• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Stellaris Dev Diary #30 - Late Game Crises

Hi folks!

We’re getting close to release and there is not much left to talk about that we haven’t already covered. The only remaining major feature is, I believe, the “Late Game Crises” events, and I really don’t want to spoil them, so bear with me if I’m being slightly vague this time…

stellaris_dev_diary_30_02_20160418_message.jpg


Now, last week I talked about how large empires will have to worry about keeping all manner of political Factions in check. This is one of the ways we try to keep the game interesting and challenging past that crucial point when you often tend to lose interest in most strategy games and feel that you’ve already won. It’s not much fun to spend hours of your life mopping up the final resistance just so you’ll get to see that sweet acknowledgement saying “Victory!”. Another way to keep a game interesting is through random occurrences that can upset your plans even at a very late stage. This is where dangerous technologies and late game crises enter the picture.

stellaris_dev_diary_30_01_20160418_dangerous_tech.jpg


Some technologies are clearly marked as being “risky”, for example Robot Workers. Now, you might not always risk having your victory snatched out of your grasp, but in this case at least, you really are gambling with the fate of the galaxy. Just researching such a technology is safe; it’s the actual use of it that carries the danger. For example, the more sentient Robot Pops there are in the galaxy, the higher the risk is that they will come to deem organic life unfit to exist and rise up in a well-planned revolt. Unless crushed quickly and with overwhelming force, such a Machine Empire will quickly get out of hand and threaten all the remaining empires in the galaxy. Sentient robots will out-research and outproduce everyone. If the revolt is centered in a powerful rival empire, you’ll need to think carefully about when you want to intervene; a savvy player might time it just right and be able to mop up both the robots and the remnants of the rival empire. Leave it too long, however, and the robots will overwhelm you.

stellaris_dev_diary_30_02_20160418_diplomacy.jpg


The idea is that you will usually see one of the possible late game crises every time you play, but the chances increase the longer it takes you to win. However, it’s very rare to see more than one in the same game. The different threats vary in nature and behaviour, and can offer opportunities as well as posing an enormous danger to your survival. For example, it might be possible to reverse engineer some really unique technologies from these galactic threats, but the geography of the galaxy might also change in your favor…

That’s it for now my friends! Next week, we’ll change tack completely, and do a two-part, in-depth guide for modders.
 
Last edited by a moderator:
  • 213
  • 99
  • 1
Reactions:
Yeah, but the Replicators caused the Asgard to be reduced to a tiny amount of people, who then committed suicide because they didn't think it was viable to continue.
Nonono the Asgard commited suicide because they were inconveneint to the whole Ori storyline (Just like the Tollans were destroyed for similiar reasons in earlier seasons). All the other reasons were just to justify this.
 
  • 7
Reactions:
I read the screenshot text as kind of a joke. As in, if you are fanatic pacifist, you might be tempted to think that peace is an option, even with hell-dimension entities, but it's really just a forlorn hope.

Makes sense indeed :)
 
Nonono the Asgard commited suicide because they were inconveneint to the whole Ori storyline (Just like the Tollans were destroyed for similiar reasons in earleir seasons). All the other reasosn were just to justify this.
Probably had something to do with it yes, but the main part was that their lore had already established that the Asgard cloning technology for unknowable reasons was primitive enough that each new clone was worse than the one before (probably based on initial research with that real-world sheep clone).

So they were infertile and incapable of remaining alive/healthy indefinitely, as such their altruism made heroic suicide an attractive option.
 
  • 2
Reactions:
I want a "Zombie virus outbreak"
 
  • 6
  • 3
Reactions:
But can you make sentient A.I.'s be friendly towards you? Or at very least not to trying kill all organics in galaxy.
 
  • 2
Reactions:
Nonono the Asgard commited suicide because they were inconveneint to the whole Ori storyline (Just like the Tollans were destroyed for similiar reasons in earlier seasons). All the other reasons were just to justify this.

It's a made up story. That how storytelling works. You make up stuff that keeps it interesting. People draw the weirdest lines where their convolution tolernace ends with fantasy works.
 
  • 8
  • 2
Reactions:
Pandemics aren't really the same level threat when it is confined to a planet.

It is if it's a very economically important planet for your empire.

As well zombie virus might spread galactically before it get's to zombie phase on it's host, so you might unknowingly spread zombie virus all over galaxy if you don't find the virus first.
 
  • 1
Reactions:
Can't wait to see what modders do with this system. Expecting a whole host of 'crises' :D I know the developers said that you're only likely to see one per game but I hope that's not a hardcoded limited.
 
I might be wrong but hasn't every dev blog had a few dev replies except for the last 2 doomdark did? :(
 
  • 2
Reactions:
Probably had something to do with it yes, but the main part was that their lore had already established that the Asgard cloning technology for unknowable reasons was primitive enough that each new clone was worse than the one before (probably based on initial research with that real-world sheep clone).

So they were infertile and incapable of remaining alive/healthy indefinitely, as such their altruism made heroic suicide an attractive option.
They could have gone out fighting against this new enemy that had appeared but then the writers would have had to decide if the asgard were more powerful than the Ori forces or not. This way they could get the sense of urgency without having to apply the worf effect to the asgard, I just hated the decision because they could have kept them out of the fight be other means, oh and that it was coupled with that the storylines were getting worse in general, the only thing I liked about the late seasons were Vala.

It's a made up story. That how storytelling works. You make up stuff that keeps it interesting. People draw the weirdest lines where their convolution tolernace ends with fantasy works.
When they have done really similiar things before for pretty much the same reasons with the tollans? Look I probalby wouldn't have minded so much if not for the fact that A the last seasons of SG-1 was kind of bad, B they decided to bring back the Asgard species near the end of SGA as enemies meaning that there could have been a really intresting dynamic there if the asgard (faction) had still been around but all that potential was lost because of a cheap shot for some extra drama in the last crappy seasons of SG-1.
 
  • 3
Reactions:
I read the screenshot text as kind of a joke. As in, if you are fanatic pacifist, you might be tempted to think that peace is an option, even with hell-dimension entities, but it's really just a forlorn hope.
I disagree a peaceful empiremay find other means to protect them while they achieve victory by other means. There should aways be alternative solutions to fighting.
 
  • 4
  • 1
Reactions:
I love that there seems to be a buildup in the late game crises - it all starts with some mysterious subspace echoes approaching the galaxy, or a curious new hyperspace anomaly, and starts building up into something far more serious.
 
I just hope there's special options for every fanatic ethos. I'm sure a fanatic militarist would have a suitably epic cry of bloody defiance for this sort of situation.
 
  • 2
Reactions:
Why isn't it May 9th yet???
 
  • 1
Reactions: