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EU4 - Development Diary - 6th of November 2018

It's Tuesday, and that means it's time for another EU4 dev diary. This week and next I’m going to be showing off some of the new mission trees, events, and national ideas coming in the 1.28 ‘Spain’ update and the accompanying Immersion Pack.

NB: Most mission icons are currently using placeholder art

Let’s start with the star of the show, Spain itself:

spanish missions.png


The Spanish mission tree is available to nations beside Aragon that form Spain, while Castile immediately has access to a reduced version of the tree prior to forming Spain.

For the most part these missions follow Spain’s historical expansion overseas; from the Pillars of Hercules to California and the Philippines, the Spanish Empire was one of the largest the world has ever seen. Driven by the quest for gold and silver, Conquistadors such as Cortez and Pizarro will join your service to lead the conquests of Mexico and Peru. You’ll also be encouraged to spread the word of God in the New World by establishing Holy Orders in your colonies.

Spain will also have opportunities to expand in Europe. If the Iberian Wedding or Burgundian Succession don’t work out for you, permanent claims on Naples and Wallonia will help you seize your rightful inheritance through conquest. With a foothold in the Netherlands, Spain can then pursue powerful Personal Unions with both England (depending on their religious choices) and Austria, with the ultimate goal of establishing a Universal Monarchy.

We’ve also split up the National Idea sets for Castile and Spain, as we did for England and Great Britain in Rule Britannia:

Spanish national ideas:
Code:
SPA_ideas = {
    start = {
        land_morale = 0.15
        global_colonial_growth = 25
    }
 
    bonus = {
        discipline = 0.05
    }
 
    trigger = {
        tag = SPA
    }
    free = yes        #will be added at load.

    devout_catholisism = {
        papal_influence = 2
    }
    inter_caetera = {
        idea_claim_colonies = yes
        colonists = 1
    }
    gold_fleet = {
        global_tariffs = 0.15
        global_prov_trade_power_modifier = 0.1
    }
    spanish_armada = {
        heavy_ship_cost = -0.1
        leader_naval_manuever = 1
    }
    spa_casa_de_contracion = {
        envoy_travel_time = -0.33
    }
    spa_cortes = {
        free_adm_policy = 1
    }
    siglo_de_oro = {
        prestige = 1
    }
}

 spa_casa_de_contracion:0 "Casa de Contratación"
 spa_casa_de_contracion_desc:0 "We must extend the reach of the House of Trade of the Indies. Our colonial agents must have a presence in every part of the world to ensure the smooth functioning of our empire."
 spa_cortes:0 "Rein in the Cortes"
 spa_cortes_desc:0 "Each constitutent Kingdom in the Spanish realm has its own corte, an assembly of the most powerful elements of society in the region. There is often tension between the Crown and the Cortes over such issues as taxation and regional autonomy. We must rein in these institutions so that they primarily serve the Crown rather than their own interests."

Castilian National ideas:
Code:
CAS_ideas = {
    start = {
        land_morale = 0.15
        missionaries = 1
    }
    bonus = {
        artillery_fire = 1
    }
    trigger = {
        tag = CAS
    }
    free = yes        #will be added at load.
    the_reconquista = {
        army_tradition_decay = -0.01
    }
    spanish_inquisition = {
        global_missionary_strength = 0.02
    }
    cabildos = {
        production_efficiency = 0.1
    }
    inter_caetera = {
        idea_claim_colonies = yes
        colonists = 1
    }
    infantas = {
        diplomatic_reputation = 1
        heir_chance = 0.33
    }
    salamanca_scholars = {
        global_institution_spread = 0.1
    }
    nueva_planta = {
        yearly_absolutism = 0.1
    }
}

 cabildos:0 "Cabildos"
 cabildos_desc:0 "Representing the interests of the cities, the 'Caboldio' councils have a wide variety of functions and duties. They are responsible for both advocating the interests of the city to the Crown and for many aspects of local governance. We must continue to establish Cabildos in newly-founded or newly-conquered cities, particularly in the New World where the need for Castilian institutions is felt most severely."
 infantas:0 "Infantas"
 infantas_desc:0 "The Princes and Princesses of the Crown are among our most valuable assets. They can be sent as royal envoys, married off to secure alliances, or appointed as regents when the need arises. It is important that we ensure that our monarch's loins continue to bear fruit."
 salamanca_scholars:0 "School of Salamanca"
 salamanca_scholars_desc:0 "Based in the University of Salamanca, the School's interests lie in fields as diverse as theology, economics, and political philosophy. As one of the leading schools of thought in the Catholic world, its entrenched presence in Castile ensures that our nation is always at the forefront of intellectual affairs."
 nueva_planta:0 "Nueva Planta"
 nueva_planta_desc:0 "It is time to assert true royal authority in the realm; under a single set of laws and a common language, a renewed and centralized Castile will directly appoint officials and enshrine the absolute rule of the monarch."


aragon missions.png


Aragon has an entirely different focus, with a distinct Mare Nostrum theme. An Aragonese player will be encouraged to dominate the Mediterranean both militarily and economically. This mission tree will take Aragon into southern France, Italy, the Maghreb, Egypt, Anatolia, and Greece.

Aragon also has access to several purely economic missions. By establishing trade dominance in the Genoa node and developing the city, Valencia will gain access to the rare Silk trade good as well as a sizable bonus to production of this luxury resource. Completing Aragon’s economic missions will reward the player with the versatile ‘Golden Century’ modifier, giving a 1% reduction to all monarch power costs for 100 years.

portugal missions.png


Portugal’s mission tree is larger than any other in the game besides Great Britain with Rule Britannia. Like the Spanish mission tree, it is largely concerned with the recreation of Portugal’s historical overseas empire, particularly in Brazil and Asia. Missions have been added for the conquests of Malacca, Oman, Ceylon, and other ports in the East. When Portugal has discovered the Far East they will have the opportunity to negotiate for the purchase of two historically important ports: Macau and Nagasaki. In Brazil the Portuguese player can lead the Bandeirantes in the search for gold in Minas Gerais and acquire an increased chance to discover Gold as a trade good in all of their new colonies.

brz.jpg


The times were not always kind to Portugal. In 1807, in the midst of the Napoleonic Wars, the situation became so dire that the Portuguese court abandoned Lisbon, fled to Brazil, and made Rio the new seat of government. This will be represented in the game as a decision available to Portugal should they find themselves in dire straits. Your tag will change to Brazil, and Portugal will be released as a junior partner controlling your remaining European provinces. Note that by doing this you will lose access to Portuguese missions.

Not shown but will be in the final version: taking the decision will also change your primary culture to Brazilian.

Navarra missions.jpg


Finally we have Navarra. Navarra’s mission tree will be entirely free for anyone playing on the 1.28 ‘Spain’ patch. As you might expect, this mission tree takes the player down a very different path than history intended. Navarra must reclaim its unjustly stolen coastline, and from there pursue an invasion of France that can culminate in a Personal Union. With access to the sea, the New World beckons. In homage to the time-honoured strategy of migrating to the Americas to escape the cutthroat politics of Europe, Navarra will have the opportunity to move their capital to Terranova if they so choose.

Some of you may have noticed that Navarra’s starting monarch is also Aragon’s designated heir in 1444. A new event chain will bring Navarra under a Personal Union with Aragon if Navarra remains independent upon the death of King Afonso. If Navarra is being controlled by a player, they can of course choose to accept this union. But a truly ambitious player can instead reject the union and instantly gain a Restoration CB on Aragon.

nav_event.jpg


That’s all for today! Next week I’ll be back with more mission trees and national ideas with a focus on North Africa.
 
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Such a trash ideas for Spain and Castile... I'm completely disappointed. Spain and Portugal are maritime countries and that's what they get, less power than never before "ruling" the seas. I would rather keep the previous ideas for both Castile and Spain.
I cannot believe this is happening in a dlc that it's supposed to make them stronger to find again a proper balance previously broken.
 
Just like in history, Brazil was the seat of power ofnportuguof empire and everything was run from Rio de Janeiro
Sure. Except that, unlike history, in this scenario the Rio Government suddenly becomes of a different culture than its colonies and loses control of European portugal for some reason. It's not UKPBA but some hypothetical independent Brazil that owns colonies.
 
Good missions, especially for Navarra the pu big boss. :)
Kinda funny though, Rule Britannia England mission to subjugate France, 1.28 Spain mission to invade England, perhaps 1.30 France puts a Bourbon on the throne of Spain or has napoleon mission to invade spain in return.
 
So, a couple of questions

1. With Spain, Aragon, Navarre, Poland and Lithuania all getting PU missions, any chance that other nations will be getting some, i.e. Austria getting all the same ones that Spain gets, England/GB getting ones for Netherlands, Ireland and Hanover (as well as France), Scotland for England, Netherlands for England/Scotland/GB, France for Navarre, Spain and Naples, Sweden for Poland, Saxony for Poland, etc

2. What happens with all your other colonies when you switch to Brazil, do they remain colonial nations or do they become ridiculously oversized vassals or PUs or is there something else you have planned for them.

3. Will Portugals missions regarding Japan and China have a greater effect in the appearance of Christianity in these regions. Its always been my hope that by the time I get to Japan as Portugal, the Otomo are still alive and will convert to Catholicism become my ally, then I help them form Japan and then I get a PU on them, but this is merely wishful thinking.

Apart from that, (I'm sure I had more questions but I've totally forgotten them) looks pretty cool
 
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Thank you for the mission trees and your work.

In which I do not agree very much:

- There is a worsening of Spanish national ideas.
The discipline is delayed.
I want to think that having so many missions, there are many rewards of discipline (for example the reconquest).

I do not know if they are aware, but in reality between 1500-1643, Spain had the best army in Europe.

Almost 150 years that in game with DLC (tercios) are in 70/80 years with luck and if you are Spain, not being able to form with Castile (which is an error)

- I begin to think that when the King of Aragon dies the kingdom will not be divided between Aragon and Naples. Can I ask if it's going to happen?

- Will there be Italian wars? I doubt it, in the game between 1500-1550, if France has been formed almost always win, AI with Spain I do not think he dares to argue with France, without thirds until 1530-1540, without 5% discipline. Anyway, what you say Monsieur France.

And the AI in the 30 years war with Spain will never replicate Nordlingen, without thirds already in the game and against a Sweden with a multitude of military ideas.

- I do not understand why the + 10% combat of the galleons is removed.

- There are absurd ideas such as reducing travel time, it is an absurdity, it is not worth anything. It's a joke? It's a bet?

The idea of +25 settlers is also antihistorical. Yes, I was already in the game. But the reality is that: a) Spain was sparsely populated and few people went to America. b) America from 1600 was a paramo. If Mexico in 1800 had 7 million inhabitants and France 28.
That idea is not real.

The contratacion house, should give rates as before.
The Courts, the problem is that you may not be able to benefit until 1700. That is to say a plus that will not give you benefit until you have option to 2 administrative policies, this is wrong.
I'm sorry but it's wrong.

- Will Gonzalo Fernandez de Cordoba appear?

- I hope you do not forget the merino sheep, the mesta ...

- Like Castile, the Cabildos were colonial. In any case in Castile would be Councils.

- Castilla would have more right to 5% of discipline than Spain itself.
If, according to you, the Crown of Aragon is the commercial one and it prospers (although very much less between 1450-1600 and not even very strong in 1800), Castilla would be the military and colonizer.
That is to say, Castilla would have to have more military ideas, in truth it has 3, but that improvement to the siege, better to change it for discipline.
And I speak again of the thirds, the thirds were Spanish, but more Castilian than Spanish so to speak. Castilla has the right to the mini-tercios offered by the game.

- The school of Salamanca should appear as a mission, just as Poland has a resemblance as a Polish Renaissance. The school of Salamanca was prestigious but a few years ago. I do not see it as a pure Castilian idea.

In short, there is a general opinion that ideas suppose a reduction.

I already begin to imagine the distribution of development:
- Aragon: 160
- Portugal: 140
- Granada: 60
- Castilla: 200

I begin to want there to be a gold mine, and what Spain has plateaus, hills and mountains, was a joke.
And what about the new Spanish and Castilian disasters, too, was a joke, do not take me seriously everything I write.
 
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It is incredible that after the proposals and ideas that have contributed companions for this new update of Iberia, which have been many and with many historical data (the thread of the development newspaper of October 8 with 388,000 visits and the creation of a new thread they imply the desire to improve Spain and Portugal, as historically has been).

Now you see this ... instead of improving, it gets worse in the IBERIA update ... I hope it is reviewed and the developers read the threads of the colleagues and draw conclusions to make the corresponding improvements.

Always from the desire that we have many fans of the saga for more than 15 years in which the game is more like the reality of the time, improving the balance (now is totally diverted to France (land) and England (naval). Spain and Portugal as great powers are in the background in the game ... It should not be so if we want the maximum reality in the experience of playing the EU IV.
 
Why should there be? Castile didn't inherit Burgundy IRL.
Austria didn't either. Burgundy was (before the War of Spanish Succession) never united with Austria. Marie, not Maximilian, was the lawful Duchess of Burgundy, from 1477 to 1482. Maximilian was only her co-ruler by right of marriage - and, perhaps more importantly, he did not rule Austria at that time. His father Frederick V did.
After Mary's death, the Duchy (and all associated titles) passed to her son Philip, husband of Juana la Loca of Castile.
Philip, differently from his father in Austria, actually was King of Castile after the death of Isabel of Castile in 1504, although of course only iure uxoris.
Charles V, who ended up ruling it all, first became Duke of Burgundy in 1508, King of Aragon and Castile in 1516 and Archduke of Austria in 1519.
It is worth mentioning in this context that Charles V actually passed on the administration of the Austrian hereditary lands to his brother Ferdinand, that Ferdinand became Archduke of Austria in 1521 and that it was Ferdinand, not Charles who became King of Bohemia and Hungary in 1526. Burgundy was not part of the lands ruled by Ferdinand - which demonstrates that Burgundy was in a personal union under Spain, not under Austria.

The most historical sequence of events would be for Burgundy to first enter a royal marriage with Austria, then a royal marriage with Castile, then get a personal union with Castile and Aragon and finally a personal union with Austria.
That aside, considering that Spain actually kept the Burgundian lands after Charles V's abdication, Spain inheriting Burgundy will make the result much more akin to history than Austria inheriting it.

The chances for Austria being the winner in the Burgundian Inheritance should be higher now that there is a option for Spain and Austria to become a personal union.
Why? Austria inheriting Burgundy is not historical in any way, and it produces an entirely ahistorical result. EU2 had the crutch of having Austria inherit Burgundy in 1476 and another event for Charles V's abdication around 1556 that passes the Burgundian provinces to Spain, but these kind of events are probably too railroady for EU4, and without such a second event, I don't see why giving Austria a higher chance to inherit Burgundy than Spain would be justified.
Of course, a better way to handle this would be by more intricate dynastic mechanics, but I'm not sure we'll get to see that in this iteration of Europa Universalis.
 
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The times were not always kind to Portugal. In 1807, in the midst of the Napoleonic Wars, the situation became so dire that the Portuguese court abandoned Lisbon, fled to Brazil, and made Rio the new seat of government. This will be represented in the game as a decision available to Portugal should they find themselves in dire straits. Your tag will change to Brazil, and Portugal will be released as a junior partner controlling your remaining European provinces. Note that by doing this you will lose access to Portuguese missions.
Neat.
What are the requirements for this decision? Does it involve being on the losing end of a war? And is the revolutionary target involved in any way?
Also, is there a decision to undo this? The return on the royal family to Portugal and the subsequent request for a return of Brazil to colonial status was what ultimately triggered the independence, is there something to portray that?
 
The Viceroyalty of Peru ruled over half of South America with its capital in Lima for over 200 years (of the 300 years span before Independence) when New Granada (northern South America) was split in 1717 and only "lost" La Plata (southern South America) in 1776, any plans to reflect this in the game, similarly to Brazil being a single CN? it was this shuffling of territories that gave birth, 50 years later, (1810-1824) to many different independent South American nations (they were born from the core Viceroyalties and as buffer states between them, take a gander at the South American map and see the it with new eyes) instead of a single unified state like US and Brazil. Would cool to be able to hace decisions in the game to reflect this, as Spain or anyone controlling the region.
 
Thanks paradox, militarily we are worse. Do you really play multiplayer games? Those ideas are good for winning wars, making money?
spa_casa_de_contracion = {
envoy_travel_time = -0.33
}
It's a joke? why i need this idea...
 
Sure, but that behave-as-history pattern was tossed out the window back in EU3. If we're creating missions for the players to enjoy, it makes little sense to leave them with nothing to strive for towards the end game. Like, the UK has missions to take over France and the HRE, conquer all of India, Australia and start the Industrial Revolution. Why doesn't Spain get something equivalent like taking all of America, successful counter-reformation, establish the Constitution of Cádiz? This are just basic ideas I came up with on the fly, I'm sure the bright minds at PDS could come up with much better if so directed.

I was actually agreeing with you, I saw nothing in the mission-tree referring the Counter-Reformation, the period when Spain was the power in Europe.

This isn't intended to be something you are rewarded for. Hence losing stability and prestige when you do it. It exists for roleplay and for the AI when appropriate. I think we're all a bit tired of seeing Portugal ruling over the Americas from West Africa.

Yes, but from the player's perspective (in practice this would only happen in MP), there's no reason not to continue ruling the Americas from West Africa. See my point? Reconquest missions could be a lot of fun in MP.
 
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Hopefully this means its easy to get a Hapsburg on the throne because half the mission tree would be impossible without them.
 
Austria didn't either. Burgundy was (before the War of Spanish Succession) never united with Austria. Marie, not Maximilian, was the lawful Duchess of Burgundy, from 1477 to 1482. Maximilian was only her co-ruler by right of marriage - and, perhaps more importantly, he did not rule Austria at that time. His father Frederick V did.
After Mary's death, the Duchy (and all associated titles) passed to her son Philip, husband of Juana la Loca of Castile.
Philip, differently from his father in Austria, actually was King of Castile after the death of Isabel of Castile in 1504, although of course only iure uxoris.
Charles V, who ended up ruling it all, first became Duke of Burgundy in 1508, King of Aragon and Castile in 1516 and Archduke of Austria in 1519.
It is worth mentioning in this context that Charles V actually passed on the administration of the Austrian hereditary lands to his brother Ferdinand, that Ferdinand became Archduke of Austria in 1521 and that it was Ferdinand, not Charles who became King of Bohemia and Hungary in 1526. Burgundy was not part of the lands ruled by Ferdinand - which demonstrates that Burgundy was in a personal union under Spain, not under Austria.

The most historical sequence of events would be for Burgundy to first enter a royal marriage with Austria, then a royal marriage with Castile, then get a personal union with Castile and Aragon and finally a personal union with Austria.
That aside, considering that Spain actually kept the Burgundian lands after Charles V's abdication, Spain inheriting Burgundy will make the result much more akin to history than Austria inheriting it.


Why? Austria inheriting Burgundy is not historical in any way, and it produces an entirely ahistorical result. EU2 had the crutch of having Austria inherit Burgundy in 1476 and another event for Charles V's abdication around 1556 that passes the Burgundian provinces to Spain, but these kind of events are probably too railroady for EU4, and without such a second event, I don't see why giving Austria a higher chance to inherit Burgundy than Spain would be justified.
Of course, a better way to handle this would be by more intricate dynastic mechanics, but I'm not sure we'll get to see that in this iteration of Europa Universalis.



It is that for me that Spain inherited Burgundy, it was a coincidence, it was not wanted.

The Union between the crowns of Castile, Aragon and Portugal, if looked for.

But that Carlos inherited Spain, it was a coincidence, many people who were before him died. The goal of the Catholic kings with Burgundy or Austria and even England (Catherine of Aragon) was to seek allies against France.

For me the heritage of Burgundy should be unlikely and result from a civil war (War of the comuneros) and later the hell of the war of 80 years.

The Burgundian heritage should be a Spanish disaster, half joking half seriously.

I would certainly differentiate the Iberian wedding that was something sought after years and years of the Burgundian heritage. One should be a mission and another a chance.
 
Looks like Latin America & Colonial States will be a focus after all, nice. But please add missions for Brazil and the other colonial nations.

Events/Disasters for the region, like the Inca revolt of Tupac Amaru, would be nice too. The game in general needs more disasters, we're done with buffs.