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HoI 4 Dev Diary - Nationalist China

Hi and welcome! Today we announced the expansion we have been working on for the last couple of months: Waking the Tiger. The names comes from a quote by Mao: “When waking a tiger, use a long stick”. A major theme in the expansion is Asia, with a special focus on China. We will be presenting focus trees and other content leading up to release, as well as going over other features we haven't shown off yet. But first a word on the expansion pass:

The expansion pass for HOI4 was the first one we’ve done, and we’ve learned many lessons.

For example, we decided to release "Death or Dishonor" as a country pack rather than a full-sized expansion so that we could still release something cool during a period of time when we were busy staffing up and focusing on technical issues. We saw that with the resources we had, at the time, we couldn't release a full-sized expansion at the same time as we were spending time on improving the AI and doing other free updates to the base game, such as the significant revamp of the air combat system.

It turns out that scope changes of this type do not go well with an expansion pass if you look at the value we promised to pass-owners. So, in order to make sure we over-deliver and make everyone happy, we have decided that not only this expansion, but also the next expansion - the one after "Waking the Tiger", which is planned to be similar in scope - will also be included in the pass.

This means that the initially promised two expansions have now actually become four. This also means that we are also no longer selling the pass. So if you picked it up yesterday: jackpot!

More info about this here: https://forum.paradoxplaza.com/forum/index.php?threads/expansion-pass-faq.975687/

Now back to the regular diary!


China in 1936 was one of the most confusing and interesting countries on the planet. After a revolution in 1911 deposed the last Qing Emperor, the young republic quickly found itself ripped apart by a brutal civil war that would continue, on and off, until 1949. In 1936, the Central Government under Chiang Kai-Shek had established some measure of control over the central regions of China. A number of provincial governors, nominally under the control of Chiang, ran their provinces as essentially separate political entities. The Communists under Mao Zedong had successfully evaded annihilation and created a Base Area in Yan’an.

upload_2017-11-15_14-27-38.png


In 1931, the Japanese military had engineered a false-flag terror attack on a Japanese-owned railroad and used the “Mukden incident” to invade and occupy Manchuria, eventually setting up a puppet government under Puyi. The deposed Qing Emperor, eager to reclaim the throne that was so rudely taken from him, is unlikely to give them too much trouble. The Japanese, of course, have their own designs on China - and they don’t necessarily involve Puyi.

The stage is set for the showdown between 3 large players and 5 smaller ones, with the ultimate prize the title of Ruler of China. Historically, the conflict would lead to a savage war against Japan, causing millions of deaths. The following renewed Chinese Civil War ended up in the disgraceful retreat of Chiang Kai-Shek’s government to Taiwan, with the Communists in control of the mainland. But history need not have followed this path…


Given that the various ideologies are already well-represented in the different players in the Chinese Civil War, we have diverted from our past practice of making alternate ideology paths for every country. It made little sense to us that you would want to turn Nationalist China communist when Communist China is already a thing you can play. This also meant we didn’t have to resolve all the weird edge cases that would spring up from this (the days of Mao vs. Mao battles for control of China are sadly over).

The first new focus tree we want to show you is Nationalist China. It has consistently been one of the most requested nations and is actually one of the most played nations even with the generic focus tree. We originally looked at China as a whole during the early development of DoD, but decided that with the available resources we couldn’t do it justice. Events have proven us right, since the new decision system in particular has been critical in modelling the complex issues in China and turn it into interesting gameplay.

china_focus_tree.jpg


In 1936 Nationalist China is coming out of the brief golden age of the so-called Nanking Decade, in which the Nationalist Government tried hard to industrialize the country and build a modern system of government. Guided by the political theories of Sun Yat-Sen, founder and first president of the Republic, this rested on three pillars, called The Three Principles of the People: Nationalism, Democracy and Welfare (note that the Chinese terms have various meanings and don’t map perfectly on what we understand those words to mean).

In the game, the three principles form the start of three separate branches. The Welfare branch builds a modern welfare state, as it was envisioned by the leading experts of the time. Making the people invested in your leadership by improving their livelihood will increase their willingness to defend it against any aggressor, raising your war support. It comes at a cost, however. The Chinese economy is not yet up to the task of supporting a large welfare state, and so your government will have to make up the deficit by printing money, increasing inflation. Inflation is represented by a national spirit in 5 levels, reducing factory output and the number of civilian factories available for construction. You will have various options to reform your taxation system in the industrial branch, but they might not be popular with everyone.

Capture_inflation.JPG


The Democracy branch concerns itself with reforming the government to a state that truly deserves the name “Republic”. Part of this is the establishment of the 5 branches of government (as opposed to the three the rest of the world has to make do with): Executive, Legislative, Judiciary, Control and Examination. Creating a system of checks and balances will finally allow you to get rid of the “Ineffective Bureaucracy” spirit, which reduces conscription by 35%.

Capture_advisors.JPG


The Nationalism branch concerns itself with the struggle to unite China under your banner and defend it against foreign aggression. It offers you a fundamental choice: do you focus on uniting the country first, leading to a confrontation with the warlords and the Communists, or do you put your petty squabbles behind you to focus on defending against Japan? Or perhaps, you might want to take the fight to the Japanese directly? After all, nothing unites a people like a common enemy…

Before you do, however, it might be wise to review the state of your army, which is less than impressive. Usually under-equipped, often poorly trained and shoddily led, your army suffers crippling penalties to attack and defence until you have had the chance to reform it. Each step will have to be paid for with Army XP, meaning you will be on the back foot for a while until your army has absorbed the harsh lessons of warfare.

Capture_army_reform.JPG


The only upside in your rather bleak position is that you are, after all, the internationally recognized government of China, which offers up a large number of avenues to get outside support: German advisors can help you reorganize your officer corps and assist you in building up your tank force, while approaching the Soviet Union might gain you some desperately needed planes as well as support in developing new tanks.

The French and British will send you supplies directly through the Burma Road and Hanoi, represented by off-map factories helping you produce equipment. They may, however, withdraw the support if they wish. Should Burma be overrun, they will also be unable to help you.

Capture_burma_road_eng.JPG


Finally, the US can help you build a navy and will support you in building up a domestic aviation industry. Should you find yourself in the position to approach Japan, they can help you with modernizing your navy, although they won’t help you to the point where you may become a legitimate challenger in their own home waters.

Lastly, once you have built up your forces, it may be time to throw off the shackles the Great Powers have laid on you, and reclaim the position you were meant to have: the undisputed, unchallenged hegemon of the Eastern Hemisphere. Whether you will be a benevolent overlord or institute direct rule from Nanking is up to you.

CHI_infantry_artillery_cavalry_04 (1).jpg

The expansion will come with a bunch of new 3d models for china, more details of this in a later diary.

upload_2017-11-15_14-44-4.png

A sample of the new general pictures for nationalist china

See you all next week with another diary!

PS. The last episode of our beginner-stream with @Da9L and @bus will start at 16:00 today and run for 30 minutes and then I’ll pop in and talk a bit about the expansion. So check out the Paradox twitch today at 16:00 CET: https://go.twitch.tv/paradoxinteractive

PSS: This is not the thread to discuss the recent removal of HoI from sale in China. To discuss this issue, please go to the relevant thread: https://forum.paradoxplaza.com/foru...-iron-iv-removed-from-steam-in-china.1052971/ . Moderators will remove posts concerning this issue.

PSSS: If you missed the trailer, check it out here:
 
During the stream the Devs said Manchukuo will be getting a Focus tree with "Emperor related stuff" and a screenshot from the revamped Japanese Focus tree mentioned "Qing China". So yeah, time to bring the Emperor back

My opinion based off the Japan tease is that Manchukuo can becomes Qing China either by a Focus driven attempt to kick Japan out and/or it become Qing if Japan goes down one of its new ahistorical routes such as becoming communist as judging from the leaked focus effects upon Japan becoming Communist Manchukuo breaks free and Japan sends its reactionary exiles.

I think unless Japan goes down one of the ahistorical routes a Qing breakaway is going to be a difficult thing to accomplish given the relative strength of Japan.
 
It can see it happen in a number of ways

*In one path, Puyi efectively rejects Japanese Overlordship and begins it path to indepedence, this at he same time branches out into two options:

1) The "Pure" Monarchist Route: Where you -SOMEHOW- battle both the Warlords and Japan for dominion over China in order to restore the Qing Empire

2) The Qing Compromise: Puyi reaches out to Shek and the Republicans and offers a deal- the return of Manchuria to the Republic and to transform CHina into Constitutional Monarchy of sorts. He becoming Emperor and Generalissimo Shek becoming his almighty Prime Minister

*Or the "Dark" Path

1)The Historical Path: You go follow the historical Path Machukuo followed, with increased Japanization and Puyi being a diluded puppet

2) The Puppet Emperor Path: p Puyi convicnes the Japanese to reinstate him as Emperor -as per the original plan- once the War is won but you accept subservent status o the Japanese Emperor. But you have the full might of Japan to back up your claim, the possibility of annexing Mengkukuo, and after that you get late game Foci which lets you choose to either stay on the Japanese Greater East Asia Co-Prosperity Sphere or to revolt and seize indepdence with a reunited CHina behind you
 
It can see it happen in a number of ways

2) The Qing Compromise: Puyi reaches out to Shek and the Republicans and offers a deal- the return of Manchuria to the Republic and to transform CHina into Constitutional Monarchy of sorts. He becoming Emperor and Generalissimo Shek becoming his almighty Prime Minister

I peronally like all your other ideas except this one. Personally i disagree with what other people have said in this thread that everyone in China hated the Qing more than the corrupt warlords and tyrants the region had but i don't think Shek would bend the knee to the Qing. What may be possible through is essentially bribing some of the warlords to the Qing side though.
 
I peronally like all your other ideas except this one. Personally i disagree with what other people have said in this thread that everyone in China hated the Qing more than the corrupt warlords and tyrants the region had but i don't think Shek would bend the knee to the Qing. What may be possible through is essentially bribing some of the warlords to the Qing side though.

Im in fact suggesting the opposite: The Qing submitting to Shek and Kuomingtang and Shek killing three birds with one stone: he regains a rich and strategic portion of China, doesnt marginalize the Manchu and can use the figure of the Emperor to rally China to his banner. Its win-win for SHek the way I see it
 
I'm curious how would you even be able to break free as Manchukuo and declare Qing? I can understand for Commonwealth nations who are on the other side of the map which prevents Britain from being able to do anything about it, but you are right next to Japan who is launching invasion on China from your land aswell.
Wouldn't Japan immediately storm your rebellion and put an end to it?
 
Perhaps with Foci that center around Manchukuo being recognized by the International community: One of the MANY weaknesses of the Manchu "state" it was that nobody recognized it as such. These would revolve around geting protection and supplies from other Greater Powers: Germany, China, the Allies, even the Soviets, coupled with some fortification Foci that enable you to create fortress Manchuria!
 
Im in fact suggesting the opposite: The Qing submitting to Shek and Kuomingtang and Shek killing three birds with one stone: he regains a rich and strategic portion of China, doesnt marginalize the Manchu and can use the figure of the Emperor to rally China to his banner. Its win-win for SHek the way I see it
Except having a Qing Emperor definitely would not rally China, but isolate yourself and get every other warlord to attack you.
https://en.wikipedia.org/wiki/Manchu_Restoration

Purely beating everyone to submission is at least something you can achieve.
 
Except having a Qing Emperor definitely would not rally China, but isolate yourself and get every other warlord to attack you.
https://en.wikipedia.org/wiki/Manchu_Restoration

Purely beating everyone to submission is at least something you can achieve.

The diference is that this Focus would represent carefully realized negotiations between the Republicans and Monarchists, that would limit the effective power of the Emperor while grating a degree of Legitimacy to the KMT Goverment: You have to take into account that the original coup that deposed Puyi did not strip him of his title or benefits, it just curtailed his political power. A compromise such as this would be an evolution of such policy: The KMT would be seen as the natural continuation of the Chinese Empire-which includes indeed the Emperor- which in turn would deligitimize the Warlords and Cliques as the factional splinters they are.
 
So I was playing the Soviets last night and Japan was dragged into the Axis and I had to deal with them in the east. I'm assuming that this will be fixed with a new Japanese focus tree?
 
The diference is that this Focus would represent carefully realized negotiations between the Republicans and Monarchists, that would limit the effective power of the Emperor while grating a degree of Legitimacy to the KMT Goverment: You have to take into account that the original coup that deposed Puyi did not strip him of his title or benefits, it just curtailed his political power. A compromise such as this would be an evolution of such policy: The KMT would be seen as the natural continuation of the Chinese Empire-which includes indeed the Emperor- which in turn would deligitimize the Warlords and Cliques as the factional splinters they are.
>monarchists supporting a non-Han emperor
 
Take no offense, but could you please elaborate on that thought?
There were claiments from the Ming, so if anybody would be supported, it would be one of those
 
Take no offense, but could you please elaborate on that thought?
Was there even such a movement? I know of the general in the 1910's that declared himself Emperor , Yuan Shikai, but that kinda fell apart. Also was he ethnically Manchu or Han? If there is any kind of emperor alternate history options its probably going to involve Puyi.
 
There were claiments from the Ming, so if anybody would be supported, it would be one of those

While a CHinese War of Sucession would interesting I beleive that both the Qing and the KMT would use Puyi for practical reasons: the Republicans still recognized the title of Puyi when they deposed him, he was still the Emperor until he went on to the Manchukuo project. Not mention that by keeping Puyi, the KMT could movilize the Manchu against the Japanese. "Five Races under One Union", right?
 
While a CHinese War of Sucession would interesting I beleive that both the Qing and the KMT would use Puyi for practical reasons: the Republicans still recognized the title of Puyi when they deposed him, he was still the Emperor until he went on to the Manchukuo project. Not mention that by keeping Puyi, the KMT could movilize the Manchu against the Japanese. "Five Races under One Union", right?
The KMT and Puyi had a mutual understanding and tolerated each other for a while until the KMT occupied the Forbidden City and had him exiled.
https://en.wikipedia.org/wiki/Puyi#Expulsion_from_the_Forbidden_City_.281924.29
 
Was there even such a movement? I know of the general in the 1910's that declared himself Emperor , Yuan Shikai, but that kinda fell apart. Also was he ethnically Manchu or Han? If there is any kind of emperor alternate history options its probably going to involve Puyi.
Yuan Shikai was not just a general. He was the President of China before declaring himself Emperor. And yes, he was Han. His sons lived well into the 1930s, so they could be one of the Han claimants (His second son wasn't into monarchy at all, but the eldest son was a fierce supporter of monarchy, hoping that he would succeed as Emperor).
 
Yuan Shikai was not just a general. He was the President of China before declaring himself Emperor. And yes, he was Han. His sons lived well into the 1930s, so they could be one of the Han claimants.
Thanks for the correction. It's hard to keep all this stuff straight.
 
The diference is that this Focus would represent carefully realized negotiations between the Republicans and Monarchists, that would limit the effective power of the Emperor while grating a degree of Legitimacy to the KMT Goverment: You have to take into account that the original coup that deposed Puyi did not strip him of his title or benefits, it just curtailed his political power. A compromise such as this would be an evolution of such policy: The KMT would be seen as the natural continuation of the Chinese Empire-which includes indeed the Emperor- which in turn would deligitimize the Warlords and Cliques as the factional splinters they are.
The reason they had that negotiation, which was actually a politcal play by the Qing general Yuan Shikai to put himself in power (and ended up making Yuan the President of China), was because the republican rebels were having troubles securing their victory, and so put up the promise that Puyi and his court can remain in the Forbidden City to have the Qing court surrender peacefully.
 
The KMT and Puyi had a mutual understanding and tolerated each other for a while until the KMT occupied the Forbidden City and had him exiled.
https://en.wikipedia.org/wiki/Puyi#Expulsion_from_the_Forbidden_City_.281924.29

One interesting is that Feng Yuxiang had fallen out favor in Shek`s eyes, this could form the basis of the basis of the compromise but could give the various Warlords a War Goal against you once the reunification with Manchukuo occurs, as this is basically a "Deal with the Qing Devil" o_O