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Dev Diary #116 - Agrarian Research Techniques

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... Anyone watching? No? Good.

Ok, just you and me. Great, because I've only got a few wee lil morsels today and I don't want to share them with too many people. So let's all just keep this quiet and, if anyone asks, the dev diary was about how we research thirteenth century agrarian techniques in rural France. Got it? Good.

I want you to tell me what this historical character...
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... this historical character...
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... and this historical character all have in common.
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Figured it out? Yes? No? Waiting for someone else to scan through every character in the game before you hazard a guess? Ok, well, to be a bit fairer, it's got something to do with this:
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The list includes all the interactions in a particular category. You would not see all of them at the same time like this.
:D This has nothing to do with Wards & Wardens.

Finally, none of them are directly connected to this chap:
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Alright, that's all I've got for you today, but I expect to be going over that list again soon. And in detail. If anyone asks, remember: rural France, agriculture, thirteenth century, yada yada.

Till next time!
 
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Contemplating this latest crypticism, we can see everybody's feet, which aren't normally encountered in the course of gameplay. There must be some meaning to this. Bringing our vassals to heel, maybe? These characters are standing on their own two feet, implying some sort of autonomy for them?
hmmm.... I guess, we'll know more in 5 minutes..
 
Contemplating this latest crypticism, we can see everybody's feet, which aren't normally encountered in the course of gameplay. There must be some meaning to this. Bringing our vassals to heel, maybe? These characters are standing on their own two feet, implying some sort of autonomy for them?

That would fit well with the announcement that the expansion will focus on the relation between characters and the map. Characters would travel (= feet), and if you are absent for longer, you need to appoint a regent.
 
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I do have to agree with those feeling disappointed in this dev diary. I do deeply appreciate Wokeg and the others jumping into threads recently, but this DD does feel lacking. Honestly the info here feels like what Wiz used to drop on twitter for Stellaris back in the day then a true DD.
 
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Discoveries.png
 
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Well I found this dude and Rasad ... drew a blank on #3 :p
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Another clue indicating regencies - each character appears to be shown on the main menu screen, once you have saved your game. You’ll recall that the character you are playing as will be the character in the centre of the screen, with your spouse and heir shown standing either side…given that all three characters here are shown as standing at the side, this indicates they are not the player characters but fulfil an important role in relation to the player character - that of regent!
 
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Another clue indicating regencies - each character appears to be shown on the main menu screen, once you have saved your game. You’ll recall that the character you are playing as will be the character in the centre of the screen, with your spouse and heir shown standing either side…given that all three characters here are shown as standing at the side, this indicates they are not the player characters but fulfil an important role in relation to the player character - that of regent!
Amazing find!
 
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Edit: wow I just looked at the eu4 dev diary today. If you guys want to see what I’m talking about when it comes to a good dev diary, go there.
A good dev diary for a terrible update.

I'm far more interested in reading this CK3 teaser than in reading yet another EU4 dev fail to grasp that mission trees are part of the problem, not part of the solution.
 
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Son of Kol.PNG

Here is Kol's son.
 
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