Well, as far as we know there is just one type of hive mind in Stellaris. The psionic type, so...
Well, as far as we know there is just one type of hive mind in Stellaris. The psionic type, so...
yes but they have "civics" just like normal governments, who's government type name, is based upon. A hive mind that has warlike civics could be called a "blood hive" while one who's very industrious might be called an "ordered Collective" and another who's great at controlling territory and many subjects might be called a "fractured Consciousness", etc.
this is like saying there's only 1 type of dictatorship, the dictatorial type.
yes but they have "civics" just like normal governments, who's government type name, is based upon. A hive mind that has warlike civics could be called a "blood hive" while one who's very industrious might be called an "ordered Collective" and another who's great at controlling territory and many subjects might be called a "fractured Consciousness", etc.
this is like saying there's only 1 type of dictatorship, the dictatorial type.
I actually wonder about the role of robots in hive minds: Will they be auto-purged like normal un-hiveminded pops?They could just leave the game's existing restriction to 40% habitability worlds. Since off climate worlds have a base habitability of 20% you'd need to invest 4 points into the extreme adaptive trait to be able to colonize any world at launch. Or 2 points into adaptive to be able to colonize any world with the aid of two of the technologies that give flat habitability modifiers.
It would be a powerful addition to the hivemind race, but not sure if it would be unbalancing particularly in light of their inability to incorporate other races into the hive until late game, and them lacking the ethos that make robotics and droids more likely to appear.
I actually wonder about the role of robots in hive minds: Will they be auto-purged like normal un-hiveminded pops?
So basically, Hive Minds are restricted to colonise only their own climate until late game, unless they take the Extremely Adaptive trait?Hive Mind are restricted to only "Outlawed AI" policy so. That means they will be auto-dissembled if they take over a world with robot.
So basically, Hive Minds are restricted to colonise only their own climate until late game, unless they take the Extremely Adaptive trait?
But that doesn't seem to stop them from conquering faster than the others, as evidenced by Wiz's recent "hive mind on galaxy map" screenshot.
I do wonder how the screenshot's Hive Mind managed to get that large then?They'll have to make terraforming a priority I guess. It's annoying that the basic form of terraforming doesn't do anything to help with the problem though, so you have to wait for the second level.
Genetic Engineering isn't exactly late game though.So basically, Hive Minds are restricted to colonise only their own climate until late game, unless they take the Extremely Adaptive trait?
Missiles are indeed being buffed.
So basically, Hive Minds are restricted to colonise only their own climate until late game, unless they take the Extremely Adaptive trait?
But that doesn't seem to stop them from conquering faster than the others, as evidenced by Wiz's recent "hive mind on galaxy map" screenshot.