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EU4 - Development Diary - 31st March 2016

dev diary.jpg


Hello and welcome back. Mare Nostrum will be upon us very soon so I will take this last dev diary before release to show some extras and the 15 new achievements which will be part of the 1.16 patch. With Wiz safely banished to the furthest reaches of space to make friends with Blorg, I am free to ensure there are no more Eastern Roman Empire related Achievements.


The 15 new achievements, which some clever cookies may have seen before are:
  • Mare Nostrum: Restore the Roman Empire and own the entire Mediterranean and Black Sea coast lines.

  • Kuban Cigars: As Kuba, own or have a subject own Havana and be the world’s leading producer of Tobacco.

  • Kushite Restoration: As a Nubian culture nation, own the entire Egyptian region as core provinces.

  • The Fezzan Corridors: As Fezzan, control at least 90% of the trade power in Tunis, Katsina, Safi and Timbuktu.

  • Victorian Three: As Basoga, Buganda or Karagwe, reach administrative, diplomatic and military technology level 32.

  • The Animal Kingdom: As Manipur, unite the Bengal region and convert it to Animism.

  • Golden Horn: As a Somali nation, fully own the Horn of Africa region and have a monthly gold income of at least 50 ducats.

  • Kinslayer: As Tver, Yaroslavl, Ryazan or Odoyev, eliminate all other Rurikovich nations without changing your ruling dynasty.

  • Choson One: As Korea, own or have a subject own all Shinto, Confucian and Buddhist provinces in the world.

  • Sailor Mon: As Pegu, have at least 100,000 sailors.
  • The White Company: Hire your army out to both sides in a war and fight in a battle against your former employer.

  • Networking: Have 100 point spy networks in 3 rival nations.

  • Time Bandit: Successfully steal a map from another nation.

  • With a little help..: As Ragusa, lead a Trade League of at least 5 nations and guarantee the Ottomans’ independence

  • Just Resting In My Account: Corrupt the officials in a rival country
eu4_2.jpg


Going hand-in-hand with one of these achievements, we have added one of the longest requested formable nations: The Roman Empire. It is no easy task to perform, requiring Christianity or Paganism and ownership of the regions of Italy, France, Iberia, Balkans, Anatolia, Mashriq as well as certain key provinces, but doing so will allow you to recreate the thousand year empire and grant you the new unique culture of Roman.

rome.jpg


Forming Rome is a free feature, available as part of the 1.16 patch.

Next up is Timeline, a new Mare Nostrum feature

timeline1.jpg


At any point through your campaign you can hit the new timeline button next to the date and observe how the world has evolved throughout the years. Watch as empires rise and fall and re-live how your own nation rose to its great heights (hopefully)

timeline2.jpg


Opening Timeline will bring the map back to how it was at the start of your campaign and then you can choose at what speed to run through the world's history. You can pan all over the map during this timeline, so while the Big Blue Blob takes over Europe you can admire infighting new world natives or see which of the Daimyo's made Japan theirs.

Finally, some ideas, starting with the aforementioned Roman Empire

Roman ideas:

Code:
Traditions:
        discipline = 0.05
        legitimacy = 1
   
Ambition:
         global_manpower_modifier = 0.33

    pax romana
        global_unrest = -1

    legacy of rome
        diplomatic_reputation = 2
 
    SPQR
        stability_cost_modifier = -0.2

    roman legions
        infantry_power = 0.10
        land_forcelimit_modifier = 0.15
 
    roman architecture
        production_efficiency = 0.2
 
    imperial bureaucracy =
        global_tax_modifier = 0.1
 
    imperium sine fine = {
        core_creation = -0.20

African Great Lakes Ideas:

Code:
    traditions:
        loot_amount = 0.25
        hostile_attrition = 1.0
ambition:

        merchants = 1

    source_of_the_nile
        global_manpower_modifier = 0.15
 
    heirs_of_kitara
        prestige = 1
 
    no_illegitimate_children
        heir_chance = 0.5
 
    cwezy_religion
        tolerance_own = 2
 
    emitwe
        infantry_cost = -0.1
 
    unity_of_clans
        infantry_power = 0.1
 
    development_of_clientship
        global_tax_modifier = 0.1

And as a representative for the Irish, let's bring in Desmond.

Code:
Traditions:
        garrison_size = 0.25
        global_manpower_modifier = 0.25

Ambition:
        defensiveness = 0.15

    dms_the_land_of_castles
        build_cost = -0.1
 
    dms_cadet_lines
        stability_cost_modifier = -0.1
 
    dms_gaelic_bastion
        land_morale = 0.1  
 
    dms_the_munster_ambition
        province_warscore_cost = -0.1
        core_creation = -0.1
 
    dms_fierce_independence
        diplomatic_upkeep = 1
 
    dms_promote_the_clture_of_service
        war_exhaustion = -0.02
        prestige_from_land = 0.25
 
    dms_inner_perfection
        adm_tech_cost_modifier = -0.1


Mare Nostrum will set sail on Tuesday April the 5th for €14:99, and by popular request is available for pre-order at https://www.paradoxplaza.com/europa-universalis-iv-mare-nostrum
 
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Even without this whole debacle about historicity and plausibility, I'll just admit that I dislike the concept of "Roman Empire Restoration" and dislike numerous people who for some reason are sexually aroused by it.
 
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It wasn't mean to be offensive, we don't insult people intentionally because such bullying only causes unnecessary resentment. We were simply suggesting that they would reconsider their choice of games because they feel unsatisfied with the game as they've already suggested adding Civ/Total War features such as hex map, throne room and 3D battles. Such additions would kill the nature of the game such is the case with adding the Roman Empire as formable nation.

And you with Masters Degree In History approve of adding fantasy nations to this originally historical game that slowly becomes more and more fantasy game with such additions?
Are you seriously referring to yourself in third person?
 
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It wasn't mean to be offensive, we don't insult people intentionally because such bullying only causes unnecessary resentment. We were simply suggesting that they would reconsider their choice of games because they feel unsatisfied with the game as they've already suggested adding Civ/Total War features such as hex map, throne room and 3D battles. Such additions would kill the nature of the game such is the case with adding the Roman Empire as formable nation.

And you with Masters Degree In History approve of adding fantasy nations to this originally historical game that slowly becomes more and more fantasy game with such additions?

Adding the Roman Empire, a nation which was admired by many after its' fall, makes a hell lot of more sense than adding an 1830's irrelevant Nation created by a bunch of Frenchies, in my humble opinion.
 
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View attachment 167031

Hello and welcome back. Mare Nostrum will be upon us very soon so I will take this last dev diary before release to show some extras and the 15 new achievements which will be part of the 1.16 patch. With Wiz safely banished to the furthest reaches of space to make friends with Blorg, I am free to ensure there are no more Eastern Roman Empire related Achievements.


The 15 new achievements, which some clever cookies may have seen before are:
  • Mare Nostrum: Restore the Roman Empire and own the entire Mediterranean and Black Sea coast lines.

  • Kuban Cigars: As Kuba, own or have a subject own Havana and be the world’s leading producer of Tobacco.

  • Kushite Restoration: As a Nubian culture nation, own the entire Egyptian region as core provinces.

  • The Fezzan Corridors: As Fezzan, control at least 90% of the trade power in Tunis, Katsina, Safi and Timbuktu.

  • Victorian Three: As Basoga, Buganda or Karagwe, reach administrative, diplomatic and military technology level 32.

  • The Animal Kingdom: As Manipur, unite the Bengal region and convert it to Animism.

  • Golden Horn: As a Somali nation, fully own the Horn of Africa region and have a monthly gold income of at least 50 ducats.

  • Kinslayer: As Tver, Yaroslavl, Ryazan or Odoyev, eliminate all other Rurikovich nations without changing your ruling dynasty.

  • Choson One: As Korea, own or have a subject own all Shinto, Confucian and Buddhist provinces in the world.

  • Sailor Mon: As Pegu, have at least 100,000 sailors.
  • The White Company: Hire your army out to both sides in a war and fight in a battle against your former employer.

  • Networking: Have 100 point spy networks in 3 rival nations.

  • Time Bandit: Successfully steal a map from another nation.

  • With a little help..: As Ragusa, lead a Trade League of at least 5 nations and guarantee the Ottomans’ independence

  • Just Resting In My Account: Corrupt the officials in a rival country
View attachment 167027

Going hand-in-hand with one of these achievements, we have added one of the longest requested formable nations: The Roman Empire. It is no easy task to perform, requiring Christianity or Paganism and ownership of the regions of Italy, France, Iberia, Balkans, Anatolia, Mashriq as well as certain key provinces, but doing so will allow you to recreate the thousand year empire and grant you the new unique culture of Roman.

View attachment 167039

Forming Rome is a free feature, available as part of the 1.16 patch.

Next up is Timeline, a new Mare Nostrum feature

View attachment 167038


At any point through your campaign you can hit the new timeline button next to the date and observe how the world has evolved throughout the years. Watch as empires rise and fall and re-live how your own nation rose to its great heights (hopefully)

View attachment 167037

Opening Timeline will bring the map back to how it was at the start of your campaign and then you can choose at what speed to run through the world's history. You can pan all over the map during this timeline, so while the Big Blue Blob takes over Europe you can admire infighting new world natives or see which of the Daimyo's made Japan theirs.

Finally, some ideas, starting with the aforementioned Roman Empire

Roman ideas:

Code:
Traditions:
        discipline = 0.05
        legitimacy = 1
  
Ambition:
         global_manpower_modifier = 0.33

    pax romana
        global_unrest = -1

    legacy of rome
        diplomatic_reputation = 2

    SPQR
        stability_cost_modifier = -0.2

    roman legions
        infantry_power = 0.10
        land_forcelimit_modifier = 0.15

    roman architecture
        production_efficiency = 0.2

    imperial bureaucracy =
        global_tax_modifier = 0.1

    imperium sine fine = {
        core_creation = -0.20

African Great Lakes Ideas:

Code:
    traditions:
        loot_amount = 0.25
        hostile_attrition = 1.0
ambition:

        merchants = 1

    source_of_the_nile
        global_manpower_modifier = 0.15

    heirs_of_kitara
        prestige = 1

    no_illegitimate_children
        heir_chance = 0.5

    cwezy_religion
        tolerance_own = 2

    emitwe
        infantry_cost = -0.1

    unity_of_clans
        infantry_power = 0.1

    development_of_clientship
        global_tax_modifier = 0.1

And as a representative for the Irish, let's bring in Desmond.

Code:
Traditions:
        garrison_size = 0.25
        global_manpower_modifier = 0.25

Ambition:
        defensiveness = 0.15

    dms_the_land_of_castles
        build_cost = -0.1

    dms_cadet_lines
        stability_cost_modifier = -0.1

    dms_gaelic_bastion
        land_morale = 0.1 

    dms_the_munster_ambition
        province_warscore_cost = -0.1
        core_creation = -0.1

    dms_fierce_independence
        diplomatic_upkeep = 1

    dms_promote_the_clture_of_service
        war_exhaustion = -0.02
        prestige_from_land = 0.25

    dms_inner_perfection
        adm_tech_cost_modifier = -0.1


Mare Nostrum will set sail on Tuesday April the 5th for €14:99, and by popular request is available for pre-order at https://www.paradoxplaza.com/europa-universalis-iv-mare-nostrum
Roman steel is worse than Swedish steel :)
 
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guys ... you missed such a huge chance ...
just yesterday you should have said "blablah will be delayed by 1 day because of randomreason" and then today you could have the best fake dev diary ever xD
 
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Much like the HRE-tag and Arabia if they are ever formed they're formed by player thus making them nothing more than player-only tags, such tag adds nothing to the game. Instead of adding the real tags that existed during the time period (there are many) we're getting this fantasy nation whose formation only serves people who hate history and get empowered when they hear words Roman and empire. I've no idea why such people are even playing EU4, I would imagine that Civ and Total War would be more enjoyable for their kind.

"Hate" history? That's like saying people who read a Disney comic every now and then must "hate" literature. Even a history buff could enjoy a mildly unplausible uchronia from time to time.
 
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guys ... you missed such a huge chance ...
just yesterday you should have said "blablah will be delayed by 1 day because of randomreason" and then today you could have the best fake dev diary ever xD
The Hearts of Iron 4 dev diary came out today so they just did it with that one (release has been postponed until Q1 2017).
 
Sigh. Okay. Let's make an example.

I am okay with the first two, and somewhat with the third. Not with the fourth..

Then play the game the way that makes you happy, but quit with the self-righteous talk.

Try and understand that there are many players who enjoy playing the game slightly differently than you do and stop with selfishly complaining about something that provides more choice to the game and doesn't impact the way you play at all.

I'd get people being upset if they were 'forced' to create a nation that they didn't want to but the truth is that you are not. It's additional sandbox content that according to the dev diary is the most in demand nation. (Assuming this is no April fools)

There is no harm to your gameplay, try being happy for those that do want it rather than being so negative.
 
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Adding the Roman Empire, a nation which was admired by many after its' fall, makes a hell lot of more sense than adding an 1830's irrelevant Nation created by a bunch of Frenchies, in my humble opinion.

But the Roman Empire is already in the game, in fact you can start as them.
 
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I'm curious if there are any other formable nations, like Atlantis, the USSR or Native American Union. *kidding*
But I would like some formables in SE Asia, Tartar and Altaic cultures, and maaaybe Africa.

A unified Native nation would be great and not at all silly. Tecumseh tried his hand at it in the early 19th century.
 
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No, he was going to give him the title "King of Burgundy", as it was an extant title among those of the Emperor's that could still be given
Why couldn't he have given out the kingdom of Lotharingia?
 
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