• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

EU4 - Development Diary - 14th of May 2019

Welcome again to another EU4 Dev Diary. This week, I will be presenting a few of the German mission trees we have been working on that will come as paid content for those who buy the expansion that will accompany the large European update planned at the end of the year.

Our aim with the expansion is to provide the major powers of continental Europe (from Brest to Constantinople) with sizeable mission trees (15+ missions), adding to each country’s unique experience. These will be paid content. We also hope to (time permitting) add smaller, free mission trees of around 5-10 missions to various other interesting countries that, for one reason or another, we were unable to give full mission trees.

In the context of Germany (today, I speak of Germany in the modern sense of the word), Brandenburg-Prussia, Bavaria and Saxony have been given full mission trees, and we hope to add a few missions for the other regional formables (Franconia etc) and electors. I also hear @neondt has a soft spot for Dithmarschen, and certain other beloved minors may get some additions.

Now, onto those missions we’ve made.

NB: Most new missions presented have wip mission icons and will receive new ones before release.

Bavaria (available to Munich, Landshut, Ingolstadt and Bavaria)

Bavarian Missions.png


Bavaria already has a few free missions. These have been reworked a bit to reflect Bavaria’s new starting position and supplemented by a further 15 missions. In terms of conquests, the existing missions broadly focus on Bavaria’s historical gains over our time period, so the new missions go a bit further and represent the aims that a more successful Bavarian state may have had, giving you the chance to reclaim lands owned by the Bavarian stem duchy at its height (c. 975 AD) and various other territories the Wittelsbachs had once held (e.g. Brandenburg and the Netherlands). Furthermore, the new conquest mission tree includes the opportunity to request that the Emperor grant you the Palatinate’s elector status if you PU them (it also gives the appropriate CB to do so) and lets you set up your dynasty in Cologne.

Further branches of the new mission tree focus on developing your homelands and your nation’s capabilities, dealing with new ideas that might emerge among your subjects over the course of the game, and of course, assuming Bavaria’s rightful position among the states of Germany.


Saxony (available to Saxony and Thuringia)

Saxon Missions.png


Saxony had no country-unique missions. As one of the key powers of the HRE in the first half of our period, we decided to correct this and have added 16 new missions. The conquest missions focus, on the one hand, on avoiding the fragmentation with which they were beset in history and conquering lands that had once been part of the Saxon stem duchy (e.g. Brunswick, Westphalia), and on the other, on replicating the exploits of the likes of Frederick Augustus I, also known as Augustus II the Strong, who became the King of Poland-Lithuania as well as Prince-Elector of Saxony.

A further branch focuses on the prestige of the Prince-Elector and entails the foundation of Wittenberg University, winning the religious wars, spreading the dynasty far and wide (a branch of it still rules Britain under the name “Windsor”), and taking on the title of King.

Finally, the economic branch gives you the opportunity to change Dresden/Meissen’s trade good to porcelain, make Leipzig a centre of trade (it became an important commercial centre over this period) and industrialise Saxony.


Brandenburg-Prussia (available to Brandenburg and Prussia)

Brandenburg Missions.png


Like Bavaria, Brandenburg and Prussia already had a few missions. These have been incorporated into their new, larger mission tree, which focuses on the one hand on Prussia establishing itself as the preeminent German state, the unification Germany under them, and their conquests in the east; and on the other on replicating the feats of military organisation the Prussian state achieved in the 18th century, and generally on Prussia having the appearance as well as the military of a great power of Europe. Furthermore, in a tribute to alt-history, a couple of missions were dedicated to making a success of Brandenburg’s (historically abortive) colonial ambitions.

Note: The missions Army Reforms and An Army with a State only become available once Prussia is formed.

That’s it for today. Next week we’ll be back to map changes, with @Ofaloaf presenting the new-look Italy.
 
  • 1
  • 1Like
Reactions:
The Eastern Realm is a natural fit for the eastern tech group, simple as that. Austria has long been distinguished by its ties to Eastern Europe...a case can be made that Austria is not Central Europe but in fact the northernmost country in the Balkans...it is rumoured that at one point Saints Cyril and Methodius were composing a form of Cyrillic adapted for Austrian-dialect German. Eastern tech also grants access to their vaunted cavalry models. Let the Austrian hussars charge to victory against the French and Ottomans!
Really? Austrian husars? I've never heard about sth like that. Husars are known as the eastern, mostly Commonwealthian warriors, and definiately no Austrian.
 
Really? Austrian husars? I've never heard about sth like that. Husars are known as the eastern, mostly Commonwealthian warriors, and definiately no Austrian.

You do know that hussars weren't exclusive to the eastern tech group in actual history, right? Even France and Britain had hussars. Hussars may have originated in eastern Europe, but they weren't exclusive to eastern Europeans.
 
Last edited:
shouldn't it be right down the bottom of the mission tree for the late game, not right up the top centuries early?
It probably has an event that needs to fire in order for it to happen, and that event would be in the late eighteenth century to make historical sense, though it would be nice for it to be separated in order to avoid confusion. QoL kind of stuff.
 
If we succeed as Dithmarschen and convert the save to Vicky 2, would we be able to remain a Proletarian Dictatorship? (even if the representation there is bastardised to no end, but still)
No joke, can't wait to form the 18th century Dictatorship of the Proletariat, I bet these missions will be interesting :D
View attachment 480365
Peasant Republic /= Proletarian Dictatorship... I get that you are probably joking, but the claims that Dithmarschen was a proto-Communist state are ridiculous, and kind of wearisome.
 
When do the new missions trees go live? (very rough ballpark. I know you guys don't like to make statements because people see them as promises. Perhaps I should ask what expected version of the game?) Are they coming with a DLC or in a free content patch? If DLC, take my money. The Prussia expanded tree is totally worth it for me.
 
When do the new missions trees go live? (very rough ballpark. I know you guys don't like to make statements because people see them as promises. Perhaps I should ask what expected version of the game?) Are they coming with a DLC or in a free content patch? If DLC, take my money. The Prussia expanded tree is totally worth it for me.
It will be part of the upcoming "untitled European Expansion". I think the best release time estimate that has been given is Q4 2019.
 
I would love it if some attention was shown to mah boi Aachen. The former capital of Charlemagne could use some touchups.
 
When will we get a dev diary talking about the new mechanics or gameplay changes and fixes
After the diaries about map changes and mission trees run out, so approximately in July.
 
@neondt

Will we get a new DHE that allows Christian of Oldenburg to become monarch of Denmark, Sweden and Norway and to pass on the county to his brother Gerhard?
 
Why Illuminatis and not Freemasons? What do you fear Paradox? Do you fear the reprisal of the Soros Foundation and the Jesuit Order?