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Developer Diary | Alt-Historical RAJ

Toot

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And welcome.
This week we will take a look at the alt-history paths for the RAJ. So without further ado.

Forward Bloc
If you go down the League Against Gandhist, and proceed down the Forward Bloc plan you will end up with Subhas Chandra Bose as its leader. This is a more militant stance towards the British, with the end goal of leading a war of independence.

The War against the British will start when you complete Give Me Blood And I Will Give You Freedom, and which states join you in the civil war will be determined by how big the resistance is.
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The idea is that you are using the resistance system to agitate the local population against British rule, flipping the resistance system on its head. The higher resistance is at the start of the civil war, the more people will join you.

This can be increased in two ways: you can promote resistance in a certain state.
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But you can also undo your own cores to further boost resistance.
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These will be re-cored once the independence war starts

If you know your history, this will trigger the British government to try and arrest Bose. You can make him leave India for a time, and he will begin his famous journey avoiding arrest.
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Should you for some reason not let him go on the run, he will start the civil war imprisoned, and you can free him by controlling the British aligned India's capital. In this case he ended up in Karachi
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When you go to the war for independence the UK will enter against you as well, but with some tricks you can make it simpler. For example you can infiltrate the closest English possessions and try to take control.
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You can also do what Bose did historically, and ally with the Japanese. They will then try and help you out, joining your side when the time is right.
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This picture below is what an actual war might look like
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I have also gained control of a lot of close ports, which I plan to use for my Japanese naval bombers gained from a previous focus to take potshots at convoys.
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When you successfully capitulate UK-aligned Raj you get the option of white-peacing out, so that you don't need to be stuck in an endless war.
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After having kicked out the English you are now free to decide between keeping Bose, or changing leaders to Vinayak Savarkar.
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Hindutva
The Hindutva branch focuses on forming Akhand Bharat, or Greater India. It is an expansionist route where you try to take control of all key states, with a tiered formable.

How it works is that you target a country and instantly gain cores on all those required states. You will not be able to continue claiming more countries until you control every state that you previously claimed.
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For example when I claim Burma I get cores on them instantly, but I cannot continue on my quest until I control all Burmese states.

To help with this, Sarvakar has attack bonus on cores that he claims, can justify quicker, but most importantly you are able to build up your Hindu militarism as a spirit via focuses.
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Once all is said and done you can finally form Akhand Bharat
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This gives him a nice trait, but also reduces Agrarian society by about 1/3 instantly.
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Netaji
If you want to, you can also keep Bose as leader.
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Here you seek to extend India's security zones, eventually (probably) coming into conflict with China.
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Ever the pragmatist, you can also seek aid from the USSR, and model some of your economy on theirs.
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You also get to decide how to rule your country, either under a more militaristic authoritarian style, or under a guided democracy, where you still retain control over the country, but there is a semblance of elections. At the end your goal is to liberate the subjects from British rule.
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Reds in the Shadow
Going back a bit, if you go to the right (sorry!), you can find the communist path. Historically the communist movement was suppressed by the British, so they were forced to remain in the shadows.
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On this path you are stacking your cabinet with communists, trying to get enough support for communism, and kicking off a Royal Navy Mutany (inspiration) which eventually escalates into you taking control over India.
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This doesn't result in a direct confrontation with the UK, but it does lead to religious people leaving India, creating a more powerful Pakistan as they consider it to be more stable. Britain will also start funneling economic aid to Pakistan, trying to counter increasing Communist influence in the area. Pakistan on this path serves as a tertiary antagonist whom you eventually want to take out.
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At first you enter a truce with Pakistan, but you can eventually annex it, coring the subcontinent at once.
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If successful, Pakistan might have acquired more industry from the British, indirectly strengthening you.

You can also mold your 5 year plan, in a similar way to the USSR, or lean more towards an Indian form of socialism.
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The East India Company
Taking a step back, at the start of the game the Raj now starts with the Great Depression, similar to other TfV trees like Australia and Canada. This is removed quite early on in the Industrial tree going down the Independence path, but you also have a mutually exclusive choice to make, to deal with the depression immediately.
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This means tying the price of the rupee to the sterling, which drastically reduces the negative effects of the depression, causing the Raj to turn volatile due to monetary chaos.
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Here, you can look to the future. Realizing that the price controls eventually will fail, you can lobby the British parliament to sell off parts of India to private investors, to reduce government spending on trying to stabilize the continent.

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You are no longer playing as a country, but as a company.
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This comes with some unique gameplay mechanics. How do you like them taxes?!
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You are beholden to the tax office since you are, well, a corporation. As such you need to pay income tax. At the end of every fiscal year (starting when you complete the EIC focus), you get slotted into a tax bracket (⬆️).

For example I have one civilian factory, which means that I get slotted into the first tax bracket, and I get to pay 0% taxes. Should I go up to 9 civilian factories, I will need to pay 15% taxes during the next fiscal year. (this is as consumer goods).

As you might see, having more civilian factories might be a detriment. For example, if the end of the fiscal year is coming around, and I have 30 civilian factories, It might be better for me to remove 1 factory and get slotted with 30% consumer goods, than 60%. There are different ways of using these civilian factories, so pay close attention, because we are going to commit tax fraud. (by the way, only controlled civilian factories in states count for this, so not traded, offsite civilian, factories from subjects, mils or dockyards)
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So how can we, basically commit tax fraud? Well first off, every fiscal year you can pay dividends to investors if you want to. This will remove certain civilian factories for a boost for the entire year. So you are basically paying investors dividends, which means they invest more for the next year.
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You can also use civilian factories to outright buy land. This is cheaper for the Indian subcontinent than say, a state in the USSR. It is also how you eventually will gain control over the states you "lost" at the start of the game diplomatically.
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When you gain enough control you also get focuses to boost puppets, meaning they give you way more industry.
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Later on in the tree you can shuffle your factories into your puppets as well, meaning you can funnel away some of your factories.
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And then buy back the land for yourself if you'd like.
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Later on in the tree you will also be able to reduce the amount of taxes paid by expanding tax loopholes.
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And also increase the tax brackets, meaning you can stay in the same (low) tax bracket for longer
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When you buy enough of the RAJ, you can annex the rest, effectively seizing control over the subcontinent, with the end goal of finally becoming fully independent from London.

Here you can either crush your Anathema, the Communists, or go after your old overlords, the British. You can also now core owned states with a massive influx of civilian industries, locked behind compliance. This is cheaper in Indian core states, which is how you eventually regain all your cores.
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To the left of the tree you can form your own private military, where your volunteers get civilian factories for fighting in foreign wars.

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To protect your interests and trade routes, you can also focus on building a flagship by gathering different prerequisites
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The Mughal Empire
At long last, we end with the restoration of the Mughal Empire. As with the EIC path, it begins with price controls going wrong, but instead of looking to the future, you look for stability in the past.

You achieve this by stirring discontent in the Northern parts of Pakistan.
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You then break away, far from Delhi where authorities can't really get to you. Subsequently you get to choose a Peacock prince for your new empire, with any of the princes included in the DLC.
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This is also the path where you get the new unique unit, the elephantry, an evolution of the camelry and cavalry.
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This path is much more conquest focused, with choices between expanding into the Indian sub-continent or north into Afghanistan, the Wakhan corridor and onwards to Mongolia
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You can also gain help from the princes to reclaim the continent from the British
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When you declare war against the Loyalist Raj they will rise up with you, as your puppets.
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They will then join your court as advisors
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One optional thing in this path is rebuilding a new Silk Road by connecting your country to the road that ran from Asia to Europe. This is a tiered formable that goes up to Sinkiang from Afghanistan, into China through the Warlords, and then into Europe from either Iran-Turkey or through the USSR, or the Sea route into Venice.
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When you complete all the tiered formable decisions, you become the Silk Road Empire
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I will leave it here, but finally I'd like to especially once again give a shoutout to Aveebee and pdx_lily who have helped immensely. I'd also like to give a shoutout to the art team juggling my art requests, and to the QA team, especially IterumLuna for managing everything.

Thank you all and see you in the graveyard!
Toot

 
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This design philosophy defies all military historiography conventions. By what twisted conceptual framework does one justify fielding Indian war elephants in the 1930s with merely rifles and support equipment, yet achieving battalion HP values exceeding 160? These pachyderm units essentially become Gundam prototypes of the interwar period - their soft attack and breakthrough values inexplicably surpass even the most cost-effective tank designs of the era!

Any military historian could confirm that war elephants exhibited documented vulnerabilities: susceptibility to panic from artillery flashes, vulnerability to sustained gunfire, and inherent logistical constraints. Yet your development team has created superhuman elephant divisions boasting over 50 organization, 150+ HP, and combat stats eclipsing standard infantry. Is this supposed to represent plausible military evolution?

I must inquire: were basic principles of unit balancing and historical plausibility completely disregarded during this DLC's development cycle? The current implementation transforms what could have been an interesting regional flavor mechanic into a game-breaking absurdity that undermines HoI4's strategic authenticity.
 

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Unlocked. Please remember the forum rules.
 
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As expected this dlc jumped the shark and the contentious relationship between raj authorities and Indian independence movements is boiled down to a few focuses and losing some cores. You don't even get to play as the British Raj as well... There doesn't really seem to be any mention of the Indians fighting in Egypt at the time either nor anything with Burma so the India content as it stands is going to be in an awkward vacuum. Little attention is placed on the historical Azad Hind as well and while I get people don't like playing as Vichy France or Free France, I think this would be a great use of the contested ownership mechanic. The original tree at least had a proper Raj path and I felt that it was one of the better trees out of together for victory all things considered with the internal politics and nation building aspects needing expansion, in addition to the radical Indian independence being fleshed out. This just feels like a downgrade as it stands, not to mention the head spinning alternate history choices that others have lambasted already. Overall glad I didn't buy the expansion pass since this DLC is going to be a hard pass as it stands.
 
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I think it's also a good idea to regain the status of the Hindu religion in Southeast Asia, for example, by creating a Mandarin Empire like his, the Bahia Empire, which is also a Hindu country.

The Silk Road Empire should have been ditched I think for a Mughal/Timurid Empire path or a Hindu based empire that restores former Hindu lands in the east.
 
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Hi, I've been waiting for this for soooooo long, and frankly the alt-historical path is a bit of a letdown. First of all, you hardly showcased the democratic (historical), fascist and communist paths, seemed like just a fleeting glimpse when compared with the EIC and Silk Road Empire paths. Coming to which, wouldn't it just make more sense to make a colonial India path rather than the EIC? Something like the Australian historical path, for example. As for the other one, boy, where do I begin? Maybe with the fact that you put up a host of non-Muslim princes to reign over the Mughal empire when either the contemporaneous head of the Timurid dynasty or the heads of any of the breakaway kingdoms (Oudh, Jaunpur, Hyderabad), all of whom were alive and kicking in 1936, would have been far better choices to lead the empire? Also, why not just name it the Indian Empire (or kingdom of India) instead of either the Mughal or Silk Road Empires? I'm really, really hoping that there is another secret dev diary where we get a better peek at the political focus trees (and any other goodies y'all might have cooked up:cool:) so I've still got my fingers crossed. Keep up the good work chaps!!!
 
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If I'm not mistaken, the state religion of the Mughal Empire was Islam? Is it possible to get some alternative name for Hindu princes? Maratha Empire for example
 
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As expected this dlc jumped the shark and the contentious relationship between raj authorities and Indian independence movements is boiled down to a few focuses and losing some cores. You don't even get to play as the British Raj as well... There doesn't really seem to be any mention of the Indians fighting in Egypt at the time either nor anything with Burma so the India content as it stands is going to be in an awkward vacuum. Little attention is placed on the historical Azad Hind as well and while I get people don't like playing as Vichy France or Free France, I think this would be a great use of the contested ownership mechanic. The original tree at least had a proper Raj path and I felt that it was one of the better trees out of together for victory all things considered with the internal politics and nation building aspects needing expansion, in addition to the radical Indian independence being fleshed out. This just feels like a downgrade as it stands, not to mention the head spinning alternate history choices that others have lambasted already. Overall glad I didn't buy the expansion pass since this DLC is going to be a hard pass as it stands.
Ehh, i was always more interested in Iran, Iraq and Afghanistan anyway.

But yes, especially the (seeming) lack of a real Imperialist British-alligned Raj path is sad and i feel like the rest hasn't really been fleshed out all that well. Imo many of the trees in ToA were better than this Raj tree, however i'd still prefer it over the old one.

I'm not too fussed about it in the context of the game as a whole, as there have always been good and bad trees. For example the Norway tree which i feel is by far the worst in AAT, didn't take anything away from the others and didn't impact the future. It is sad however that it likely won't be reworked again, bar some minor changes. But this goes for Poland as well, where some of the choices for characters have been, let's say, questionable.

I just hope that as always, Paradox learns more about what their community wants and adjusts.
 
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Technically, yes, the EIC is now the second country able to core the entire world, but it would take hundreds of years assuming you already own the whole world when that counter starts.
Will the states that currently aren't cored by anyone at game start be added as cores eventually? The only way to get cores on a lot of states is changing the gamerules, which makes it incompatible with achievements and generally causes massive changes to the gameflow.
 
The EIC is already pretty eyebrow raising as is; but fantasy aside it seems like a lot of work for not a lot of payoff. Is there something I'm not seeing?

Would have preferred a path where RAJ stays with Britain but with the option of some harsher/kinder reforms depending on how the player feels.

Basically Vic 3's DLC for Hoi 4 :D
 
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If I'm not mistaken, the state religion of the Mughal Empire was Islam? Is it possible to get some alternative name for Hindu princes? Maratha Empire for example
Hell, just a standard "Indian Empire" or "Hindustani Empire" would be fine, honestly. I'd actually like a bit more because it'd have a "German Empire"/"Kingdom of Italy" vibe that unites a lot of disparate nations into a single nation-state with a new identity.
 
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Ehh, i was always more interested in Iran, Iraq and Afghanistan anyway.

But yes, especially the (seeming) lack of a real Imperialist British-alligned Raj path is sad and i feel like the rest hasn't really been fleshed out all that well. Imo many of the trees in ToA were better than this Raj tree, however i'd still prefer it over the old one.

I'm not too fussed about it in the context of the game as a whole, as there have always been good and bad trees. For example the Norway tree which i feel is by far the worst in AAT, didn't take anything away from the others and didn't impact the future. It is sad however that it likely won't be reworked again, bar some minor changes. But this goes for Poland as well, where some of the choices for characters have been, let's say, questionable.

I just hope that as always, Paradox learns more about what their community wants and adjusts.
People have already paid for this. Nation packs like this are entirely dependent on the quality of their focus trees and their associated content and I think that focus trees in a vacuum suck if they don't tie into, well, world war 2. Not a whole lot of adjustment have been made beyond some minor focus additions or balance changes with Norway being a great example of a nation that just doesn't work great even after multiple revisions. What you see now is probably going to be how it is going to be 5 years from now given how hoi4 dlc have always turned out unfortunately...
 
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Is Indian history so uninteresting that Devs have to get things from the 1500s and 1800s and fill the screen with modifiers just to have people want to play it? Answer is NO. So many people giving insights here, from fascist to communist to collaboration to pro japanese to imperial, so many good pieces of history that could have made their way into the focus tree but EIC and Silk Road empire got that attention instead?
 
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I like what I’m seeing so far, but I got two questions… is Chandra Bose still gonna have the option to be both the leader of the fascists and the communists??? And the other question being is that considering if fascist Britain takes over India could it be possible that y’all add something that could make William Joyce the viceroy of India? Considering William Joyce (“Lord Haw Haw”) wanted to and was likely to become a viceroy of India under Oswald Mosley’s rule
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What you see now is probably going to be how it is going to be 5 years from now given how hoi4 dlc have always turned out unfortunately
Well, how?

There will always be bad trees. Yes, it sucks they exist and i wish they didn't but they do. And game quality didn't took a nose-dive just because they exist. Norway was sucked, Switzerland was "meh", and more. And we still got more good focus trees after each of that.

In 5 years, who knows. Maybe we'll have a SEA DLC with Japan, the Philippines, Siam, Burma and DEI and this time Burma will have a bad one. Or all of them will be good. I also bought the DLC already, but for me the quality didn't get worse because it's the same it has always has been. And i bought it with full knowledge that one of the focus trees might suck.

But i won't miss out on the 3 other's that hopefully don't suck and actually interest me. Nobody is forced to buy this if you only wanted to play it because of India. I understand your frustration, but the only thing i don't understand is acting as if it wasn't always like this.
 
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Is Indian history so uninteresting that Devs have to get things from the 1500s and 1800s and fill the screen with modifiers just to have people want to play it? Answer is NO. So many people giving insights here, from fascist to communist to collaboration to pro japanese to imperial, so many good pieces of history that could have made their way into the focus tree but EIC and Silk Road empire got that attention instead?
I mean, it's not like other countries don't have a bunch of medieval-early modern references. The Roman Empire, the Byzantine Empire, the Holy Roman Empire, the Third Rome, Mutapa, Portugal-Brazil, the Spanish Empire, Napoleonic France, the Polish-Lithuanian Commonwealth...

What can you really pull from India aside what was going on at the time, anyways? The 20s and 30s were the height of Indian nationalism since the Sepoy Revolt (which wasn't even an Indian revolution sofaras a bunch of Princely revolutions, IIRC). Where else would you really go outside of some form of independence? A stronger Dominion, maybe? That's really all you can do.

Well, how?

There will always be bad trees. Yes, it sucks they exist and i wish they didn't but they do. And game quality didn't took a nose-dive just because they exist. Norway was sucked, Switzerland was "meh", and more. And we still got more good focus trees after each of that.

In 5 years, who knows. Maybe we'll have a SEA DLC with Japan, the Philippines, Siam, Burma and DEI and this time Burma will have a bad one. Or all of them will be good. I also bought the DLC already, but for me the quality didn't get worse because it's the same it has always has been. And i bought it with full knowledge that one of the focus trees might suck.

But i won't miss out on the 3 other's that hopefully don't suck and actually interest me. Nobody is forced to buy this if you only wanted to play it because of India. I understand your frustration, but the only thing i don't understand is acting as if it wasn't always like this.
Good take. For every time I've played MTG UK I've played MTG USA more often and had more fun overall than what I'd get in vanilla, same w/ BFTB Bulgaria/Greece and NSB Soviets/Poland respectively.
 
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Does the Raj get the famine if they experience these civil wars or wars against the princely states?
 
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Going superficially, the monarchist path could have been Muslim from Delhi Sultanate (regional) to Mughals (India) to Timurids (Central Asia). The Hindu empire path could have been Marathas and Bharat (or a greater Hindu empire with another name to press into SEA). There was also an opportunity for a Sikh Empire.
 
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