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HOI4 Dev Diary - A New Germany

Hello everyone, and welcome to a new dev diary for the 1.5 “Cornflakes” update and the as-yet unannounced accompanying DLC.

For those of you who missed my introduction, I’ll briefly introduce myself. My name is Drikus and, after working briefly on DOD to help out the Content Designers on HOI4 back then, I re-joined the team in the summer to work on the next expansion, working with @Archangel85 and @Havebeard on all that CD goodness. Today I’ll be talking about some of the stuff we’ve been busy with since then.

Ever since release it’s become clear that the fanbase's interest in alternate history is far greater than we anticipated. Unfortunately, many of our focus trees for major powers are somewhat lacking in that regard, and it's something we want to change. So, while we will naturally be adding some new focus trees, this time around we will also be revamping two major nations. If this proves popular we plan to keep doing this in future expansions and eventually have all the majors with more options. For now, though, we figured a good start would be the most popular nation in HOI4: Germany!

In the next DLC, Germany will have its focus tree updated to bring it more in line with the new trees of minor nations, especially in terms of alternate history options. Furthermore, even players who do not buy the DLC will see some of these changes. For instance, we made some effort to flesh out the industrial part of the German tree. Initially only being a quick path of 4 focuses, it has now been expanded into a full 16-focus monstrosity, with paths leading into more fortification focuses, more domestic industrial focuses, and more focuses dealing with the ‘economic vassalization’ of Hungary and Romania and other areas of Europe. As a bonus, the 5th research slot is now accessible somewhat earlier, and no longer requires Air Innovations II. These changes do affect industrial balance somewhat, and we will go into how we handle that at the very end of the diary.

Germany Industry.PNG


All of the abovementioned will be free in the 1.5 “Cornflakes” update. What comes next, however, will be part of the DLC.

Use the full tree at the end of this dev diary to follow along. :)

Alternate history paths for Germany beg the question of when and how Hitler could have been stopped. These questions are very controversial, and there usually isn’t much consensus. We, however, have elected to explore the possibility of a concerted Wehrmacht opposition to Hitler, sparked by the Rhineland remilitarization.

Germany Civil War.PNG


A new path has been added, mutually exclusive with the Rhineland focus. It sparks a civil war led by the legendary August von Mackensen. Once won, the path splits, allowing the player to choose between reviving the old Kaiserreich (renaming the country to “German Empire”) and lifting Kaiser Wilhelm II’s exile in the Netherlands, or reinstating democratic elections and establishing a constitutional monarchy as a ‘compromise’ for the rather royalist (and powerful) Wehrmacht officers. In this path, Wilhelm II’s son will take the throne as Wilhelm III as a figurehead. In addition, there is a small 4-focus shared path focusing on the rebuilding of Germany after the Civil War, leading up to the German continental role as a “Bulwark against Bolshevism”.

Germany von Mackensen.PNG

Who wouldn’t want this guy leading their country?

In the Imperial branch, the player now gets the choice of either avenging the Great War, or letting bygones be bygones and focusing on the Communist threat. The former leads to Germany once again asserting its right of a ‘place in the sun’ (bullying China or Japan for the return of Tsingtao), focusing heavily on rebuilding its High Seas Fleet to challenge Britain (including some nice bonuses to battleship production and research), and then taking the fight to the British and French for their colonies. To this end, a new very powerful late-game focus has been added that will flip a significant amount of the country’s military production to naval production, in case the Soviet Union has been defeated and the player wishes to focus on the West (also available to fascists, if the player owns the DLC). The branch also enables the recreation of the Central powers via stimulating imperial sentiment in the Austro-Hungarian successor states and the assassination of Mussolini in favor of King Victor Emmanuel III.

Germany Wilhelm II.PNG

Can never have enough Pickelhaube...

The second Imperial path focuses on forgiving the British and giving up all dreams of an Imperial Navy. In return for accepting British naval supremacy, it is possible to form an alliance with them and stand together against the threat of Communism all over Europe. A punitive war with (Communist) France over Alsace-Lorraine can lead to an expulsion of the republicans from Iberia, as well as eventually taking the war directly to the Soviets, themselves. I minor shared branch, available for both the British alliance and the colonial route, allows for Germany to protect its eastern borders, retaking Memel, trading Danzig for military guarantees against the Soviets, and aiding the Baltics and the Finns with guarantees and some military support.

Germany Tsingtao.PNG

Can you taste that sweet Tsingtao beer? Ahhh, come to fatherland...

The Democratic path involves some sneaky diplomatic maneuvering, scaring the other nations in Europe into your sphere of influence by speaking up strongly against the Soviets and demonizing them. This leads to creating a Central European Alliance, in which most minor nations in Europe can be invited through various focuses, allowing for democratic Germany to challenge the historic French continental leadership role by creating its own power block. This course of action will likely result in the Soviet Union posturing threateningly, though, and gaining various bonuses to prepare them against what they perceive to be a threat to their sphere of influence. The end result of this mutual and intentional escalation is likely that it will not be possible to invite all nations you could potentially invite before the Soviets invade them. Eventually, Germany can take the fight to the Soviets, leading Europe in a war against the source of communism. In addition, it is possible for Democratic Germany to get a 6th research slot, and to strengthen their alliance through tech sharing and other cooperation.

Germany Democratic.PNG

Unleash the Swarm!

In addition, we have adjusted focuses like “Operation Weserübung” to give the player better control over the timetable of their invasions once the ball starts rolling. We’ve slightly buffed the naval parts of the core tree, adding an additional naval build-up focus or two, and adding some dockyards to Plan Z. In light of the significant improvements to Germany’s economic build-up in the new industrial tree, we are also revisiting the start-of-game balance of the nation. The intention is to make Germany initially weaker, but also quicker in building up, especially before any war has broken out. To that end, we have added a new idea upon startup. MEFO Bills will reduce the consumer goods by 20% (resulting in virtually no consumer good requirements at all), but have to be extended every three months. The price of extending these will progressively increase, as will the penalty that must be paid if these are not extended. Paying off these bills can be delayed by going to war, in which case the payment will be deferred until after the war’s conclusion (so be sure you can afford it by that point!). And finally, just as with the industrial segment of the tree, everything that was mentioned in this paragraph will be available without owning the DLC.

Germany MEFO.png


And finally, in its full glory:

Germany_tree.jpg


Don’t forget to check out the World War Wednesday stream later today, where @Da9L and @podcat will go through this dev diary while the rest of us get our asses handed to us by the Allies in South America. We look forward to showing you more cool stuff next week! :)
 
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Bu those are not the expansionistic paths for imperial germany, In fact with there are only two expanionistic focuses on those trees, retaking alsace and lorraine which is only if France is communist and getting Danzig back which is about getting back west Prussia which is the kingdom from which Germany was formed, the Kaiser was still officially the king of Prussia, its also about making east Prussia not an enclave.

If you want something else then just fabricate a claim and attack them. O rleave them outside you defefenc eblock wait for the soviets to conquer them and ehm "liberate" them from the soviets.

That's all nice and well for the use of Reich, but it does not explain why the monarch of a united german was called a Kaiser. I mean ok some of his new vassals were kings but he could have been Hochkönig, oder Grosskönig, but he chose to be Kaiser. This coupled with the protests from parts of northern germany when the last holy roman kaiser abolished the empire about how he had no right to do that adds up to them actually being intrested in the title.
You are no German i think? Germany had a Kaiser from 962 (Otto I.) until 1806 (Leader of the Holy Roman Empire of German Nation), Kaiser Franz II did stand down and gave away his title because he wanted to prevent that the title falls into Napoleons hands. After Napoleon lost Germany was somehow reorganized into the "Deutscher Bund" and without a Kaiser. After the German-Franco War that was won by Germany King Wilhem I. he decided to make himself "Kaiser". Maybe he thought it proper because Germany had a "Kaiser" for the last 900 years - ~70 years after the last one abolished his title.

Why it was called Kaiser. Maybe because the Holy Roman Empire of German Nation saw itself as the legitimate succesor of the Roman Empire, the name suggest something like that.

Edit: Damn fucking concussion. Can't think straight. I think my comment would be better answering the guy you answered, too. Sorry.
 
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I`ve thinking, do you guys think that the "Rekindle Imperial Sentiment" Focus to resurrect Austria hungary will only affect Czechslovakia, Austria and Hungary?Or that it will affect the other countries that hold Austro-Hungarian Territories such as Poland, Romania , Yugoslavia and Italy?

EDIT: Also, do you think taht could extended to lead to an eventual Ottoman Restoration? I`m quite certain that we will get a Turkey Focus Tree with the option of briging back the Sultan
 
I`ve thinking, do you guys think that the "Rekindle Imperial Sentiment" Focus to resurrect Austria hungary will only affect Czechslovakia, Austria and Hungary?Or that it will affect the other countries that hold Austro-Hungarian Territories such as Poland, Romania , Yugoslavia and Italy?
Maybe we will receive multiple choices about AH restoration or it might just be an event where you invite into Central Powers some countries that were once part of AH.

One good thing about the new focus tree is that it you will finally be able to restore AH as Hungary without having to worry about Germany ruining your game with forcing you to either join Axis, war or give up Sudetenland.
 
Maybe we will receive multiple choices about AH restoration or it might just be an event where you invite into Central Powers some countries that were once part of AH.

One good thing about the new focus tree is that it you will finally be able to restore AH as Hungary without having to worry about Germany ruining your game with forcing you to either join Axis, war or give up Sudetenland.

This might actually entice me to play with Historical Focuses Off , even to try multiplayer. I really want to enact the Revenge of the Central Powers with some pals.

One thing that kidna worries me is how this will interact with Hungary`s Focuses. If at all. I suspecting that while Kaiser Bill might want to restore AH , but not with a Habsburg on the throne but a Hohenzollern instead. And this why he givs up claims on the Sudetenland and Austria
 
This might actually entice me to play with Historical Focuses Off , even to try multiplayer. I really want to enact the Revenge of the Central Powers with some pals.

One thing that kidna worries me is how this will interact with Hungary`s Focuses. If at all. I suspecting that while Kaiser Bill might want to restore AH , but not with a Habsburg on the throne but a Hohenzollern instead. And this why he givs up claims on the Sudetenland and Austria
There's a limit to how much he could do before the other great powers of the world turned on him the way they turned on Hitler.
 
Correct, 'country' would be "Land" in German. Hence the German version of 'Germany', which is "Deutschland" (literally German country, or effectively country of the Germans).

"Reich" is a different beast, though. While 'empire' is as close as you can get when trying to translate it directly into English, it does have a slightly different connotation. In English, "empire" implies a political entity also exerting power to other non-native areas, while "Reich" describes a more or less culturally consolidated polity. For example, France is "Frankreich" in German, meaning "realm of the Franks" or "country of the Franks". In the case of the German Reich, the name also heavily references the Holy Roman Empire to imply continuity with, which is "Heiliges Römisches Reich Deutscher Nation" in German (literally "Holy Roman Realm/Reich of the German Nation"). Nazi Germany also was dubbed "Third Reich", styling it as a successor to the Holy Roman Empire of old and the "Second Reich" of 1871. It should be noted, though, that contemporary people did not perceive the Reich of 1871 as "second Reich". That was made up by the Nazi regime to create said continuity with both German precursor polities, two at one stroke, so to say, for all that German goodness.

Now that I think about it, 'Realm' is probably the closest translation of 'Reich'. The English word "empire" would be "Imperium" in German. The Roman empire, for instance, is "Römisches Imperium" in German.

I personally like the translation "German Realm". It's a bit archaic but then so is the word Reich in german.
Also worth noting that we talk about the "Römisches Reich" (Roman Empire) which was decidedly not culturally unified except maybe in the most central urban locations.
 
I personally like the translation "German Realm". It's a bit archaic but then so is the word Reich in german.
Also worth noting that we talk about the "Römisches Reich" (Roman Empire) which was decidedly not culturally unified except maybe in the most central urban locations.
Also Charlemagne's Frankish realm was known as Frankreich like modern day France, and it was by no mean culturally unified.
 
I personally like the translation "German Realm". It's a bit archaic but then so is the word Reich in german.
Also worth noting that we talk about the "Römisches Reich" (Roman Empire) which was decidedly not culturally unified except maybe in the most central urban locations.

In scholarly literature,I more often encountered the expression "Römisches Imperium" or "Römisches Weltreich" than anything else. "Römisches Reich" is a somewhat more handy term since it is less cumbersome and essentially a short form, but I nonetheless think that "Reich" has a slightly different connotation than "Weltreich" or "Imperium" in German. I take it your first language is German, as well? Would you agree with this?

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Also Charlemagne's Frankish realm was known as Frankreich like modern day France, and it was by no mean culturally unified.

Absolutely, just as the HRE wasn't a culturally unified entity by any means. The notion of culturally defined nation states wasn't a thing back in medieval times, anyway. I was referring to the contemporary reception of "Reich" during the 19th and early 20th century. Hence the Nazi propaganda campaigns to bring the German people on foreign soil "Heim ins Reich" ("back home, into the Reich").
 
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In scholarly literature,I more often encountered the expression "Römisches Imperium" or "Römisches Weltreich" than anything else. "Römisches Reich" is a somewhat more handy term since it is less cumbersome and essentially a short form, but I nonetheless think that "Reich" has a slightly different connotation than "Weltreich" or "Imperium" in German. I take it your first language is German, as well? Would you agree with this?

Yes, I'm also from Germany/A german speaker. "Reich" to me has connotations of personal/monarchical power over an area, as opposed to a national state. Or even a sort of supranational entity, typically dominated by one nation. So very similar to the latin "Imperium" or in fact the english "Empire." Such as in "Königreich" or "Kaiserreich". On that note "Römisches Kaiserreich" is a term I've also sometimes seen used specifically for the roman principate.

But I'll agree with you in that that is obviously not the way the term "Deutsches Reich" was intended, especially given that the name was kept even after the emperor was deposed.
 
Nice update, the posibilities of different alternate universes are great. I hope the USSR or Italy will get their focus tree revisited. Also, I think that the Spanish should get a focus tree, mentioned there will be new minor trees too, as they can change the outcome of the war, or other alternate wars.
 
Yes, I'm also from Germany/A german speaker. "Reich" to me has connotations of personal/monarchical power over an area, as opposed to a national state. Or even a sort of supranational entity, typically dominated by one nation. So very similar to the latin "Imperium" or in fact the english "Empire." Such as in "Königreich" or "Kaiserreich". On that note "Römisches Kaiserreich" is a term I've also sometimes seen used specifically for the roman principate.

But I'll agree with you in that that is obviously not the way the term "Deutsches Reich" was intended, especially given that the name was kept even after the emperor was deposed.
And yet I assume you refer to France as Frankreich.
 
Marx and Engels were German, and yet there is no dedicated Communist path? :-O Bit disappointed in that. I would like to see one Fascist, Democratic, and Communist path for each major.

Also please fix the airzone bug, where you can't see the types of allied planes in an airzone, and allied fighters cannot escort allied CAS.

Germany wasn't that good of a place to be socialist or communist during this period :p the German Army was actually the only real threat to the Nazis, and soon (from the game start) the Nazis managed to get rid of this final obstacle. In short it is really impossible during that period for a left wing coup or revolution, yet a military coup is somewhat in the realm of possibility.
 
Will there be a Nazi purge somewhat similar to the USSR? Basically if you haven't chosen the imperial path in a certain period of time, various chief of staff, advisors etc. won't be avaible as it happened IRL. And will a similar thing happen if the royalist officers win?
 
Well since the nazi tree will no doubt be locked behind being fascist I'm guessing this will alleviate some of that. As the trees get revised and interconnections are established this will be less and less of a problem.

Hopefully, you are correct. It would seem logical anyway.
 
I really like the DLC. Putting a focus on "non-aligned" is great, but I hope @podcat will address the CB's granted to A-H by its NF's as he said he would look closer at them. These need to be fixed in the patch. It will also fit with somewhat non-aligned theme of the DLC