• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

EU4 - Development Diary - 7th of March 2017

Hello everybody. When rounding off last week's Dev Diary, I was planning on bringing up a certain mechanic which has everyone who has touched it dazzled and not wanting to ever be without it. Something about Diplos and building with macros, I forget. Those who have been poking around the store page and done some leg work have been speculating over it.

In view of that and how I do love to read speculation, I will let you stew over what it could be for a couple weeks and instead take this week's Dev Diary talk about the first of our religion overhauls: Confucianism

It's high time Confucian got the spotlight. It's been a troubled child of religions in EU4, existing almost exclusively in China and Korea without its own mechanics. For owners of Mandate of Heaven though, that changes with the introduction of Confucian Harmony.

eu4_138.jpg


Confucian nations will have a value for the Harmony in their nation. As it grows, so too does their tolerance of the True Faith. By default, it grows by one every year, faster if they keep stability high and complete Humanism Ideas. Low Harmony will reduce tolerance of the True Faith as well as causing higher costs in development and hurting Meritocracy.

So keeping your nation's Harmony high will ensure good times for your nation, but there is a choice to be made. Converting provinces in your realm will cause Harmony to fall, scaling on the development of the province you convert, so at least in the short term, wiping out heathens may cause rough times for your nation.

For Confucian Nations though, they have the unique ability to Harmonize with other religions and religious groups. While Tengri nations have the ability to instantly Synchronize with one other faith, Confucian nations can gradually adopt and mesh with many religious. For Heretics, they can choose to gradually Harmonize with that religion, treating it as the True Faith. For Heathens, this process applies to that religious group.

Harmonizing with a religion is a process taken in the religious tab. A religion or group to Harmonize with is selected and the process of adapting with their beliefs will begin. This process will cost 3 Harmony per year, so more stable empires will have an easier time adopting new faiths, and will tick up a progress bar from 0 to 100 by 3 per year. Harmonizing is a long process punctuated with events, but the end result will be a religion or religious group that is treated as True-Faith for your nation for the rest of the game (Assuming you yourself remain Confucian)

eu4_139.jpg


Each Harmonized religion also gives a nation-wide bonus for 25 years

eu4_140.jpg


My totally Legit Korea in the above screenshot will now enjoy +2 tolerance of the True Faith for 25 years. Some of the other religious bonuses include:

Muslim: +10% Trade efficiency
Shinto: +10% Infantry Combat Ability
Jewish : +33% institution Spread

We'll leave the others for you to explore, and next week we'll discuss another religious mechanic added in Mandate of Heaven
 
Last edited:
How on earth will I manage to save the Jews for that institution spread?

Play as Ethiopia and convert to Confucian? But if you accomplish that you've already pretty much won the game.
 
No, Judaism is in its own religious group if I'm not severely mistaken

Oh, I think Judaism might also exist in the form of a custom nation? You can plaster the world in custom nations if you want
 
Are Jews really considered Pagans in-game? Goddamn we need some love.
I'm no expert, but I don't believe there were many regions that were predominantly Jewish in the time period. I think they were almost always a minority which would explain how scarce they are in the world.

As said, no expert so I am more than likely completely and utterly wrong
 
Dai Viet indeed starts as Mahayana.

That wasn't the question tho. What was pointed out is that currently only Dai Viet is Mahayana, when China should have a lot more of it.

From the looks of the map, most of China still is Confucian, which looks weird considering the new mechanic (and apparently history, if the Mahayana complaints are legit).
 
Are Jews really considered Pagans in-game? Goddamn we need some love.

Some would argue all gods are false.

However, no, Jewish are not in the Pagan group, it's its own group.
 
I'm no expert, but I don't believe there were many regions that were predominantly Jewish in the time period. I think they were almost always a minority which would explain how scarce they are in the world.

As said, no expert so I am more than likely completely and utterly wrong

I think the issue is that minority religions are given completely inaccurate representations or are treated very oddly. For example, the "Reformed" faith was dominant almost nowhere in the Empire, but the minority that followed it had a lot of pull because they were disproportionately merchants. Same with Jews.

I think religion in general needs an overhaul since a province is one religion or another, but minorities in general are ignored.
 
That wasn't the question tho. What was pointed out is that currently only Dai Viet is Mahayana, when China should have a lot more of it.

From the looks of the map, most of China still is Confucian, which looks weird considering the new mechanic (and apparently history, if the Mahayana complaints are legit).

I assume confucianism in EUIV perhaps is a representation of "three teachings harmonious as one". (?)

"A man might honor his ancestors by following Confucist rules of social behavior, attend a Buddhist pageant, and practice Taoist breathing exercises in the same day."
 
Perhaps no provinces should have Confucian as a religion, but rather every province in China should be Buddhist, and Confucianism is the "state religion".
I don't mind its representation as a religion, but I think having a system where you can switch between Legalism, Confucianism, Daoism, etc. would be neat-o.
 
I think the issue is that minority religions are given completely inaccurate representations or are treated very oddly. For example, the "Reformed" faith was dominant almost nowhere in the Empire, but the minority that followed it had a lot of pull because they were disproportionately merchants. Same with Jews.

I think religion in general needs an overhaul since a province is one religion or another, but minorities in general are ignored.

This mechanic has been asked for to death - I've always favored taking a civ approach with basetax acting as a pop, but regardless of which system gets decided upon, ultimately it'll probably be EU5 until Paradox really considers to start implementing something like this.
 
I don't mind its representation as a religion, but I think having a system where you can switch between Legalism, Confucianism, Daoism, etc. would be neat-o.
Maybe a system in which you can balance between Legalism and Confucianism? Daoism is not popular in the government unless current emperor wants to use it to achieve immortality.