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HoI 4 Dev Diary - Manchukuo

Hello and welcome back to another Dev Diary. This week we will look at the last unrevealed focus tree for Waking the Tiger: Manchukuo.


Manchukuo is perhaps one of the weirdest players in the Chinese Civil War. Formally an Empire led by an Emperor, it was also a puppet. Despite owning a large chunk of China, it was never able to field the numbers the other Chinese factions brought to the fight. Despite being ruled by the last legitimate Son of Heaven, no one particularly liked this government.


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As such, your position at the start of the game is precarious at best. You have practically no support from the population, your industry base is mostly working for the Japanese, your army is somewhat less than befitting your station and to start with, there are bandits running around the country causing havoc.


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So your first step has to be the pacification of the countryside. You can do this by either maintaining a military presence in the relevant areas or spending some manpower and infantry equipment in a more aggressive campaign to hunt them down. You should hurry, though, as the bandit raids will damage your infrastructure and industry if you let them proceed too long.


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Once the country is reasonably pacified, you face a more difficult choice: Either you decide to be an obedient little puppet or you start down on your path to independence and restoring the Empire that has always been yours by birth.


We developers, of course, withhold any judgment about which path you take.


Should you choose to remain a mere pathetic lapdog of the Japanese, you sell your dignity and freedom very dear indeed, as that branch gives you a much more powerful economy. Five year plans allow you to shape the direction of your industry for the next, well, five years, giving you the option to focus on industrial growth, military production or aircraft development. You will gain more infrastructure and factories along the way.


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Finally, by allying with the Kwantung Army, you can position yourself as the natural leader of China from the Japanese perspective and get all captured Chinese territories turned over to you. Only then can you gain some autonomy and finally arrive at an equal standing with your supposed “Brother-Emperor”.


Should you, however, decide to take a stand for your freedom and independence and assert yourself, you will have a much harder job ahead of you as your imperial masters will not invest nearly as heavily into your state.



hoi4_120.jpg


More than that, in order to gain your independence, you will have to be patient and gain some small concessions here and there. The next fundamental choice for you is whether you want to turn your country into a society dominated by Manchus, or if you will make good on the propaganda of five equal races under one banner. Each will give you different advantages.

Afterwards, you will at last prepare for the war of independence against Japan (we actually had to rewrite our war system to allow you to be at war with both Japan and China, while they are also at war with each other). However, this branch will allow you to eventually get rid of the penalties from low legitimacy as you climb the ladder to restore your Imperial rule all across China. Once you break free from your Japanese overlords, you will once again be known as Qing China. Conquering the rest of China allows you to claim the Mandate of Heaven and announce yourself to the world as The Chinese Empire (2.0)


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Much like the other main Chinese factions (Nationalists and Communists), Manchukuo has access to the shared focus tree that allows them to build up their industry and develop new technologies. Owing to its position in the world, the only viable paths at game start are Germany and Japan, but breaking free will give you the opportunity to reach out to new partners.


That is all for this week. There will be a dev diary next week, but we won't tell you what it is just yet (we are working on a number of things that may or may not be done in time for the dev diary). At World War Wednesday today, our intrepid team of Daniel and Gabriel will continue to try and conquer China while making some of the worst jokes known to humanity. Tune in at 16:00 CET and ask your questions about the focus tree: https://www.twitch.tv/paradoxinteractive


Rejected Titles for this Dev Diary:

China - under new MANagement

This Focus tree sponsored by Burger Qing

MAN-spreading all over China

Henry Puyi and the Dragon Throne

This focus tree will make a MAN out of you

This DLC is basically MAN-datory

Hail to the Qing

Coming up with rejected titles took longer than writing the rest of this diary
 
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大清帝國...萬歲...萬萬歲!!
Great Qing Empire ... live ten thousand years ... live ten thousand ten thousand years!!
RKAjUiX.jpg
 
Manchuria produced both aluminum-bearing ores and smelted aluminum during the time period covered in HoI4.

Aluminous shale: Manchukuo did not appear to produce bauxite (the Wikipedia article on the topic is possibly incorrect). Instead, Manchukuo was a source of aluminous shale, alunite, and aluminous clays. From 1936 to 1945, North China (assumed to refer to Manchukuo) produced 472,407 metric tons of aluminous shale in Liaoning Province representing 0.81 percent (.0081) of total world production of bauxite during that time period.

upload_2018-2-2_14-44-35.png



Source:
Page 93
Sam H. Patterson
Bauxite Reserves and Potential Aluminum Resources of the World.
Geological Survey Bulletin 1228
U.S. Department of the Interior
U.S. Government Printing Office, 1967
https://pubs.usgs.gov/bul/1228/report.pdf

Aluminum smelter: The Manchukuo Light Metal Company produced a total of 43,145 metric tons of aluminum between 1936 to 1945 at their plant in Fushun, Fengtien Province (AFAIK, also called Liaoning Province or Mukden Province). This represented 0.44% (0.0044) of the world total production of aluminum during that time frame.

Source: The United States Strategic Bombing Survey, Coals and Metals in Japan's War Economy, Basic Materials Division, Washington D.C., April, 1947. Appendix Table 10, "Planned and Actual Production of Aluminum Exports to Japan Proper, Manchukuo Light Metals Manufacturing company, fiscal years 1938-45." [age 174

Aluminum production in Manchukuo (not aluminous shale production, but production of aluminum from the shales)
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As someone who has studied the history of manchukuo a lot of the facts are wrong. Puyi was procured by the japanese because he adopted the viewpoints of those around him and was easily manipulated. His control did not extend beyond his palace and all affairs were run by the japanese.
Paradox stopped caring about realism a long time ago in favor of 'what focus group/telemetry data' says is 'fun' (and probably misanalyzing the data/overfitting the data while ignoring those who stopped playing their games for a reason). That's why overhaul mods focused on realism exists. Except I haven't googled a good one for HoI4 (Black Ice is said to be a micromanagement nightmare) so I guess I'm stuck playing DH forever. It's a good thing EU4 has M&T.

The only way I could enjoy HoI4 is if I pretended it was an arcade game/Kaiserreich. Except then I'd just go play Kaiserreich.

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Incidentally @paradox: please have less mana-clicking solutions in your games. I know on the stream you said that your telemetry data tells you players love it when they spend mana to instaclick and solve some problem or whatever but I can tell you endless clicking = carpal tunnel syndrome. Also it means lategame devolves into a micromanagement nightmare. M&T's auto building feature and making you more focused on strategic buildings decisions was significantly better than base EU4's buildtool. Similarly M&T's system of development (be at peace, build good buildings) was much better than EU4's click and spend mana system not only from a realistic standpoint but also from a less clicking standpoint (primarily the less clicking)
 
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but I can tell you endless clicking = carpal tunnel syndrome.

Carpal tunnel syndrome = occupational hazard of PC gamers.

Exhibit #1:

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Puyi was not only a moron but a sissy. I love how they are portraying him as a decisive figure. He was the complete opposite.

Out of interest, could you elaborate?
 
If you're playing multiplayer with a Japan player, can he just take all the Manchokian divisions before the independance war? I'm guessing they will be able to, so breaking free proubally won't be a thing in multiplayer.