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I think you nailed this. This seems to avoid the problem with everyone having the same technologies, which is illogical in a game with different species and ethos. Good job, as always.
 
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So basically, you get three proposals, and have to decide which one to fund?

Also, even if there is no tree, are there prerequisites or modifiers to the likelihood of getting certain technologies? So I can't get tech B unless I have tech A, or it's more likely for me to get a proposal for tech Y if I already have tech X?
 
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... So I can't get tech B unless I have tech A, or it's more likely for me to get a proposal for tech Y if I already have tech X?

Both. Sometimes there is a prerequisite, sometimes you need to already have unlocked a certain amount of techs and sometimes a tech is extremely unlikely of appearing unless some condition is met.
 
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Excellent. Very much a departure from other space 4x's I've played. Paradox....we like you.
 
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ah very nice! so in love with this game!

what does the S/M/L stand for in the tech description of nanocomposite materials? (small,medium,large....something)
 
Certain technologies are considered rare or very rare, and these are clearly marked so that you know you should probably pick them lest you never see them again...

Wouldn't it be more strategical to have the weight for each technology (instead of the lone rareful ones), with a convenient tooltip explinaing the weight for each one?
I'm thinking to something like:

Chance of appearance:
Xenophobia: +10%
At war: -10%
Only 3 technologies in this field of reseach: -20%
Disgruntled Pops: -20%

This way, it could help to decide if such or such technology may be worth to be returned to the deck, at the risk it won't appear at all, or much later.
 
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External factors (previous techs, ideologies, being at war or whatever) weighting on your chances to research certain techs reminds me of the invention system in Victoria 2. Did you draw inspiration from that ?
 
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What is the focus of the December 7th DD? May I ask...??
 
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The S (small) M (medium) L (large) by Nanocomposite Materials means the Ship Classes ?
The 120 / 150 / 240 are research costs? -> Nanocomposite Materials 24 turns

(Maybe it seams way to easy to decide for the Offworld Construction maybe 180 for Nano would some let try it. Most likely no but maybe in Danger,..)
 
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Nice. This is great!

With this system I can definitely see myself foolishly forgoing 'Critical Space Medicine - 2 days' for something rare like 'Giant Laser Robots - 5487 days'.
 
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