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Stellaris Dev Diary #171 - Federations Stream

Hello everyone!

This week we’re back with another dev diary! I apologize in advance for it being a shorter one, but don’t worry, we aim to make up for it with a stream!.

Later today at 17:00 CET we will be hosting a stream over at Twitch where we will be talking about Federations and showing off all the features in more detail (such as all the federation perks). We will also be announcing the release date for the Federations expansion and showing off a cool new trailer!

If you have things you want us to show on stream, please don’t be afraid to mention them here!

See you on the stream!

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We announced that Federations will be released on March 17th!

You can watch the continued story trailer here:

You can also watch the VOD of yesterday's stream
 
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Since this is most likely the last Dev Diary, I have to ask.

Why are the origins Mechanist, Life-Seeded, Shattered Ring and Apocalyptic not allowed to go with Agrarian Idyll?
 
Wow, Federations is 4 days after Path of Exile's Delirium league launches. I do hope those performance improvements mentioned last week are substantial, this might be a tough decision on what I want to invest my time in. :v
 
A question I want to raise is: @Eladrin (I believe it was him) mentioned on the stream (42:48) that when research sanctions are applied to an empire, "[...] no one is allowed to help [them] [...]".
Does that mean my empire would also be put under sanctions if I seal a research agreement with them or was that just fluff ?
 
Since this is most likely the last Dev Diary, I have to ask.

Why are the origins Mechanist, Life-Seeded, Shattered Ring and Apocalyptic not allowed to go with Agrarian Idyll?

Life Seeded can go with Agrarian Idyll.
Shattered Ring (and Void Dwellers) do not use standard districts, which conflicts with the effects of Agrarian Idyll (which modifies districts).
Mechanist (and Syncretic Evolution) create separate, subservient species of worker pops, which contradicts the "worker life is best life" of Agrarian Idyll.
Post-Apocalyptic I guess they just think Agrarian Tomb World doesn't make any sense.
 
Aside from the constant work they did on performance that you can read in every patch note? That kind of 'nothing'?
Ah yes, all that "work" that actually produced no improvement at all, yes, very good.
Would be interesting to know if there has been anything like a "civil war" mechanic that been thought about, would love to have my very own "clone wars" within stellaris.
You do know we already have the Machine Uprising, right?
I mean, it's not very well implemented, but it does happen and it is challenging (if you choose to play as Skynet, which you always should).
 
I keep trying to tell you, but you never listen, but Imma keep trying: IMBALANCE IS GOOD, NOT ALL EMPIRES SHOULD BE EQUALLY OP, STOP BRINGING YOUR ESPORTS STARCRAFT BALANCE FETISH INTO MY SINGLEPLAYER GRAND STRATEGY GAME.
And we keep trying to tell you, that an excess of imbalance, like what we currently have, is not good. People REPEATEDLY say "It's fine for empires to not be exactly equal in minmax power, but what we have now is just ridiculous".

But of course it does keep going right over your head, doesn't it?
 
Some imbalance is good. In particular where something feels OP but actually isn't, that is good. When some empire is so undertuned that playing it feels like a punishment - that is bad. No one is asking for Esports level balance here. It's fine for a challenge civic/origin to feel hard, but you shouldn't feel like you picked a challenge civic when you choose hivemind (or your favourite ethic, or whatever).

Surely we can handle more nuance than "any time someone talks about balance that must mean they want perfect Eports balance".
 
Well, after seeing that performance, ethics shifting, and apparently even Hives are being addressed (according to @Eladrin's social media), I'm pretty happy about the whole update. If all goes as planned, I will be buying both Lithoids and Federations on launch day.

And we keep trying to tell you, that an excess of imbalance, like what we currently have, is not good. People REPEATEDLY say "It's fine for empires to not be exactly equal in minmax power, but what we have now is just ridiculous".

But of course it does keep going right over your head, doesn't it?

Do you see this? This is what you are doing.

Bang Head Against Wall.gif