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Stellaris Dev Diary #159 - Galactic Community

Hello everyone!

Today we will be talking about a new feature coming with Stellaris: Federations – the Galactic Community!

The Galactic Community is very similar to a United Nations in space. Members can propose and vote on Resolutions, which are laws that affect all the member empires.

Resolutions
The Resolutions are intended to be divisive, so that even empires that are allies can have very different agendas when it comes to which Resolutions should be passed.

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Resolutions exist in categories and have a couple of steps in each category.

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Go big or go home.

Passing a Resolution
The first step to passing a Resolution is proposing it! Any member of the Galactic Community can propose a Resolution, but they can only have one ongoing. When a Resolution is proposed, it moves into the proposal queue.

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The Galactic Community dealing with matters of critical importance to the continued well-being of the galaxy and all of its inhabitants.

Only one Resolution can be voted on at a time on the senate floor, and the proposal that moves into session next will be the proposed Resolution with the highest amount of Diplomatic Weight supporting it.

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Senate in session, voting on a Resolution.

When a Resolution is in session and is being voted on, empires can support, oppose or abstain. Voting for or against will add an empire’s Diplomatic Weight to either side, and when the current session ends the votes will be counted. A Resolution will pass if the Diplomatic Weight in favor of the Resolution is higher than the amount opposing it.


Diplomatic Weight
Diplomatic influence will be calculated using a new scoring system called Diplomatic Weight, and it will be composed of things like economy, technology, fleet power to name a couple of examples.

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Cooperative Diplomatic Stance increases Diplomatic Weight by +25%.
There will also be a number of different ways to influence how much Diplomatic Weight you are getting from different sources. There are Resolutions that can modify how much Diplomatic Weight you gain from your economy, and there are Diplomatic Stances that increase how much Diplomatic Weight you gain from fleet power or other areas (more on Diplomatic Stances later!).

So as you can see, there are many different ways to make yourself more influential on a diplomatic, galactic stage!

Favors
For Resolutions, empires have the possibility to call in favors to strengthen their votes. An empire can owe another empire up to 10 favors, and each favor is worth 10% diplomatic weight. For example, if an empire calls in 10 favors, they can add 100% of the other empire’s diplomatic weight to theirs. Calling in favors this way will only affect votes on Resolutions. This also means that favors will work the same between player empires as it will between player and AI empires.

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Calling in favors costs Influence.

Favors can also be used to increase the likelihood of AI empires accepting diplomatic deals.

Favors can be traded through the trade diplomatic action.

Galactic Council
It is possible to reform the Galactic Community to include a Galactic Council. The council will be composed of a number of empires with the highest Diplomatic Weight. By default, the council will have 3 members, but the number can be changed through Resolutions.

The Galactic Council also gets access to special powers such as veto rights or emergency measures.

Veto rights allows a council member to veto a Resolution that is currently in the proposal queue.

While the galactic senate is in recess it is possible for Galactic Council members to declare a proposed Resolution an emergency. This will immediately put the senate into session and will initiate a vote on the emergency Resolution.

Galactic Focus
It is possible for the Galactic Community to set a Galactic Focus. This will mean the Galactic Community together have decided to achieve something or to deal with a crisis.

There will be Resolutions to declare the galactic invaders a threat to the galaxy, which means it will be against galactic law to have closed borders to any other Galactic Community member while the crisis is ongoing.

The Galactic Market is now founded through a Galactic Focus to “Found the Galactic Market”. When the Resolution to form the Galactic Market has been passed, the bidding process to be the market founder will continue as it previously did.

Creating/Joining/Leaving the Galactic Community

When an empire has established communications with half of the empires in the galaxy, an event will trigger to suggest the formation of a Galactic Community. This means that forming the Galactic Community will be similar to how it used to work to form the Galactic Market.

It is possible to join the Galactic Community (and to see it!) as soon as you have established communications with any member of it.

Leaving the galaxy community is something an empire might choose to do if they become the target of too many sanctions or if there are too many Resolutions that negatively impact them.

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Next week we will be showing all the Origins!
 
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That's all cool, but can you make sure that this release will not be a bug-disaster like the last couple major releases? If Federations is going to be a bug-ridden nightmare like MegaCorp then I'll lose all trust I have left in you.
Especially if you (like every major patch so far) break the vassalization CB yet again...
 
This looks great. Any plans to address late game performance so we can take advantage of this?
 
The main issue isn't even the AI being able to handle the diplomacy directly. It's that every other empire is soon inferior and pathetic compared to you. So your diplomatic weight will dominate everything without you even trying
 
Just because you've no idea what he's talking about, doesn't mean that what he wrote is dumb.
Because this is not about the diplomacy overhaul, but about bugs that exist since Megacorp and aren't fixed yet, because of the abysmal AI, and the performcance issues, that are so bad, that the game virually grinds to a halt.
For many of us, the game just no longer is fun, because many things aren't really working. And for us, the lackluster diplomacy is the least of our concerns.

thank you captain obvious. you get the facepalm of the week.

everyone who touched the game within the last year is well aware that the game has issues that need to be addressed.

this topic is about a feature that people have been hoping for since the game first came out. derailing every single thread and turning it into a discussion about AI performance and technical issues shows a lack of respect for both the fans of the game and the developers.
 
Military Readiness Act

Galactic Community members that are not vassals of another empire that are using less than half of their naval capacity are in **Breach of Galactic Law.**

1. Be a hegemony

2. Forcibly federate a bunch of pacifists

3. Enact this bullshit

I am ready to become the senate.
 
Looks good so far. And related to this, how will the War in Heaven work now? What's that gonna do to Federations, and the Galactic Community/Council? Will it be part of a future Dev Diary?

Also, I second that the Galactic Market needs to be reworked. Empires that are too small, or don't have trade value shouldn't be able to get it. Sure, they can use it (except for genocidals), but owning it? I don't think they should.
 
Will there be any interactions between the Interstellar Assembly and the Galactic Council? Will the Assembly be tweaked so it grants a bonus to Diplomatic Weight too?
Also will the use of some WMDs like Colossi or certain bombardment stances (like Indiscriminated or Javorian Pox) be regulable via Resolutions?
 
Will there be resolutions to impose sanctions on other members for war crimes? Like indescriminate bombardment of planets, or... eating your enemies? Or at least resolutions to make such things crimes that automatically trigger sanctions?
 
Don't think so, it wouldn't make much sense when their entire build philosophy revolves around them NOT doing diplomacy with other empires to begin with.

I do hope they gain some form of compensation or some other mechanics to make up for it, though.
Idk, Inward Perfection is based on China, who is on the UN. So they may be able to be on it. Genocidal empires however should not be allowed on.
 
Looks promising

but

Taking in to account what Megacorp did to AI regarding economy I am wondering what will be worsend by this DLC: late game lag or AI...


megacorp was a expansion based on the economy , even if you want to criticize theyr inability to keep up the AI, i would say that its "normal" that it alowed the AI to fail at economy; the whole point of the economy was that it would be possible to have economy crysis ; what the AI suck, its getting back from those .

in the worst case , this patch will make the AI worst at diplomacy. considering the actual level of diplomacy , it can't realy go down from there.
 
Wait what? Do you mean purifiers of the same species as literally everyone in the galactic community? Or Exterminators in a galaxy only populated by machines? What did I miss?
Those too, but also:

Would Purifiers be more willing to join the GC if there are others of their species in it? Would Exterminators be willing to join a GC to safeguard the interest of other machines on it?

In most cases I can't imagine the GC would want them as members, but what if there's a lot of machines and an exterminator wants to join? Or synth-ascended empires?

There's so many special cases.
 
derailing every single thread and turning it into a discussion about AI performance and technical issues shows a lack of respect for both the fans of the game and the developers.
What actually is disrespectful, is that they don't even bother to comment on the issues. They told us that there will be more bug fixes after 2.4.whatever. Until now they released a species pack, and announced a new expansion, while we still don't know if the issues are going to be solved anytime soon or not.
I don't need a dev diary, that advertises new features for a DLC I'm not going to buy until the issues are fixed, anyway. Especially, if it stands to reason, that Federations will worsen the problems even more.