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Hi folks!

Today, we moved into our brand new offices so things have been a little hectic in Paradox land. The new building is great, but I will always miss the spectacular view of Stockholm from the 24th floor of "Skrapan"...

No rest for the wicked though, so let's talk a bit about the role that characters play in Stellaris. First off, this game is not character based like Crusader Kings, so do not expect a complex web of rivalries and friendships to develop between rulers and leaders with dynamic portraits and genetics. In Stellaris, the real stars of the show are the Pops, with characters acting more like the advisors, generals and admirals in Europa Universalis (though they do have certain personality traits that can affect what options they get in scripted events, for example.) With that out of the way, let's examine the different types of characters:

Scientists can be put in charge of one of the three research departments (Physics, Society or Engineering.) They can also be assigned to captain the Science Ships you use to explore the galaxy. These are all topics for upcoming dev diaries... Suffice it to say that their skill levels and personalities will have clear effects on their tasks. They are also valid ruler candidates in technocratic societies (government types).

Governors can either lord it over a single planet or an entire sector (more on sectors later). They are a very useful way of keeping the populace happy, or increasing the efficiency of a rich and powerful planet even more. Governors are valid ruler candidates under many government types.

Admirals, though they are not mandatory, can give a clear edge to your military fleets, which is pretty straightforward. They are valid ruler candidates in militaristic societies.

Generals lead your armies in defense of your planets against invasion, or when invading the planets of your enemies. Like Admirals, they are valid ruler candidates in militaristic societies.

stellaris_dev_diary_06_01_20151026_leaders.jpg


Rulers give bonuses to entire empires, and, since other leader types can be elected ruler, they typically have a secondary skillset as well. Ruler type characters can also lead Factions; such characters are not recruited by you and cannot be ordered around. Factions and their leaders are, again, something we'll cover in detail later on.

Most leader types are recruited using Influence (a type of diplomatic "currency" in the game) and there is a cap on the total number of leaders you can employ, so you will need to weigh your need for Admirals against that for competent Governors, etc. Although all leaders tend to gain experience and become more accomplished over time, they do not live forever. The day will come when they perish and will need to be replaced…

stellaris_dev_diary_06_01_20151026_empire_details.jpg


Now, as you remember from last week’s diary, there are about a hundred different alien race portraits in the game. Thus, we initially felt that lesser leaders should not have actual portraits, because we could not possibly produce enough of them to provide the requisite variety. But then, the artists started to experiment with different backgrounds and clothes, which thankfully proved sufficient to allow all leaders to show a portrait.

The different types of leaders all use different sets of clothes. This helps increases variety, but also reinforces their role, with admirals having a militaristic uniform, governors being more casually dressed, and scientist being a bit more techy. Clothes are shared between some of the more similar species, because creating five unique apparels for each species is just an enormous amount of work. (Not all species wear clothes though; it would be odd if this was every alien race’s custom.)

I expect that humans will be by far the most popular race to play. Therefore, they are getting some special attention with different ethnicities, genders and hair styles. There is nothing stopping modders from doing the same for other races, of course! For example, the system could easily be used for other things, like an insect race where you have a multi tiered system, with one appearance for the ruler, a completely different morphology for your Pops, and a third for your leader characters...

Until next week, take care all!
 
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Will any of these leaders be able to betray our nation, or join factions and maybe rebel?
More importantly can they be placated and brought into the fold.
 
I'm sad to inform you that the Avariel did not make it :(

How about just elves though? We do have space elves right?
 
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At the start of the game, no faction will have encountered aliens yet. And even when aliens are encountered, values and cultures do not disappear or change overnight. It's quite possible to imagine a racist society existing in the game.
How great/horrible would it be to start a game and have a good time expanding and building your ideal futuristic society only to have first contact and then discover your species are a bunch of xenophobic racists?

I think first contact should have multiple internal domestic effects.
 
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My guess is you want eldar for a 40k mod?

No I just want space Elves. Though that would beneficially as well, as Vulcans for Star Trek. But You see I just really like Elves. I would like to see them included. Even if they aren't I'm sure someone will make a mod.


There are no room for elves anywhere in this galaxy. All must be purged from existence lest we allow them to continue their baby-stealing ways.

Inferior being is advised to cease spouting it's slanderous lies.
 
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No I just want space Elves. Though that would beneficially as well, as Vulcans for Star Trek. But You see I just really like Elves. I would like to see them included. Even if they aren't I'm sure someone will make a mod.




Inferior being is advised to cease spouting it's slanderous lies.
I use to be fine with elves.

Then I played Star Trek Online and saw the number of people who turned Vulcans into dainty elves.

I hate elves.
 
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I use to be fine with elves.

Then I played Star Trek Online and saw the number of people who turned Vulcans into dainty elves.

I hate elves.
So? Just go romulan on their asses.
 
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No I just want space Elves. Though that would beneficially as well, as Vulcans for Star Trek. But You see I just really like Elves. I would like to see them included. Even if they aren't I'm sure someone will make a mod.




Inferior being is advised to cease spouting it's slanderous lies.
I'm going to download that mod, just to genocide the elves in my game.
 
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Well this opens up more info about the stuff from last week. The humans seem to be xenophiles and fanatic indivdualists, and they're using the "Indirect democracy" government. I think that may be enough to fill out the whole democracy tree then: (Military Democracy); (Theocratic Democracy); (Direct Democracy); Moral Democracy; and Indirect Democracy.
The humans will probably start off with slightly random ethics/governments, like the other alien races.

Also in the screenshots, we now know the green/red/blue icons in the bottom left hand corner are the characters/leaders.
 
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When will the anime portrait mod be ready?



I'm surprised at how many people want to play as space-Nazis, space-Papacies, space-generic-monocultured-monoethnic humans.


Why is that so surprising? There are many, many people around the world that hold their own cultures in high regard. There does not - as yet - exist a one-world government for a reason.
 
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I use to be fine with elves.

Then I played Star Trek Online and saw the number of people who turned Vulcans into dainty elves.

I hate elves.

I'm going to download that mod, just to genocide the elves in my game.


Good, good. We can rid the galaxy of elven ilk once and for all. Paradox can't give the elves spaceships. If elves start to believe that they should be allowed to have spaceships they may not just restrain themselves to making milk go sour and stealing human babies. It is our duty to prevent elves from even dreaming that they can be allowed into space, and thus no elves should be allowed in Stellaris.
 
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Yay for modability. I want my race of two meters tall amazonian women with neon colored tribal tattoos, carbon-nanotubes strengthened bones and spider-silk netting in the dermal layer who will crush all these other puny races.
 
I'm surprised at how many people want to play as space-Nazis, space-Papacies, space-generic-monocultured-monoethnic humans.

Lets look at it a bit more broad-mindedly: I might want to play as Space Romans. Not mono-cultured Space Romans, mind you, but I want to see a character named Julius or Valerius.

I might also want my space romans to be imperialist, and have conquered the world through might of arms. I have to think that they'd encourage their citizens to take on Roman names.
 
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Yeah indirect democracy is just the regular. Nobody in modern times uses direct, except on a very small scale. Be interesting to see if direct is an option, and how they handle it

Direct democracy is still used in Swiss cantons and in certain New England towns. :)
 
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Lets look at it a bit more broad-mindedly: I might want to play as Space Romans. Not mono-cultured Space Romans, mind you, but I want to see a character named Julius or Valerius.

I might also want my space romans to be imperialist, and have conquered the world through might of arms. I have to think that they'd encourage their citizens to take on Roman names.
I will name my first Stellaris character "Biggus Dickus" just for you :p
 
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I can't wait for this game any longer!

Don't worry it will be released on January 1, 2200. Your great grandkids or so will be able to tell you all about how wonderful the game the especially with the DLC that allows you holographically project the game into your surroundings using the latest in VR (Virtual Reality) and AR (Augmented Reality).
 
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Lets look at it a bit more broad-mindedly: I might want to play as Space Romans. Not mono-cultured Space Romans, mind you, but I want to see a character named Julius or Valerius.

I might also want my space romans to be imperialist, and have conquered the world through might of arms. I have to think that they'd encourage their citizens to take on Roman names.

The Romans were polyethnic, though, so that can't account for the several people who have indicated a desire to have monoethnic or even monogendered portraits in their Space Rome. I hope I'm not coming across as some kind of narrow minded judgement bot; I just didn't expect it.
 
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