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EU4 - Development Diary - 23rd of May 2017

Good day all and welcome to another Development diary for our upcoming Immersion Pack Third Rome.

As covered in our previous diary we're spicing up the Russian region with cool new mechanics and flavour. Today we're going to be covering a couple of new options available to the Tsardom.

A Tsardom government form is gained automatically when forming Russia and brings one up to Empire rank. You are granted some hefty bonuses to available States and Absolutism but you also gain access to claim entire Areas.

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For 50% more Spynetwork cost, the Tsar may lay claim to an entire area, rather than settle for claiming individual provinces.

As part of the revamped Russian Ideas set granted for forming Russia, Siberian Frontiers may now be established too. Any uncolonized province bordering a city of yours which is connected by land to your capital is suitable for the establishment of such a Frontier at a cost of 20 DIP.

eu4_203.jpg


Upon establishing a Siberian Frontier, the province becomes colonized and begins to grow without need of a colonist. Growth is between 5 and 15 settlers per month and the colony will not cost any colonial maintenance. If captured by a hostile power, the colony will lose its status at a Siberian Frontier and revert to being a regular colony.

eu4_205.jpg


Due to these additions in Third Rome, the Russian Nation will have a lot more flexibility with how it wants to tackle the wastes of the East, as they are not obliged to acquire colonists nor are they confined to claiming the nomads province by province. It has also been heartwarming to watch Russia in hands-off observation games as they stride Eastwards. As a little spoiler, there will be an Achievement for reaching the East coast in a time limit when Third Rome goes live.

So we've talked a fair bit about Russia in these dev diaries. Makes a lot of sense since they are the star of the show in Third Rome, but next week we are going to talk about something available for them and their brothers-in-faith. We'll see you then!
 
It is not important from witch nobility he was, it is just dynasty thing. Yes, that wasn't best time of Kiev so what? There are a lot of different countries in game who was poorer. And about title you are wrong. https://en.wikipedia.org/wiki/Grand_Prince_of_Kiev The Principality was disbaned in 1471 just wikipedia that.

It's so easy to falsify history. One thing you tell, another forget...
Kiev became a part of the Grand Duchy of Lithuania after the Battle at Blue Waters in 1362, when Algirdas, Grand Duke of Lithuania, beat a Golden Horde army. During the period between 1362 and 1471, Kiev was ruled by Lithuanian princes from different families. By order of Casimir Jagiellon, the Principality of Kiev was abolished and the Kiev Voivodship was established in 1471.

In my eyes Grand Duchy of Lithuania (tbh and Grand Duchy of Moscow) were more like HRE than true monarchy. Semi dependent princes (who pays taxes and delivers army depending on mood). And the ruler is just most powerful of them. There should be more "vassals" of same level like Princedom of Kiev, but first of all there should be at least releasable Samogitia.
 
What i'd like to know is.... if the rocks that are in this picture:
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Actually exist in reality, because if they do, it's gotta be like Tsingy de Bemaraha, a giant maze of bolders and rocks covering the landscape :O
 
I don't understand why the frontier feature is limited to Russia? Wouldn't it make much more sense to grant all Colonial Nations access to it, the American Frontier being THE prime example for a "frontier"? Admittedly I don't know enough about the Russian expansion into Siberia but it feels like a weird move to only give Russia this ability where as the "real" colonies are left to their own devices.
 
I don't understand why the frontier feature is limited to Russia? Wouldn't it make much more sense to grant all Colonial Nations access to it, the American Frontier being THE prime example for a "frontier"? Admittedly I don't know enough about the Russian expansion into Siberia but it feels like a weird move to only give Russia this ability where as the "real" colonies are left to their own devices.

I agree. What if coastal provinces could only be colonized by colonists, but inland provinces could use a system like the Siberian Frontier? I'm thinking of Bandeirantes in the colonization of Brazil for instance, they are a prime example of inland colonization overseas. Probably the colonization system has to be retweaked, but it's an interesting idea to have two colonization possibilities for inland provinces.
 
I agree. What if coastal provinces could only be colonized by colonists, but inland provinces could use a system like the Siberian Frontier? I'm thinking of Bandeirantes in the colonization of Brazil for instance, they are a prime example of inland colonization overseas. Probably the colonization system has to be retweaked, but it's an interesting idea to have two colonization possibilities for inland provinces.
If they changed how colonization works, maybe, but I don't think making exploration and expansion worse than they are is the way to go right now. Pretty much the only reason a lot of people take them is for the colonist, and making that singular reason into garbage would make the idea groups into more of a false choice, especially when it simultaneously worsens the other ideas in the group.
 
If they changed how colonization works, maybe, but I don't think making exploration and expansion worse than they are is the way to go right now. Pretty much the only reason a lot of people take them is for the colonist, and making that singular reason into garbage would make the idea groups into more of a false choice, especially when it simultaneously worsens the other ideas in the group.
It wouldn't really concern a player though? Unless he/she switches over to a released CN (remember the frontier system only works if your capital is connected by land route so that would exclude all colonisers in the Americas anyway). It's still a lot better/faster to fund your provinces on your own, but I wouldn't mind the AI getting some help with colonising.
 
It wouldn't really concern a player though? Unless he/she switches over to a released CN (remember the frontier system only works if your capital is connected by land route so that would exclude all colonisers in the Americas anyway). It's still a lot better/faster to fund your provinces on your own, but I wouldn't mind the AI getting some help with colonising.
From my understanding, he is suggesting that colonists will lose the ability to colonize inland, which is what my issue with it is. I think that is very much a player issue.
 
From my understanding, he is suggesting that colonists will lose the ability to colonize inland, which is what my issue with it is. I think that is very much a player issue.
it's an interesting idea to have two colonization possibilities for inland provinces.
I think he is suggesting that both options coexist, just that coastal provinces can't be colonised via the frontier mechanic. So you need a foothold of traditional colonies until your CN would unlock the frontier and from then on it can do both.
 
"...It has also been heartwarming to watch Russia in hands-off observation games as they stride Eastwards..."

I guess so... until they inevitably crash into Ming and its wall of tributaries? :D
 
As covered in our previous diary we're spicing up the Russian region with cool new mechanics and flavour. Today we're going to be covering a couple of new options available to the Tsardom.

A Tsardom government form is gained automatically when forming Russia and brings one up to Empire rank. You are granted some hefty bonuses to available States and Absolutism but you also gain access to claim entire Areas.

View attachment 268526

For 50% more Spynetwork cost, the Tsar may lay claim to an entire area, rather than settle for claiming individual provinces.

As part of the revamped Russian Ideas set granted for forming Russia, Siberian Frontiers may now be established too. Any uncolonized province bordering a city of yours which is connected by land to your capital is suitable for the establishment of such a Frontier at a cost of 20 DIP.

View attachment 268528

Upon establishing a Siberian Frontier, the province becomes colonized and begins to grow without need of a colonist. Growth is between 5 and 15 settlers per month and the colony will not cost any colonial maintenance. If captured by a hostile power, the colony will lose its status at a Siberian Frontier and revert to being a regular colony.

View attachment 268527
but next week we are going to talk about something available for them and their brothers-in-faith. We'll see you then!
lemme guess, this is related to the "patriarch" mapmode I spotted in the dev clash?
 
lemme guess, this is related to the "patriarch" mapmode I spotted in the dev clash?
That hasn't been officially revealed yet, and I think Patriarchs have been renamed to Metropolitans.

From what I've seen from the Third Rome announcement thread and screenshots from PDXcon, my expectation is consecrating Metropolitans in minimum 30 dev states (cost?) increases your Patriarchal Authority which is then used to add icons to your Orthodox church to give a choice of strong bonuses.
 
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I think he is suggesting that both options coexist, just that coastal provinces can't be colonised via the frontier mechanic. So you need a foothold of traditional colonies until your CN would unlock the frontier and from then on it can do both.

Exactly, and additionally the expansion and exploration groups would have to be rebalanced so that it still makes sense to choose them. I just like the idea of different colonization options and this might work.
 
- they suck balls, literally. IRL both were strong powers, Persia rivaled Ottomans and Neds built global empire and spanked spanish and english asses. Those never happens in the game. Altough im afraid it is almost impossible to simulate reasons of their success with current EU4 mechanics.
For me it was the opposite once. When I played Hungary, Persia cut of Moscovy expansion and stretched from Siberia an murals to the border with turkey. Heck it was stronger than the ottomans. Then again that might've been that I crushed the ottomans several times, and so they didn't act to fight Persia and halt it's expansion
 
1. The Netherlands independence war. Neds against almost half of Europe yet nobody helps them. They often end up being destroyed by France or some HRE regional powers.
2. Persia(AI) rarely survive an ottoman invasion, not to mention Indian Powers, like malwa or Delhi, blobs into Persian land. I mean, even Granada is able to form Andalusia with the help of Morocco and Tunis.
3. Well, naval warfare is what it is. Naval battles and blackade matters so little tbh.
4. On more thing I'd like point out is the attrition , supply system or whatever you calls it. One time, I was playing Qing, and Spain colonized Taiwan. So I decide to DoW them because why not, all their allies(Austria, France, Papal States and some OPMs) are far away from me. Surprisingly, third year into this war, Spain's 40k army and 35k French army showed up at my border.
PS: sorry for any grammar mistakes
I've never seen Netherlands or Persia lose. If anyone is too weak, it's France. In my last 4 games, in 3 of the 4 games, France is crushed by England Burgundy. In the other game, England was crushed by France and Scotland. In my opinion, France and England should maybe be strengthened and Scotland, Burgundy weakened, because right now I've never seen both survive, one always annihilated the other. But, I think France is Underpowered as 75% of the time, it is annexed by England and Burgundy