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Operation Brainstorm | Prototype Vehicles Available Now!

Generals!

Welcome to Operation Brainstorm - File .: 1.16.6 :.

This is the release of the final part of Expansion Pass 1: Prototype Vehicles. All of these models were either blueprints or early prototypes that were created or designed during the war, but ended up never getting used, or even manufactured. Also, they’re all entirely optional to use. Everything in this Unit Pack is intended to add some flavor and doesn’t affect gameplay.

To facilitate and accompany this release we have included a smaller War Effort patch, tweaking some balance, as well as fixing a bunch of issues.

I hope you enjoy this release! Our current plan is to be back in just a few weeks to give all of you more insight into what we are, and have been, up to.

- @PDX_Gorion


Prototype Vehicles pack
  • New 3D models added for prototype vehicles for Australia, Belgium, Canada, Czech Republic, United Kingdom, France, Germany, Netherlands, Italy, Japan, Poland, Soviet Union, and USA.
    (Also, have a look here!)

Balance
  • Non-NSB Improved Medium Tank, Advanced Medium Tank, Improved Medium Tank Destroyer and Advanced Medium Tank Destroyers now have hardness value of 90%
  • Close support gun soft attack reduced to 22 from 25
  • Self-Propelled Anti-Air brigades now have a baseline +15% air attack modifier
  • Self-Propelled Artillery brigades now have a +15% baseline soft attack value
  • Tank Destroyer brigades now have a +15% baseline piercing modifier
  • Tank Designer: Anti-Air cannon 2 now has 32 Air Attack from 36, and 18 piercing from 20
  • Anti-Air cannon 3 now has 24 piercing from 30
  • Auto-Loader reduced to 1.5 IC cost from 2.5
  • Dozer blade IC cost reduced to 1 from 2
  • Easy Maintenance module increased to a 10% cost reduction, from 5%
  • Upgrading MIO on equipment no longer costs XP. Choosing to upgrade equipment via the checkbox or by using the MIO queue will automatically update any production lines producing said equipment for no additional cost or production efficiency loss.
  • Easy maintenance reduced to -7.5% from 10% cost reduction

UI
  • The redundant words "Chassis", "Airframe", and "Hull" have been removed from most instances of equipment designer templates. These classifications were already implied.


Bugfixes
  • Fixed gfx issue where airplanes crashing into ground would remain for a while
  • Fixed leader portrait not updating correctly in naval combat window
  • Fixed state tooltip showing buildings under construction
  • Fixed equipment design discount disappearing when saving and re-loading
  • Advisor portrait will be colored if available but not affordable
  • Fixed issue with 3D model selector for helicopters
  • PZL P.23 now has a proper GFX icon assigned to it
  • Fix issue where the AI would automatically deplete its stockpile of missiles
  • Fixed empty string in land lease notification window
  • Germany's Communist Influence spirit that it can apply to other countries will no longer cause a civil war when timed out if the amount of communist support in the country is insufficient
  • Fixed a crash when deleting units that would get reassigned to a fallback order
  • It is now possible to get the Shaken Not Stirred achievement
  • Construct Aircraft Carrier focus can be started without MtG
  • Ispettorato dei Mezzi Antisommergibili focus can be started without MTG
  • Grosskampfschiff Construction focus can be started without MtG
  • Soviet: Fixed spelling of acclimatization for adaptable army
  • Command power above define_max+1advisor will no longer be removed upon loading a savegame
  • Partial fix for RK resistance management and compliance: RKs now correctly get their intended 25% compliance as part of the leader installation event after they're created.
  • Integrating the Volkskommissariat now correctly adds compliance
  • Niche will now rest to the default niche for the chassis when loading an equipment design
  • India: Fixed the partition event triggering incorrectly when going down the Loyalty Branch
  • Fix equipment icon selection buttons sometimes not displaying correctly
  • Iraq now sticks closer to the actual dates for historical events (such as breaking the treaty)

Introducing the Expansion Pass 1 Last Chance (Dynamic) Bundle​

PV_EP1LC.jpg

Contents include:
  • 20% Discount
  • Hearts of Iron IV Base Game
  • Götterdämmerung
  • Graveyard of Empires
  • Prototype Vehicles
Because this is now a Dynamic Bundle you can get the entire package, but only pay for content you don’t already own. (If you don’t see any difference, make sure you’re logged in to Steam)

Please note: the Instant Unlock bonuses are not included

Also introducing: The Hearts of Iron IV: Bonus Songs Pack​

PV_SP.png
The Bonus Songs Pack includes:
  • March of the Eagles
  • Katyusha
  • Bella Ciao
  • Säkkijärven Polkka
  • Carnaval Do Brasil
  • Ride of the Valkyries

The Bonus Song pack is designed for those that wish to grab some more optional content they may have missed out on earlier to add to their collection, with it being priced at $4.99/€4.99/£4.29 respectively.

Of note: this bundle is not dynamic
Prototype Vehicles & Countries
PV_VDWF.png


CountryVehicles
AST
  • Grasshopper Light Tank
  • Modra Revolving Light Tank
BEL
  • Mk.VI 47 mm
CAN
  • Cobra LCCCV
  • OQF 3.7″ AA on Ram Mounting
CZE
  • Skoda SK 13
ENG
  • Alecto (SPG)
  • Armstrong Whitworth A.W.52
  • FV4005 – Centaur
  • OQF 3.7″ AA on Ram Mounting
  • Praying Mantis
FRA
  • AMX Chasseur de char de 90 mm (1946)
  • FCM 12t
  • Giacomini Tank
  • Jacquet Assault Train
  • Perrinelle-Dumay Amphibious Heavy Tank
GER
  • Bachem Ba 349 Natter
  • Blohm and voss Bv 141
  • Flakpanzer 341
  • Flakpanzer 8,8 cm PaK 43 Steyr Waffenträger
  • Skoda SK 13
HOL
  • Marmon-Herrington MTLS-1GI4
ITA
  • Semovente Moto-Guzzi
  • Biemmi Naval Tank
  • Culqualber and Uolchefit Tanks
JAP
  • So-to
  • Type 97 Chi-Ha with Bangalore Torpedo rocket system
POL
  • Automobile Gun Carriage
SOV
  • GAZ-68 / KSP-77
  • SMK
  • Gremyakin’s Medium Tank (STG)
  • 2B1 Oka
  • Belyayev db-lk
  • Bolkhovitinov S (Sparka)
USA
  • T82 howitzer motor carriage
  • 3 inch gun motor carriage t1
  • T43E1
  • M-V-Yoh
  • T52 Multiple Gun motor carriage
  • Northrop XB-35
  • Cobra LCCCV


Have a great day!
 
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Glad we got it earlier than we thought. Q3 even back then seemed a bit far away.

Always happy to have more content for the best WW2 simulator ever made.

However, a bit less South Asia and more East Asia going forward please. When I finally go for a playthrough of China or Japan again, I want it to be a complete experience.
 
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Could you implement a tick box in the production screen to automatically update outdated models? They tend to get outdated often as you improve your MIO, especially the infantry equipment and you have to manually change it several times.
 
Could you implement a tick box in the production screen to automatically update outdated models? They tend to get outdated often as you improve your MIO, especially the infantry equipment and you have to manually change it several times.

I'm not sure I understand the question; I think these changes would render that unnecessary.

There is a checkbox in the MIO screen which will apply to all equipment that MIO is applied to. It will automate that process if you use the trait queue. Otherwise, the checkbox in the message you get when you select a trait will update all the in-production equipment without intervention.
 
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Making SPGs better and reducing clicks on MIOs

Very good

Question though: Will the MIO changes apply to ships in production? As applying them now will restart the entire ship, so that would make upgrading naval MIOs still problematic

Yes please allow to upgrade ships while they are still being built. Ship upgrading gets tedious if you are playing a naval game.

Maybe even add a ship refitting tech as there already is an equipment refitting one. Or have the equipment one also give you a boost in ship refitting.
 
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I'm not sure I understand the question; I think these changes would render that unnecessary.

There is a checkbox in the MIO screen which will apply to all equipment that MIO is applied to. It will automate that process if you use the trait queue. Otherwise, the checkbox in the message you get when you select a trait will update all the in-production equipment without intervention.


I meant replacing the production line entirely with the new version once the update has been made. Unless that can already be done?

Edit: just read it has been done with the new patch.
 
Any chance that stuff like the Intercontinental Bomber, mechanized, armored cars, armored support vehicles etc. could eventually be included in the vehicle designer?

I love to design my stuff and play around with it, and it really puts me off to have to interact with this super basic old interface.
 
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Awesome to see german RKs improved again!

Hope this will be enough, i guess theyll still be recruiting divisions sadly.

I think since the last a problem accured where when played historical sweden and iran tend to embargo germany, which are its most important trade partners. Worth taking a look at the AI behavior regarding this.

A great change would be to grant the via decision formable italian ehtiopia the real ethiopian focus tree insteed the generic one.

This is still worth to take a look at i think:

 
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Any chance that stuff like the Intercontinental Bomber, mechanized, armored cars, armored support vehicles etc. could eventually be included in the vehicle designer?

I love to design my stuff and play around with it, and it really puts me off to have to interact with this super basic old interface.
I think they probably didn't do this because of the possibility that someone owns the DLC for the mother ship/armored car but not the DLCs for the designers.
 
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While i already have the pre order bonus song, it is a good thing to allow it to purchase for the ones who missed it.

I hope you could do the same for your others games (EUIV, CK3, VC3, etc...).
Agreed. I've always hated when pre-order exclusives stay exclusive, not even for later purchase.
 
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Upgrading MIO on equipment no longer costs XP. Choosing to upgrade equipment via the checkbox or by using the MIO queue will automatically update any production lines producing said equipment for no additional cost or production efficiency loss.
It's been said already, but this is a wonderful change. The fact that it applies to ships under construction as well is even better. Also, even lower tank Production Cost for Easy Maintenance (which everyone should be using anyway) is always nice. Two good updates in a sea of "mehhhhh..."
 
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End of June is still 5 weeks away

And i've just updated my mod yesterday aaargggghhhhh

But the fixes the devs are letting in here and the bonus songs DLC are good, at least.
 
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