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Very nice changes and hail the welcomed Hive Mind!

Now i hope with this new feature we can become prethoryn/zerg/tyranids...maybe with biological ascension path?! I really hope this!

I'm quite curious about cybernetical hive minds like geth (conscensus) how can we do that if materialist ascension is locked?
 
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@Wiz Will the Immortal Hive Mind Consciousness have random leader traits like other starting leaders, or something special?

There are going to be so many Borg LPs on YouTube :D

They're not going to be very faithful then, I don't see how you could accurately recreat the Borg given Paradox's implementation of hive minds as completely biological appendages of a single psychic consciousness. Its kind of the opposite of the Borg really. It's much more like the Bugs from Starship Troopers.
 
When you bio-engineer pops will they be new species or a sub-species of old ones?

Ooh, can you this time rename species when you genetically engineer them?

I mean, it gets bit hard to read species tab when there are multiple species with same name... Sometimes its bit hard to tell which is the original one at glance
 
Is there a Roman Empire type of Government? With an Emperor and a Senate and/or constitutional monarchys? You know, best of both worlds etc.

iamthesenate.jpg
 
@Wiz

I am kind of disappointed that you can not integrate non-Hive Mind pop into a Hive Mind Civilization.

To cite my favorite example of a sci-fi Hive Mind, MorningLightMountain from Peter Hamilton's Commonwealth. They are communicating to their pop by touching together tentacle and passing on instructions by electrical pulses. So they are not even remotely Psi capable.

To deal with long-distance communication issues. They come up with power line and radio and among other means to pass along mind state to allow them to get to the industrial/nuclear/space development stage.

This would allow a non-Hive Mind to "implant" themselves to become part of the Hive Mind with their own Ethics and all drawbacks.

The best part is this will allow Hive Mind to "deal" with internal policies if they want to integrate non-Hive Mind Pop into their empire outside of "subject" relationship.
But you can assimilate people (or even remove them from the hive mind) using gene therapy.
 
It's trading a permanent bonus for a starting bonus. Considering how much advantage a good early start confers, I don't think it's unbalanced at all.

Perhaps giving a small reduction in cost for building new robots might be appropriate?

Not that it's important at the moment, keep up the good work. It all looks very promising.
 
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This is meant to be one of the key differences and primary drawbacks of being a Hive Mind, so it's going to stay, sorry. You can of course mod it away.

An inability to even partially integrate other species makes perfect sense. But I think there's an argument to be made for letting more benevolent-ish hive minds at least have the option to use expulsion rather than outright genocide, if only to keep relationships with neighbors a bit more civil. Even if it's only available as part of a trait that also lessens hive mind diplomatic maluses in general.
 
Question: Can we determine the portrait of the Syncretic Evolution secondary race when we are making our Civ, or will it always be random? I would hate for it to be random every time. I was hoping to be able to make a custom Civ based on the Temeraire series of books, but for that to work I would need to be certain that the secondary race would always use the Dragon portraits.
 
@Wiz

I am kind of disappointed that you can not integrate non-Hive Mind pop into a Hive Mind Civilization.

To cite my favorite example of a sci-fi Hive Mind, MorningLightMountain from Peter Hamilton's Commonwealth. They are communicating to their pop by touching together tentacle and passing on instructions by electrical pulses. So they are not even remotely Psi capable.

To deal with long-distance communication issues. They come up with power line and radio and among other means to pass along mind state to allow them to get to the industrial/nuclear/space development stage.

This would allow a non-Hive Mind to "implant" themselves to become part of the Hive Mind with their own Ethics and all drawbacks.

The best part is this will allow Hive Mind to "deal" with internal policies if they want to integrate non-Hive Mind Pop into their empire outside of "subject" relationship.
But you can assimilate people (or even remove them from the hive mind) using gene therapy.
 
But you can assimilate people (or even remove them from the hive mind) using gene therapy.

The problem is what if you want to "play" a cybernetic orientated Hive Mind (MorningLightMountain, a splinter off of the original, actually manage to integrate a primitive non-space faring civilization into their own pop using cybernetic implants to sharing thoughts) or more like "Borg" resistence is futile.

You are kind of screwed over by the non-Hive Mind vs Hive Mind interaction.
 
Fanatic Purifiers: Your empire will not tolerate the existance of any other sentient life. This Civic requires you to be Fanatic Xenophobe/Militarist and gives very large boosts to the effectiveness of your military and gives you Unity from purging Xeno Pops, but disables all diplomacy with other species and forces all Xeno Pops in your empire to be purged (though you get to choose the method of extermination). All other regular empires will also have a massive relations malus with you, the one and only exception being Fanatic Purifiers from the same species.

Kill the heretic ! Burn the mutant ! Purge the unclean !
 
The problem is what if you want to "play" a cybernetic orientated Hive Mind (MorningLightMountain, a splinter off of the original, actually manage to integrate a primitive non-space faring civilization into their own pop using cybernetic implants to sharing thoughts) or more like "Borg" resistence is futile.

You are kind of screwed over by the non-Hive Mind vs Hive Mind interaction.

Well only the flesh is weak is cybernetic, second one is going full snyth by uploading minds into robots.