Looks very nice. Graphically, I mean.
Other than that, I like the mechanics presented, too, which is more important.
Other than that, I like the mechanics presented, too, which is more important.
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I'll really need a Death Star to my first Empire.So um.....can we build the deathstar?
A source of Engos Vapor could either be used to boost the thruster speed of all ships built within the spaceport or be pumped into the local atmosphere to soothe the local populace.
Can you blow them up?
Yes, because he mentioned that losing one could potentially result in loss of a war.
Nah, I've already got a deal with Space Australia for Space Fosters... a key strategic resource.Are you interested in a trade agreement with Space England?
It's about the technology. He says that right in the DDNext DD is about trade! Can't wait!![]()
unless they let us build them so big that they do, in fact, dwarf the planet. I'm thinking 40k sized ships and stations. FOR THE EMPRAHHSeems like starports work precisely as in Distant Worlds. Not that I complain; just an observation. Losing a major port in DW could actually cripple your economy, especially early on, so I'm inclined to believe they will indeed play an importat role in Stellaris too.
But... Scale those stations down. Seriously, guys. They don't need to be larger than the friggin planets to be visible. 1/2 or 1/3 of the size will be perfectly functional too, and much more pleasant to the eye.
Thank you Professor Farnsworth!Good news everyone!
First. In all seriousness though, nice![]()