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Hello, and welcome back to Europa Universalis IV. Last week we talked about features, where most of them will be in the free update, but todays feature will all be part of the next expansion.

First of all, I’d like to mention that we are adding a new government form called English Monarchy, which England will start with. It will give +0.5 Legitimacy, -1 Unrest, -0.1 Monthly Autonomy and give them access to a Parliament.

So what is a Parliament? It is a new mechanic that Constitutional Monarchies & Constitutional Republics has as well. A Parliament is a political body inside your country, which will have debates that if they pass will give you benefits for a decade.

There is quite a lot of different possible debates, and you are allowed to pick one of five random eligible ones.

To have a debate pass, you need to have a majority of the seats backing the issue. Of course, when an debate is started, all seats are against it, and you need to convince them to back it.

Every Seat of Parliament will have their own reasons you must fullfill to have them back an issue, and their reasons will be different for each issue. A coastal Seat of Parliament may want to be Granted Navy commissions, which reduces your naval tradition, while another Seat may want monetary compensation, while another want some military support, or a fourth want some more autonomy. Luckily, you only have to get half of them to support you to get the debate passed.

Any non-overseas province can be granted a Seat in Parliament and your capital will always have a Seat. There is no way to remove a seat in Parliament, unless the province is lost.

A Seat gets +10% to tax, production & manpower, while reducing autonomy by 0.01 per month. However each Seat increases stability & war-exhaustion costs by 2%.

You are also required to grant at least of 20% of your non-overseas cores a Seat in Parliament, and if you have less than that, one random will be picked for you. There is alert if less than a third of your non-overseas cores have a Seat.

If there is no current debate, nor any active benefits of an issue, you will slowly lose legitimacy & republican tradition. And if a debate fails, you will lose 20 prestige, so it is not the end of the world, but its not something you want to happen all the time.

Here are three examples of current issues that can be pushed through your parliament.

Backing the War Effort is available if you are at war, and will give you +1 stability when passed, and a 10 year benefit of -0.05 War Exhaustion, and +10% Manpower recovery

Charter Colonies
is available if you have either filled the Expansion or Exloration ideagroup, and gives a +10 year benefit of +1 colonist and +20 colonial growth.

Increase Taxes
will give you about 1/4th of a years income, and increase your tax-income by 10% for 10 years.

Of course, all of these values will change the more we playtest it.

Only countries with Parliaments will get a button, opening the Parliament View, near the Papacy & HRE buttons. And yes, the button you talked about last week, in the province interface, is the one indicating if its a seat of parliament or not.

U4wjCj1.jpg


Next week, we'll focus on why we build walls.
 
Hrm. The name 'Cornwall' in your image and in-game looks wrong for so huge a territory including the second largest county in de jure England (not Wales), that being 'Devon' not to mention 'Dorset'. 'The South West' might fit better.

Interesting post though. o7
 
England was far from the only European country with a powerful parliament, you know. I think you should add something like a "Parliamentary Monarchy" for countries that aren't England. I would love to play a Swedish game dealing with the Riksdag, for example. Though I can understand why you would want to wait with introducing it until you've fleshed out more authoritarian goverments more, so having a parliamentary government isn't a no-brainer anymore.
 
England was far from the only European country with a powerful parliament, you know.

Polish Sejm or, Novgorodian Veche had a real power. In Poland/PLC king was a nothing, in Novgorod Great was a servant.
 
Will this feature be moddable, or at least more moddable then the elective monarchy mechanic? And if it is, then what will we be able to do? Can we add new issues for debate? How about new demands from a seat for them to back an issue?
 
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England didn't have a prime minister until the 1720s - certainly not a thing for 1444

He was replying to my post about England developing Cabinet and general elections becoming more important and thus visible in game by late 17th century with Prime Minister coming in 18th century. At least that was what my mod linked in my signature does currently, though it's not perfect.
 
England was far from the only European country with a powerful parliament, you know. I think you should add something like a "Parliamentary Monarchy" for countries that aren't England. I would love to play a Swedish game dealing with the Riksdag, for example. Though I can understand why you would want to wait with introducing it until you've fleshed out more authoritarian goverments more, so having a parliamentary government isn't a no-brainer anymore.

There are "Parliamentary monarchies" in the game: "So what is a Parliament? It is a new mechanic that Constitutional Monarchies & Constitutional Republics has as well."
 
I'm confused. Where is the first development diary? this is for a new DLC?

Apparently, that's not how they're doing it anymore. Yes, it's kind of for a new DLC, but the development diaries are just weekly and about what they are working on, DLC or no. At least that's how Johan put it in the first of this "new era." See:

Hello, and welcome to a new era of EU4 development, where we’ll have development diaries talking about what we are doing almost every week.
 
I don't like "allow use of crown lands" being legitimacy. I can't see anything but a very tenous link there. "allow use of crown lands" sounds much, much more like increase local autonomy.

Edit: A legitimacy hit for support should be something like bribery, or threats. Something that undermines belief in the institution.
 
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He was replying to my post about England developing Cabinet and general elections becoming more important and thus visible in game by late 17th century with Prime Minister coming in 18th century. At least that was what my mod linked in my signature does currently, though it's not perfect.

Sounds interesting, this is more how I would have thought a parliament should be modelled in EU4 - only occurring later in the game and having factions with different interests. I'd say have the start scripted in somehow to the English Civil War event or time - maybe a tech level and other prerequisite at around this time so other countries could also choose to get similar.
 
For Spain you could have Cortes and Fueros. Cortes like the parliament system and Fueros like the laws and benefits for each (merchants, clergy, nobles, and maybe military faction).
 
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For Spain you could have Cortes and Fueros. Cortes like the parliament system and Fueros like the laws and benefits for each (merchants, clergy, nobles, and maybe military faction).
Agreed, spaniards need some love too.