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Stellaris Dev Diary #112 - The L-Cluster

Hello everyone and welcome to another Stellaris development diary. Today, we're going to be covering the headline feature of the Distant Stars Story Pack that will be accompanying the 2.1 'Niven' update.

The L-Cluster
In Distant Stars, some Black Hole systems are home to mysterious "L-Gate" structures that the player can find while exploring the galaxy. Originally part of the regular Gateway network, these L-Gates were heavily modified shortly after the initial construction of the network. The gates are operable but stuck in perpetual maintenance loops, possibly due to intentional sabotage. L-Gates cannot be activated by the usual Gateway technologies, instead requiring the collection of insights relating to subspace and the nanite technology used to activate the gates. Insights can be collected in a wide variety of ways - from anomalies and exploration, from defeating certain enemies, and from researching a repeatable technology that becomes available once your empire is sufficiently advanced to conduct independent research on nanites.
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Once an empire has amassed enough insights, they will be able to open an L-Gate and access the L-Cluster, a cluster of stars located just outside the galaxy and entirely inaccessible from the regular hyperlane network. What precisely you will find there, we are not going to be spoil in this dev diary, but suffice to say that there are several possible outcomes, and that the gates may have been locked down for a reason...
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On a technical level L-Gates are a new and fully moddable bypass type, distinct from Wormholes and Gateways. L-Gates cannot be built and there is a finite number of them (up to 10) in the galaxy. They use a hierarchical (or hub-and-spoke) connection design, where all roads lead to the L-Cluster. This means that an L-Gate can only send a fleet to the L-Cluster, but once in the L-Cluster the fleet can travel to any L-Gate in the galaxy. This bypass type, along with the ability to create whole new areas of the galaxy (and specify their location relative to another system or the galactic core) is available for modders to use as part of the free Niven update.
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That's all for today! Next week we're going to continue talking about the Distant Stars Story Pack, on the topic of new anomalies, new systems and new Leviathans.
 
@Wiz, can a second L-cluster be modded in (or mods can only spawn "normal" clusters, even if those aren't properly connected to the rest of the galaxy), and if yes, how will L-gates for those two L-clusters interact with each other?
Sounds like we can make our own gates that are separate.
 
Is there one L-gate in the L-cluster that is connected to all the L-gates in the "normal" galaxy, multiple L-gates in the L-cluster that are all connected to all the L-gates in the "normal" galaxy or does one L-gate in the L-cluster connect only to one L-gate in the "normal" galaxy (and there are as many L-gates in the L-cluster as in the "normal" galaxy)?

And as @bluelotus already asked, can we build our own, normal gateways in L-cluster once we have opened L-gate connection there?
 
suffice to say that there are several possible outcomes

Yes! Multiple outcomes really helps to keep things fresh, especially if you are open to adding even more later

Also, the L-Gates/Cluster are giving me Expanse vibes. Enough so that I may have to get into modding to really make it like those gates.
 
Super excited about this storypack!
Also like I said in a previous thread, If this story pack will contain ethos based events for players AND AI, I will pay anything for it and I might even throw in my firstborn
 
@Wiz regarding modding, I assume modders are still limited to that single L-Cluster, and couldn't for example have an L-Cluster and an M-Cluster with separate sets of gateways (and targets obviously)
 
But it didn't.

The dev diary explains what the L-Cluster is, and how you open it. We are not going to spoil what's in the L-Cluster here, as we expect there will be people who want to avoid spoilers and discover for themselves. There will undoubtedly be pre-release streams and such later down the line if you want the different outcomes spoiled.
 
@Wiz
If the Player is in the L-Cluster and wants to move to a L-Gate in the galaxy, will they move through the same L-Gate regardless of the destination?
Or will there be one L-Gate for each L-Gate in the galaxy, all of them surrounding the system?
Last one would be a nice reference to the Expanse series and it would make battles in this system more interesting (in my opinion).
 
The dev diary explains what the L-Cluster is, and how you open it. We are not going to spoil what's in the L-Cluster here, as we expect there will be people who want to avoid spoilers and discover for themselves. There will undoubtedly be pre-release streams and such later down the line if you want the different outcomes spoiled.
How many different Outcomes will there be?