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Stellaris Dev Diary #28 - The Project Lead speaks

Good news everyone!

Today’s Dev Diary will be about whatever I want it to be about! When I thought about what I would write in this dev diary I had a really hard time deciding what I should write. Most people told me that I should write about who I am and what I do, but I thought that felt a little self-absorbed. But anyway, let’s begin with being self-absorbed...

My name is Rikard Åslund and I have worked at PDS since 2011. Initially I worked as a programmer and then senior programmer, but these days my main focus is being the project lead for Stellaris. I have worked on a bunch of different projects during my years here but I spent most of them working on EU4. After EU4 I moved to Stellaris to work as a senior programmer, but I took over as project lead after some time.

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As a project lead my main responsibility is to handle the execution of the project and making sure that we do that within set budget and time frames. Since I’m also the most senior programmer on the team I have also worked as a programmer lead (tech lead). These days I’m trying to step back from programming because I simply don’t have the time. This is something I feel confident doing since my team is so highly skilled, but it’s also hurtful since I love programming so much. Because of that I still try to write a couple of lines of code everyday, to keep my mind sane between all the different budget and time follow-up meetings.

When I think about Stellaris I feel three different strong loves; the team, the game and the players. I have the privilege to spend each day surrounded by highly skilled and passionate people, they are the makers of the game and the ones that should receive all credit. I feel so extremely proud of what the team has achieved, we have managed to create a such a good game in a setting we have never worked in before.

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This game is in my personal opinion the best game PDS has ever created. First of all let me say that I love our other historical grand strategy games, no other games let you relive and feel history at such a grand scale. With that said I however have to say that sci-fi games have always had a certain attraction to me that few other games ever had. I love the feeling of dreaming myself away to an alien world and the feeling of exploring something new. Stellaris gives me exactly that possibility, I get to dream myself away.

Now when the release is incoming you always feel as a developer that you would like to have some more time. This feeling is completely normal and if someone ever tells you that they are completely done and have nothing more to add, you should probably not buy that game because it will suck. With Stellaris I know in my heart that we have a really good product in our hands, I think the game would be really well received even if we released it tomorrow (no we won’t), but we are in no way done with this game. We have plans for working with this game for a really long time and I’m really looking forward to see how this game gets shaped by our players. I usually say that we probably don’t know exactly what Stellaris is until a year after release, I’m really looking forward to be along for that ride with you guys.

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Next week we will talk about Pop Factions and Elections, don't miss it!

Fun fact: Stellaris was originally planned to have a locked camera like our other games, so that it felt more like a 2D map. The rotatable camera was implemented as a test because we had a hunch it might work better and it turned out so good that we kept it. Meaning that in Stellaris, in comparison to our other games, you can always rotate the camera by holding the right mouse button.
 
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Stellaris is coming out as my Sci-fi strategy dream becoming a reality. Seriously.
I know that it'll have shortcomings, bugs and we'll whine endlessly that something could have been done differently (and better of course).
But I'm pretty sure that every successive iteration, patch and expansion will make it better, grander and funnier.
You broke your final frontier with this new IP and you deserve your 'bonne chance'.
;)

Logged in just to say I feel the same. Stellaris is shaping up to be the science fiction game I've had in my mind since forever and I couldn't be more excited.
 
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View attachment 167936
This is my current saved favorite species, they focus heavily on research and just want to be left alone and grow. Never works like I want it when I play the office multiplayer, people keep trying to interact with me... usually in a hostile manner...

Is that a bat-based mammalian? Looks very awesome.
You also mentioned uplifting humanity. I know Earth can be found as a tomb world, can it be found as pre-FTL as well?
 
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The


I would image a black hole forming could be part of the game mechanics.......tech gone wrong and naturally forming.

Maybe aliens built a large space collider and created a black hole around their star. Or tried to harness energy from a created black hole around their planet like Hawking has suggested.

Anyway it looks better than most space games have created.

Yeah, good thinking. I could totally see the experiment went wrong thing.
 
Rikard, it looks like you've delivered a fantastic project here and done extremely well. You and the rest of the team should be very proud of yourselves. I look forward to playing this.

Please ignore the sound of my heart breaking at the sight of that black hole.

If I read you rightly, I have to agree that the black hole doesn't look as visually impressive as it should. Looks more like a bath drain than a massive, all-devouring cosmic phenomenon.
 
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Everything I've seen about Stellaris looks amazing except that black hole. It's going to bug the crap out of me if it looks like that. :( You guys have gone to such great lengths to make everything else look awesome and as realistic as current science permits, please do the same for black holes!

And while we're on the subject, technically, wormholes would also be spherical like black holes.
 
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Indeed, the black hole and the wormhole are rather underwhelming given the otherwise high quality visuals.
 
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Gravitational lensing is due soley to gravity. Density has no effect. While a black hole has less surface area, its event horizon extends quite far, IIRC near the size of the former star, you will only see lensing of light grazing the event horizon. Certainly not to such a degree as to hide the event horizon from in system viewers.

Schwarzchild radius are small. The Schwarzchild radius of Earth is around 9 millimetres.
Yeah, I think the event horizon for a black hole ~3x the mass of our sun is 13.5km.
That's often regarded as the lowest possible mass of a black hole, although I think the only paper that had claimed to detect one nearly that small later retracted the claim and bumped it up to 5M*

Nah, black holes need to suck.
and swallow.....
Heyyooo!
Lowering the tone when people start getting carried away with quasi-intellectual conversations is one of those underappreciated but vitally important tasks. Nuke, Todd, keep up the good work!
 
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Yeah, I think the event horizon for a black hole ~3x the mass of our sun is 13.5km.
That's often regarded as the lowest possible mass of a black hole, although I think the only paper that had claimed to detect one nearly that small later retracted the claim and bumped it up to 5M*

IIRC 3-5 times is the generally accepted lower limit.

My back-of-the-envelope calculations for a 3M black hole give me a 9km event horizon but I'm not claiming that a) this is checked, or even that b) I am sober right now.
 
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IIRC 3-5 times is the generally accepted lower limit.

My back-of-the-envelope calculations for a 3M black hole give me a 9km event horizon but I'm not claiming that a) this is checked, or even that b) I am sober right now.

What your saying is we should allow for approximately an 8 pint variance on your calculations?
 
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IIRC 3-5 times is the generally accepted lower limit.

My back-of-the-envelope calculations for a 3M black hole give me a 9km event horizon but I'm not claiming that a) this is checked, or even that b) I am sober right now.

iirc, if they exist, primordial black holes could be smaller than the Chandrasekhar limit or TOV limit, since they didn't form from stars. They would be a pretty cool anomaly to find in the game :D