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Question. If I gene mod a species to be super good at mining and another for research etc will the sector AI place them on the appropriate tiles to max their benifit or am I going to be annoyed?
 
I really can't wait to create a robot species.

But...I really can't resist playing an evil empire, removing emotions from slaves and livestock, and making livestock be delicious.

Wiz, will the Synthetic Ascension change how the rebellion thinks of you?
How can something be delicious if it doesn't tremble in fear when it faces death ? Food without emotion is not food at all!

WE NEED FOOD THAT SCREAMS AND BEGS FOR ITS LIFE BEFORE WE TASTE ITS JUICY BLOODYNESS
 
I keep throwing my money at the screen, but it's not working! Why won't you take my money Paradox?!



*edit* Never mind, I can't read the Coming Up Next part apparently.
 
OH SHIT
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IS THAT
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RINGS AROUND PLANETS CONFRIMED!? o_O:eek:
(that's new right? i'm not imagining that? right!?)
 
Maybe you could add new synth portraits? Maybe one for every species type so one for Humanoids one for Avians one for plantoids ect so when you become synths you can look at least somewhat like how you did before. It never made sense that a plantoid would create humanoid robots. It would be great if they created more plantoid looking robots instead.
 
Dear Wiz
Please make sure my society don't continue popping up biology things with no use when I complete my synth ascension perk. Also please make sure we have a way to get citizens out fast. Well it takes forever for my synth pop to grow
 
Kinda wish there was more to it for these ascensions. Considering how much went into psyonics and hive minds in terms of mechanics and flair. But the ability to make your "livestock" or slaves docile (and delicious) through advanced genemodding is pretty cool
 
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Again, I really, really hope not all synthetic species will be the tried and tired same robot graphic.;)

Btw, I guess this was supposed to be reversed:
With Advanced Genemodding you will be able to add negative traits and remove positive traits, allowing you to completely reshape species at your whim.
 
Can we please get the ability to modify pops directly from the planetary screen. It's such a pain in the ass to do gene modifications right now.
 
For the future it would be nice if we would be able to divide a race into caste system ( probably only for ethics that allow such institution) : leaders. workers, soldiers, livestock. Being able to only uplift entire planet population means that you have to create each cast on different planets and then resettle everyone. I want ensure that all labs and power plants are populated by the leaders . mines by the workers, farms by the livestock and there is at least 1 soldier pop on planet for army building purposes. Some empires are completely unable to resettle.

I am not sure about the details of exact solution, but flavor wise, biological ascension is what interests me the most but I from what I can see now, unless you have an empire with roughly similar racial make-up demography on most of the planets ( or are willing to do a species wide game of musical chairs) you can't really take full advantage of the ability to precisely tailor pops to your needs.

This is in a stark contrast to Synths and Psionics, who aside from flat upgrade to all pops in any circumstance receive other bonuses ( Shroud, immortality). Biological on the other hand from what we can see now offers only superior land forces and pop modifying.

Edit : English.