I approve of your work and wish I was in a position to work with you guys right nowYou could and probably will get that, but not at the start of the game.
I approve of your work and wish I was in a position to work with you guys right nowYou could and probably will get that, but not at the start of the game.
Important question about resources. Are they gathered on per-day, per-week or per-month basis?
(assuming time scale is measured in days, weeks and months instead of more abstracted galactic units)
(I still hope time scale won't go down to hours, it would be way to detailed for an Interstellar Civilisation Game, this is not WW2...)
Links to some screenshots are broken.
at which link exactly do you refer ?
I can see all the screenshots perfectly.
Hello developers and Comunity!
I am following this upcoming Space Strategy Game since a couple of months. I am very excited and I hope this will be as good as it sounds.
Thanks for the developer diaries!
I just wonder how final the graphics and animations are that we see? Will the be changes or is anything we see already final?
It''s a bit simple that the colony structures are just displayed with simple pictures.
It would add much more to the game atmosphere if the colony would be displayed like in Master of Orion 2
Considering how old this gane is, it still is THE Space Strategy game, if you ask poeple who play Space Strategy Games.
Here how a Colony looked on MOO2:
![]()
Hello developers and Comunity!
I am following this upcoming Space Strategy Game since a couple of months. I am very excited and I hope this will be as good as it sounds.
Thanks for the developer diaries!
I just wonder how final the graphics and animations are that we see? Will the be changes or is anything we see already final?
It''s a bit simple that the colony structures are just displayed with simple pictures.
It would add much more to the game atmosphere if the colony would be displayed like in Master of Orion 2
Considering how old this gane is, it still is THE Space Strategy game, if you ask poeple who play Space Strategy Games.
Here how a Colony looked on MOO2:
![]()
That screenshot is ridiculous. It looks like a tiny village with about 26 people living there. Not a colony.
If you look at the screenshots you can see you can see your colonies growing: on the night side of the world, there's all lights and stuff representing cities and the more developed a world is the more lights you see.
Now, if instead of tiles with pictures of landscapes they wanted to an, e.g., pseudo-satellite map with tiles on it which has more and more visible built up areas on it as the colony grows that'd be pretty cool.
Will the players be able to harvest asteroids ?
oh god if you know how much i hate adjacency boni
MOO2 is still the space 4x champion 20 years after its first release..