world and is impacting the development of the game itself. Maybe the dev team needs a hot fix.
 
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No new content this year?? really??
"we’re hoping to have another smaller free update out before the year is over"

Three months and ten days left in the year. I get the feeling they're working on something big, and it won't be ready until next year. The small update is probably to keep us sated for now.
 
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Ordinarily, I'd be in this thread pushing back against some of the more over-the-top negative posts and trying to encourage a bit of perspective.

But, honestly, what's the point?

We were told a couple of weeks back that there was a recognition that communication had been poor and plans were being put in place to improve. And now this.

Genuinely just feeling really disappointed and let down.
I mean this in complete sincerity when I say this, but it brings me great displeasure to see you out of all people to have reached this level of disappointment. It can only make me wonder what the future of this game is.
 
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They already said what their vision was in the zeroth dev diary:
There is more to their vision for the game than that. Like, what do they actually consider immersion to be, both on theoretical level and how that should be implemented in the game itself. As far as I know, they've never really talked about what they consider immersion to be outside of the fact that Royal Court was supposed to have a lot of it, which doesn't inspire confidence.

Obviously some of those things are lies, but if they made a new vision statement it would probably have the same lies.
Now, I'm pretty cynical but I'm not cynical enough to think the devs outright lied about those. I can't believe this still needs to be said but the game was announced like six months before a global pandemic and then came out six months after the start of the same pandemic. It should not be shocking in the least that the devs fell short of their vision. Beyond that, I genuinely think it is possible the devs believe they've met goals, broadly speaking. Like, they could legitimately think they've put in appropriate challenges for the player to overcome and it is also genuinely possible for players to think that isn't true. That's a difference of opinion, not the devs lying. The closest I think you could get to saying the devs lied is about events, but, again I'm also not going to say that the devs think the Cat-apult event doesn't meet their own criteria. I think they would be wrong about but, again, that's different from lying.
 
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I'm going to end my part in this conversion and say that clear, concise, and open communication from the dev team is valuable in many ways. I bought Stellaris like a year ago, spend a couple of hours in but got bored quickly and uninstalled the game. I reinstalled it around a month or two ago and then spent around 20 hours in it. Why? The communication from the dev team in the forums! It made feel like I could actually invest the time I needed to learn the game with confidence that issues I had with the game could potentially be addressed, or were already on the way to being fixed by the devs. I ended up dropping the game for because of a couple reasons, mostly quality of life stuff, but, again, I felt like giving the game another try was still worth it because of the dev interactions with the playerbase. I bought Hearts of Iron 4 during the last PDX sale on Steam for the same reasons. I haven't played it yet but, again, the devs engagement with the playerbase encouraged me enough to least spend $10 dollars on it. Its the same reason why I'm incredibly excited for Vicky3. The devs were have always been open with the playerbase that the launch version of the game is the launch version of the game, that they actively reassessing mechanics, and even have mentioned in a couple of dev diaries that the mechanics showcased could received extensive overhauls post-launch.

Honestly, I wouldn't recommended CK3 right now for the opposite reasons I bought HoI4 or tried Stellaris again. As much as I genuinely think CK3 does have real potential to be a great game, I have no idea if the game will ever get there because of the devs refusal to communicate and engage with the playerbase in any substantive way. I don't think most players want more from the CK3 dev team than what the other dev teams are doing, they just want the CK3 devs to meet the standard that the other teams have set and, personally, I don't think that's a big ask.
 
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Oh Jesus so there is gonna be more of this small DLC in the future? Can you guys just do the most requested DLCs from CK2 first? Merchant Republics, Crusade Overhaul and etc.
 
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Anyone wanna take bets on Imperator getting an update before CK3?
 
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or sometimes we might post a Dev Diary about something not related to an update - for example, about how we work or plans we have for the future.
I'm quite sure that this DD was expected to contain some words about future plans or what devs are now working on.
Instead your reaction for fanbase complaining about not enough communication on forum was announcement that we will have less communication on forum.

P.S. I really don't get this discord thing: there are a lot of chaotic rooms without any sorting, does anybody has good instruction how to navigate in there to find information i'm looking for?
 
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Ordinarily, I'd be in this thread pushing back against some of the more over-the-top negative posts and trying to encourage a bit of perspective.

But, honestly, what's the point?

We were told a couple of weeks back that there was a recognition that communication had been poor and plans were being put in place to improve. And now this.

Genuinely just feeling really disappointed and let down.

This sums it up.

It’s just sad to see how development is playing out. I can’t help but think there’s a problem somewhere internally: product, tech, marketing, somewhere. Something is wrong.
 
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Well on the plus side less updates and dlc coming out compaired to say CK2's schedules means less annoying mod breaking issues since they won't be getting outdated as often I guess.

Take as long as needed with fixes and the like Paradox, while I can't speak for other players and fans I'd rather less but more substantial content and bug fixes rather then a constant stream of lesser ones if that makes any sence.
 
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Well on the plus side less updates and dlc coming out compaired to say CK2's schedules means less annoying mod breaking issues since they won't be getting outdated as often I guess.

Take as long as needed with fixes and the like Paradox, while I can't speak for other players and fans I'd rather less but more substantial content and bug fixes rather then a constant stream of lesser ones if that makes any sence.
All the expansions they have taken ages to release have been not only buggy on release, but usually lacking in content as well. I doubt them taking even more time will fix that.

Edit: Grammar
 
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