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EU4 - Development Diary - 6th of November 2018

It's Tuesday, and that means it's time for another EU4 dev diary. This week and next I’m going to be showing off some of the new mission trees, events, and national ideas coming in the 1.28 ‘Spain’ update and the accompanying Immersion Pack.

NB: Most mission icons are currently using placeholder art

Let’s start with the star of the show, Spain itself:

spanish missions.png


The Spanish mission tree is available to nations beside Aragon that form Spain, while Castile immediately has access to a reduced version of the tree prior to forming Spain.

For the most part these missions follow Spain’s historical expansion overseas; from the Pillars of Hercules to California and the Philippines, the Spanish Empire was one of the largest the world has ever seen. Driven by the quest for gold and silver, Conquistadors such as Cortez and Pizarro will join your service to lead the conquests of Mexico and Peru. You’ll also be encouraged to spread the word of God in the New World by establishing Holy Orders in your colonies.

Spain will also have opportunities to expand in Europe. If the Iberian Wedding or Burgundian Succession don’t work out for you, permanent claims on Naples and Wallonia will help you seize your rightful inheritance through conquest. With a foothold in the Netherlands, Spain can then pursue powerful Personal Unions with both England (depending on their religious choices) and Austria, with the ultimate goal of establishing a Universal Monarchy.

We’ve also split up the National Idea sets for Castile and Spain, as we did for England and Great Britain in Rule Britannia:

Spanish national ideas:
Code:
SPA_ideas = {
    start = {
        land_morale = 0.15
        global_colonial_growth = 25
    }
 
    bonus = {
        discipline = 0.05
    }
 
    trigger = {
        tag = SPA
    }
    free = yes        #will be added at load.

    devout_catholisism = {
        papal_influence = 2
    }
    inter_caetera = {
        idea_claim_colonies = yes
        colonists = 1
    }
    gold_fleet = {
        global_tariffs = 0.15
        global_prov_trade_power_modifier = 0.1
    }
    spanish_armada = {
        heavy_ship_cost = -0.1
        leader_naval_manuever = 1
    }
    spa_casa_de_contracion = {
        envoy_travel_time = -0.33
    }
    spa_cortes = {
        free_adm_policy = 1
    }
    siglo_de_oro = {
        prestige = 1
    }
}

 spa_casa_de_contracion:0 "Casa de Contratación"
 spa_casa_de_contracion_desc:0 "We must extend the reach of the House of Trade of the Indies. Our colonial agents must have a presence in every part of the world to ensure the smooth functioning of our empire."
 spa_cortes:0 "Rein in the Cortes"
 spa_cortes_desc:0 "Each constitutent Kingdom in the Spanish realm has its own corte, an assembly of the most powerful elements of society in the region. There is often tension between the Crown and the Cortes over such issues as taxation and regional autonomy. We must rein in these institutions so that they primarily serve the Crown rather than their own interests."

Castilian National ideas:
Code:
CAS_ideas = {
    start = {
        land_morale = 0.15
        missionaries = 1
    }
    bonus = {
        artillery_fire = 1
    }
    trigger = {
        tag = CAS
    }
    free = yes        #will be added at load.
    the_reconquista = {
        army_tradition_decay = -0.01
    }
    spanish_inquisition = {
        global_missionary_strength = 0.02
    }
    cabildos = {
        production_efficiency = 0.1
    }
    inter_caetera = {
        idea_claim_colonies = yes
        colonists = 1
    }
    infantas = {
        diplomatic_reputation = 1
        heir_chance = 0.33
    }
    salamanca_scholars = {
        global_institution_spread = 0.1
    }
    nueva_planta = {
        yearly_absolutism = 0.1
    }
}

 cabildos:0 "Cabildos"
 cabildos_desc:0 "Representing the interests of the cities, the 'Caboldio' councils have a wide variety of functions and duties. They are responsible for both advocating the interests of the city to the Crown and for many aspects of local governance. We must continue to establish Cabildos in newly-founded or newly-conquered cities, particularly in the New World where the need for Castilian institutions is felt most severely."
 infantas:0 "Infantas"
 infantas_desc:0 "The Princes and Princesses of the Crown are among our most valuable assets. They can be sent as royal envoys, married off to secure alliances, or appointed as regents when the need arises. It is important that we ensure that our monarch's loins continue to bear fruit."
 salamanca_scholars:0 "School of Salamanca"
 salamanca_scholars_desc:0 "Based in the University of Salamanca, the School's interests lie in fields as diverse as theology, economics, and political philosophy. As one of the leading schools of thought in the Catholic world, its entrenched presence in Castile ensures that our nation is always at the forefront of intellectual affairs."
 nueva_planta:0 "Nueva Planta"
 nueva_planta_desc:0 "It is time to assert true royal authority in the realm; under a single set of laws and a common language, a renewed and centralized Castile will directly appoint officials and enshrine the absolute rule of the monarch."


aragon missions.png


Aragon has an entirely different focus, with a distinct Mare Nostrum theme. An Aragonese player will be encouraged to dominate the Mediterranean both militarily and economically. This mission tree will take Aragon into southern France, Italy, the Maghreb, Egypt, Anatolia, and Greece.

Aragon also has access to several purely economic missions. By establishing trade dominance in the Genoa node and developing the city, Valencia will gain access to the rare Silk trade good as well as a sizable bonus to production of this luxury resource. Completing Aragon’s economic missions will reward the player with the versatile ‘Golden Century’ modifier, giving a 1% reduction to all monarch power costs for 100 years.

portugal missions.png


Portugal’s mission tree is larger than any other in the game besides Great Britain with Rule Britannia. Like the Spanish mission tree, it is largely concerned with the recreation of Portugal’s historical overseas empire, particularly in Brazil and Asia. Missions have been added for the conquests of Malacca, Oman, Ceylon, and other ports in the East. When Portugal has discovered the Far East they will have the opportunity to negotiate for the purchase of two historically important ports: Macau and Nagasaki. In Brazil the Portuguese player can lead the Bandeirantes in the search for gold in Minas Gerais and acquire an increased chance to discover Gold as a trade good in all of their new colonies.

brz.jpg


The times were not always kind to Portugal. In 1807, in the midst of the Napoleonic Wars, the situation became so dire that the Portuguese court abandoned Lisbon, fled to Brazil, and made Rio the new seat of government. This will be represented in the game as a decision available to Portugal should they find themselves in dire straits. Your tag will change to Brazil, and Portugal will be released as a junior partner controlling your remaining European provinces. Note that by doing this you will lose access to Portuguese missions.

Not shown but will be in the final version: taking the decision will also change your primary culture to Brazilian.

Navarra missions.jpg


Finally we have Navarra. Navarra’s mission tree will be entirely free for anyone playing on the 1.28 ‘Spain’ patch. As you might expect, this mission tree takes the player down a very different path than history intended. Navarra must reclaim its unjustly stolen coastline, and from there pursue an invasion of France that can culminate in a Personal Union. With access to the sea, the New World beckons. In homage to the time-honoured strategy of migrating to the Americas to escape the cutthroat politics of Europe, Navarra will have the opportunity to move their capital to Terranova if they so choose.

Some of you may have noticed that Navarra’s starting monarch is also Aragon’s designated heir in 1444. A new event chain will bring Navarra under a Personal Union with Aragon if Navarra remains independent upon the death of King Afonso. If Navarra is being controlled by a player, they can of course choose to accept this union. But a truly ambitious player can instead reject the union and instantly gain a Restoration CB on Aragon.

nav_event.jpg


That’s all for today! Next week I’ll be back with more mission trees and national ideas with a focus on North Africa.
 
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Hi guys!

We're hearing your feedback and we'll continue to polish and balance NI's and missions. Stay tuned for future updates on what's going to happen.

Thanks;). I think the consensus is that Spanish ideas need better naval bonuses and that Castillian ideas are anachronistic. Also the envoy time perhaps could be changed to something better.
Some land military boost would be needed, as the Spanish Army was very powerful:
Over the XVI century the spanish army, and so some statistics say, won the 71% of its engagements.
In the the decissive battles (Gravelinas, Pavía, Jemmingen, Bicocca, Agnadello, Ruvo, Seminara, Sesia, Landriano, Ceriñola, San Quintín, Mook, Grembloux...) it´s over 90% victories. Big defeats were very few and quickly responded with new victories (Cerisoles, Niewpoort).
Fighting against the ducth, the turks, the english, the belgians, some italians, the french, the germans... Many times it was everybody against Spain. . And its dominance lasted until the 1640´s
I only see the french stomping and humiliating the spanish army almost every time, every game,...
 
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Over the XVI century the spanish army, and so some statistics say, won the 71% of its engagements.
In the the decissive battles (Gravelinas, Pavía, Jemmingen, Bicocca, Agnadello, Ruvo, Seminara, Sesia, Landriano, Ceriñola, San Quintín, Mook, Grembloux...) it´s over 90% victories. Big defeats were very few and quickly responded with new victories (Cerisoles, Niewpoort).
Fighting against the ducth, the turks, the english, the belgians, some italians, the french, the germans... Many times it was everybody against Spain. . And its dominance lasted until the 1640´s
I only see the french stomping and humiliating the spanish army almost every time, every game,...
 
I think the Portuguese NIs should be something like this:

Portuguese ideas
Traditions:
+10%
Trade efficiency
+30% Trade range
Legacy of the Navigator

+25% National sailors modifier
+25% Colonial range
28px-National_sailors_modifier.png
Portuguese Armada


+20% Naval Morale
Feitorias

+10% Global trade power
28px-National_sailors_modifier.png
Indian Ocean Warfare


+15% Heavy Ship Combat Ability
Portuguese Resilience

+25% Fort Defense
Encourage the Bandeirantes

+1 Merchant
+10 Global settler increase
Royal Absolutism

−15% Construction cost
+0.10 Yearly absolutism
Ambition:

+15% Global tariffs
+5% Goods Produced Modifier
 
I think the Portuguese NIs should be something like this:

Portuguese ideas
Traditions:
+10%
Trade efficiency
+30% Trade range
Legacy of the Navigator

+25% National sailors modifier
+25% Colonial range
28px-National_sailors_modifier.png
Portuguese Armada


+20% Naval Morale
Feitorias

+10% Global trade power
28px-National_sailors_modifier.png
Indian Ocean Warfare


+15% Heavy Ship Combat Ability
Portuguese Resilience

+25% Fort Defense
Encourage the Bandeirantes

+1 Merchant
+10 Global settler increase
Royal Absolutism

−15% Construction cost
+0.10 Yearly absolutism
Ambition:

+15% Global tariffs
+5% Goods Produced Modifier

Why do you wish to further nerf the portuguese ideas when they're already some of the worst in the game? I think, for major powers of the time period they're actually the worse
 
Are there any missions/decisions planned to incentivize Brazil to gain independence? Maybe an event regarding the liberal revolution demanding the return of the king and an option for his heir to rebel and form the Brazilian Empire? Or will it just be a matter of roleplay by "releasing" Portugal? One thing that seems likely to happen is Portugal being backed by a foreign power and declaring independence from Brazil, not the other way around.
 
Why do you wish to further nerf the portuguese ideas when they're already some of the worst in the game? I think, for major powers of the time period they're actually the worse

What do you suggest?
 
Hi guys!

We're hearing your feedback and we'll continue to polish and balance NI's and missions. Stay tuned for future updates on what's going to happen.
It would be so nice if you'd get the time to also check the policies and ideas groups while you are at ideas :p A very "small" task.
 
When we start playing with Castilla or the machine plays with it:

- It will have 8 more provinces and if it conquers Granada, there will be 9 provinces more.

- Will have more development, as it has increased in Iberia. Yes, it is possible that Aragon will once again be the beneficiary, but something will take Castilla.

- If you form or the IA forms Spain, you will have 15 provinces more and more development.

- I believe that the problem of the AI is if it does not form Spain, that then Castilla or Aragon can be destroyed by France or Morocco or between them. Normally the AI if it forms Spain or inherits Naples, we can say that in 1820, the result is better than the historical one. The theme of EU IV snowball, if you get strong from the beginning you do not usually fall (unless the player bursts to a country, call Ottomans, France or a Spain with half Italy). The reason that when Poland and Lithuania join are superpower, although they were not.

- The famous topic of discipline can be a problem, but there are many missions. We will see what extras contribute.

- Gonzalo Fernandez de Cordoba may appear, as an adviser or as a general, or as both, this would give the army an extra between 1495-1520, before there is access to the tercios.

- Remember that after the revision by provinces and development of Iberia, the British Isles, the Nordic countries or Poland Lithuania can not complain. But France and Italy yes. Although it will arrive if shift. That is, the Catholic kings sought alliances to protect themselves from France, thereby accepting an inferiority. The first Italian wars are won thanks to a military genius and a modification of the way to enter combat.

- Spanish ideas I see them well, the casa de contratacion and las cortes, as an idea are good, they are historical. It is true that its benefits are controversial, I would change them.

- We must accept that the country was lost at some point.

- In short, there are positive things, although everything can be improved.
 
so my suggestion for a NI

Castille:
Traditions:
+1
Missionary
+15% Morale of armies
The Reconquista
+5%
Discipline
Inter Caetera
Can fabricate claims on any overseas province, provided it is overseas for its owner +1 Colonist
Here I would make my first change, changing the order between inter caetera and the inquisition, because in most of the games the first idea taken by castilla is exploration instead of getting to conquer the kingdoms of the Maghreb (which have a lot of cost of annexation) since completing the idea of exploration gives you the same casus belli, and in truth it is necessary to have a longer colonization distance in order to colonize the Caribbean first, as was historically correct.
+10% or +15% Colonial range
+1 Colonist
Spanish Inquisition
+2%
Missionary strength
Devout Catholicism
+2
Yearly papal influence
Treasure Fleet
+10%
Provincial trade power modifier
+15% Global tariffs
Here my second intervention, Castilla was not a mercantile state before launching to the conquest of the Americas, I do not understand why it was given a commercial turn being that it was a state in constant war, I would change this and I would leave it later for the Spanish ideas (not Castilian). I would give a new NI reflecting the ambition of Castile by the union of iberia through force (vs portugal or aragon if there is a new event for the pu) and the dynastic wars (which had a lot before 1550)
Iberic Ambition
−10% Aggressive expansion impact
A Spanish Armada
+10%
National sailors modifier
+10% Heavy ship combat ability
Siglo De Oro
+1
Yearly prestige
here another intervention, Castilla was not so prestigious to have its own golden century, the really prestigious was Spain, so this would replace it by something more in line with the reality of this era, which could be a leader without maintenance, to be able have a general, an explorer, and 2 conquerors to begin the quick conquest of the americas / africa.
+1 Leader without upkeep
It could also be the reduction in the cost of the mercenaries, which would reflect the soldiers with criminal charges that were paid cheaply and were sent to the Americas.
−15% Mercenary maintenance
Or something more attractive would be to reflect the private companies of conquest / colonization at this stage
−50% Colonist maintenance
Ambition:
+25
Global settler increase
I do not think this is the most appropriate for a state centered on the union of the peninsula, I would give more money to csatilla to be able to pay for the colonies / mercenaries
+10% National tax modifier


now for spain:
Traditions:
+1
Missionary
+15% Morale of armies
The Reconquista
+5%
Discipline
Inter Caetera
Can fabricate claims on any overseas province, provided it is overseas for its owner +1 Colonist
Here I would make my first change, changing the order between inter caetera and the inquisition, because in most of the games the first idea taken by castilla is exploration instead of getting to conquer the kingdoms of the Maghreb (which have a lot of cost of annexation) since completing the idea of exploration gives you the same casus belli, and in truth it is necessary to have a longer colonization distance in order to colonize the Caribbean first, as was historically correct.
+10% or +15% Colonial range
+1 Colonist
Spanish Inquisition
+2%
Missionary strength
Devout Catholicism
+2
Yearly papal influence
Treasure Fleet
+10%
Provincial trade power modifier
+15% Global tariffs
A Spanish Armada
+10%
National sailors modifier
+10% Heavy ship combat ability
Siglo De Oro
+1
Yearly prestige
I think it would be historic to put a reduction in the cost of culture, Spain was known to encourage "friendly" conquered peoples to speak their language.
−15% Culture conversion cost
Ambition:
+25
Global settler increase
I think that more than the speed of colonists should be the ccr, imagine the speed at which the Inca / Aztec empire was conquered.
−10% Core-creation cost

Obviously any of the countries of the peninsula could form Spain, with their respective cultures, changing their culture to Spanish and accepting all others, with regard to the Iberian wedding, should be done with Portugal or Aragon, depending on the election in the civil war Spanish, and finally with respect to Spain having the possibility of inheriting Naples and the HRE I would like the idea of an event where diplomatic reputation is gained by having a Hasburg on the throne and losing this modifier until the dynasty is lost, this event should give bad things too, for example a high disloyalty of the estates for a time without being able to change it for example.

You say that Castile was not prestigious, really between 1450-1650, Spain was Castilla, by population, wealth and others:

- Cervantes, Tirso de Molina, Quevedo, Lope de Vega, Calderon de la Barca, Gongora, Garcilaso de La Vega...

- Francisco de Vitoria, Ignacio de Loyola, San Juan de la Cruz, Bartolome de las Casas ...

- Gonzalo Fernandez de Cordoba, Fernando Alvarez de Toledo ...

- Hernan Cortes, Francisco Pizarro, Diego de Almagro, Alvar Nuñez Cabeza de Vaca, Pedro de Alvarado, Hernando de Soto ...

- Juan de Herrera

- Diego de Velazquez, Murillo, Zurbaran ...

All of the Crown of Castile.

And I think the secondary ones were also from the crown of Castile.

And Castile if it was commercial, its international fairs were very famous like those of Medina del Campo. And he had more.

History has changed a lot.
 
I think we should agree that Spain was so good during Habsburg era that it must have uber diplomacy, military, religous, culture conversion (they expelled many and converted many in the americas) and trade ideas
BUT have negative permanent modifiers like - tolerance of heretics and heathens or if you desire RP exchange that for -tolerance of true faith, or inflation events, or something.
 
I only see the french stomping and humiliating the spanish army almost every time, every game,...
This has more to do with the fact that AI France usually takes a military idea group much earlier than Castile/Spain because they are not railroaded to take Explo/Expansion first. Furthermore, Aragon is probably too strong in the game and often teams up with someone else to destroy Castile before they have the opportunity to form Spain (and then France or Morocco often clean up the pieces). It is not because Castile's NIs are weak militarily or because the age bonus is weak, it is actually quite strong.

I don't think you have to give Castile or Spain more military NIs than they currently have in 1.27, those together with the age bonus and mission bonuses are already really really strong, but neither should they be nerfed as they have in this dev diary. Instead they should try to increase the benefits of going colonial early (and *not* nerf tariffs as they've been doing...), decrease Aragon's strength vs Castile (and not buff Aragon even more as they appear to be doing), and give France more obstacles (powerful nobility, etc.) so that it cannot deploy its full strength effectively until later.
 
Dears @BjornB and @neondt :

Please, remove the Portuguese mission of Cape Horn of Africa. Just get the AI stuck and NEVER reach India.
In addition, historically, Portugal did not colonize these lands. Why do you have to colonize all the provinces of the Horn of Africa to continue to India? Has no sense.
 
And not only that... Brazil controling Macau? Timor? Angola? Moçambique? Goa? etc... When did this happen in history? And Portugal there, in Iberia, as a vassalized state!
More: How to undo this?
And if we could undo this, would Portugal gain again the control of its territories in Africa and Asia? Or Brazil will keep em? Confusing...
As I saw some1 saying, to do the things like this, "Better don't do anything!" Keep the game as it was!

Brazil together with Angola e Moçambique could be possible.The game is not (or try not be) a railroad and representatives of Angola and Benguela in the Cortes were favorable to unite with Brazil. British diplomacy prevented this, as you may see here:

Afinal, argumenta Ilmar de Mattos, a diplomacia britânica foi a mediadora e a fiadora do Tratado pelo qual Portugal reconhecia a independência do Brasil e que proibia o Império brasileiro de incorporar colônias portuguesas, isso quando representantes de Angola e Benguela nas Cortes de Lisboa tinham se manifestado em favor dessa adesão (link to the book: http://funag.gov.br/loja/download/939-America_do_Sul_e_a_Integracao_Regional_A.pdf)

However, Portugal under Brazil would be politically bizarre, even if this was economically reality.
Like others said, it's interesting to add this decision for any european power with colonies and home troubles, but establishing the former metropolis into a junior partner of a PU is not a good idea
 
I DEMAND a idea to SPAIN: 15% (or 20%) infantery capability.

THIS reflects de HUGE IMPACT of Spain to the MILITAR TACTICS, the heir of ROME in terms of army, with the revolution of the infantery over the caballery.

This is very important and balance the game to fight against france, and its historic.
 
Well, Brazil, after the independence, did indeed consider taking the African colonies from Portugal, but that was later, during Peter II's rule and the early republic.
I mean, this particular episode of history happened pretty late in the time period of the game and it was quite unique. So I agree that it's kind of hard to implement it.
 
Well, Brazil, after the independence, did indeed consider taking the African colonies from Portugal, but that was later, during Peter II's rule and the early republic.
I mean, this particular episode of history happened pretty late in the time period of the game and it was quite unique. So I agree that it's kind of hard to implement it.

Please, take a look in the Tratado do Rio de Janeiro (1825), where Portugal recognizes brazilian independence. In It's 3rd point:
"Sua Majestade Imperial promete não aceitar proposição de quaisquer Colônias Portuguesas para se reunirem ao Império do Brasil."