How about finally fixing Missiles? I love them but it is just a handicap to play with them.
Except for the swarm-type missiles. Those are great, particularly if mixed with carrier ops. Want to reliably wipe out corvettes and destroyers while providing a lot of distracting targets for enemy PD, Flak, and fighters that they just can't hit: Whirlwind missiles are your friends.How about finally fixing Missiles? I love them but it is just a handicap to play with them.
Thought it was interesting watching the Twitch stream. @Wiz clearly described the Domination tradition as a niche tradition only really relevant to certain play-styles. They then moved on and never really dug any deeper on that topic. This to me highlights the biggest problem with Traditions i.e. that players are currently forced to go down trees which aren't really relevant to the game they are playing. This leads to selecting traditions becoming boring. You are selecting uninteresting buffs simply because you have to to get access to the Perks. I really do hope Traditions receive some attention very soon i.e. ideas like 10 traditions per tree, 2 perks possible per tree, no need to bottom out all trees, no need to even adopt some traditions etc. At the moment it becomes a chore after getting the trees which are interesting/relevant to your game.
Actually I was thinking by having the state of your empire erode or increase stability over time would actually make Xenophiles more difficult to play by increasing stability erosion as different species enter your empire (no mater how much you may be a xenophile, there's going to be some inter-species conflict when completely different species with often competing values start living together.)Stability sounds like "let's make Egalitarian Spiritualist Xenophiles even easier to play"...