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Straight up rip-off of Civ5, then? Good, I love that game. :p

You may be shocked to find out that there are other features in Stellaris 'ripped off' from other games, for example colony ships. ;)

(The mechanics of Traditions differ from those of social policies, especially where Ascension Perks are involved, but I can understand thinking so from the interface)
 
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Is this going to be part of the DLC or the free update?

Unless explicitly said otherwise, free update. Everything detailed in this DD is free.
 
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Another hiatus? :D
Daaaamn, I really look forward to Thursdays because of dev diaries... :(

Holidays! This should be the last hiatus before Banks though.
 
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Sweet! It just sounded like the sort of thing that would be part of a DLC

We're trying to avoid putting fundamental gameplay systems into the expansions. Creates too much of a headache when we want to iterate on those systems in the future. Don't worry, there will be plenty of paid stuff to talk about when we're ready to talk about it. ;)
 
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Wait wait, so tradition resource is gained by...waiting and mining? Shouldn't Purity be gained by purging and enslaving xenos because, that kinda what tradition means - doing something often? It's not that fun to sit for years and then instantly became fanatic purifiers overnight or peacefully exist for ages and then suddenly you realize you have a long tradition of conquests
 
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Is there anything to spend unity on, beyond traditions? Otherwise, it's just going to accumulate once you've got all the ones you want...
 
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I suppose the text instead of a tree for most traditions is placeholder?

Also, I don't suppose we can get some more examples of traditions? ;)

The tree shows up when you mouseover or unlock a tradition.
 
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Wait wait, so tradition resource is gained by...waiting and mining? Shouldn't Purity be gained by purging and enslaving xenos because, that kinda what tradition means - doing something often? It's not that fun to sit for years and then instantly became fanatic purifiers overnight

There are other ways to gain unity as well, some ethos/tradition specific.
 
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Will this tall traditions somehow keep your 250k fleet neighbor from coming over and punching you in the face with invitation to vassalize?
 
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We're trying to avoid putting fundamental gameplay systems into the expansions. Creates too much of a headache when we want to iterate on those systems in the future. Don't worry, there will be plenty of paid stuff to talk about when we're ready to talk about it. ;)
Learnt that the hard way from retinues, huh?

Definitely a fan of this new system, loved the policy trees of Civ 5. Almost wish we could get them in EU4 and CK2 (or EU5 and CK3).
 
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Unless explicitly said otherwise, free update. Everything detailed in this DD is free.
Hot damn, if this is free, I'm excited to see what features you have in store that have a price tag attached to them
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