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Tinto Flavour #27 - 13th of June 2025 - Japan, Nanbokucho, Sengoku

Hello and welcome once more to another edition of Tinto Flavour. Today we will continue the Japanese theme by taking a look at the flavor of Japan and the Japanese clans, as well as the situations of the Nanbokuchō and Sengoku Jidai.

After a long period of peace under the Kamakura Shogunate, the islands of Japan were plunged again into war during the Mongol invasions. That debilitated the authority of the Shōgun to the point that Yamato Go-Daigo Tennō was able to wrestle control of the country away from him. However, his intentions of restoring imperial rule were not to come to fruition, as his former ally Shōgun Ashikaga Takauji established a new Japanese Shogunate.

Now Shōgun Ashikaga Takauji rules over the country after Go-Daigo Tennō fled the capital and established himself in Yoshino. The struggle between the central government and the fleeing Emperor is far from over.

Japan.png

These are the estates of Japan:
Japan Estates.png

And it has this unique reform:
Shogunate Reform.png

While the other clans and the imperial courts have these other ones:
Clan Reform.png

Imperial Family.png

Japanese countries have some common advances, and some of the individual clans have also some unique ones. Some examples:
Bushido.png

Head Hunting.png

Codified Bushido.png


Some unique ones (try to guess which clan they are for):
Clans of Tosa.png

Izumi Sea.png

Unlikely Alliances.png

Uninspiring clan.png

Furinkazan.png

Let’s talk now about how the clans behave. Let me start by saying that our recommended country to play in Japan generally is the country of Japan itself, as the clans, being building-based countries, play quite a bit different than regular tags, and thus are rather suited to experienced players that want to try a different and more challenging game style.

That being said, let’s look at how they work. Being building-based countries, they are of course dependent on their buildings. Here is some of them:
Shoen.png

Yamashiro.png


The next ones are exclusive for the imperial court countries and the non-imperial clans, respectively:
Gosho.png

Yakata.png

And another important building that cannot be built manually but it will instead be built automatically when a clan is assigned to be Shugo of a province (see yesterday’s Tinto Talks for that mechanic):
Kokufu.png

As you can see, both their economy and their troops will depend directly on the buildings that they own, so their strategy is to expand their presence by building more of those buildings and also taking the ones owned by other clans in war.

Now that we mention war, it’s time to talk about the two civil war situations in the game. Let’s start with the Nanbokuchō Jidai, a situation that starts just at the beginning of the game. Initially, all countries all assigned to support either the northern or the southern court, according to their historical alliances, but when the situation starts, countries will get the following event:
Nanbokuchou start event.png

With this, the clans will be able to choose to switch loyalties, or even declare neutrality, although for obvious reasons neither the two courts nor the shogunate are able to change their allegiances. The whole country will thus be divided into sides:
Nanbokuchou panel.png

Nanbokuchou map.png

Even after the situation has started, countries can choose to change their loyalty, not only via the actions in the situation panel but also through events that will fire during the situation allowing for that. Besides that, there will also be other events firing with options of getting casus belli or even declaring wars, making it so that chaos is ensured.

One important thing to note is that as long as the Nanbokuchō Jidai situation is active, countries will not be able to declare war on others supporting the same side as them. If you want to attack another clan that is supporting the same side as you, you will have to do it after the situation is resolved (or choose to change your loyalty, of course).

To end the situation, one of the two courts must be forced to disappear, through a special peace treaty “Force Imperial Abdication”.

So, we just had a civil war, what about a second one? Whether the Nanbokuchō Jidai situation resolves successfully or not, an even bigger civil war will still be looming. The Sengoku Jidai situation can happen after 1400 if there is no Shōgun, or if the Shōgun is in a weak position (low legitimacy or stability, or with rebellion problems), or if there are more than 6 wars currently active among the clans. As such, a strong shogunate will be able to avoid falling into it if they manage to keep their children in check.

Once it starts, the stronger and bigger clans will automatically transform into landed Daimyō, with the rest receiving an event with the option to also become landed, at the cost of opinion with the shogunate.
Sengoku Event Start.png

Becoming landed will have many consequences. For once, all locations in the shogunate in which they have a presence with their buildings will become owned by them, and they will receive a new government reform replacing the “Japanese Clan” one:
Daimyo Reform.png

Even if a country does not choose to become landed with this event, they may have the option to do so in the future, both via further events that can fire during the situation, and also directly through the action “Proclaim Independence” in the situation panel:
Sengoku Panel.png

The actions available in the panel are slightly different for the Shōgun, giving extra tools to control the many clans, both the ones that have been already landed and those that are still as building-based countries:
Sengoku Shogun Actions.png


The objective of the Shōgun will thus be to curb the autonomy of the clans, while the objective of any clan would be to gain sufficient power to either become the Shōgun themselves or to destroy the shogunate entirely. The situation will end when there is only a single country in the shogunate (with the exception of allowing for the presence of a building-based emperor), or when the Shōgun has managed to reduce all other clans to just a single location building-based country.

As with the Nanbokuchō Jidai, there will be some events firing during the situation, giving the countries options to gain casus belli, declare wars, etc, and there are also some event chains of interaction between the Shōgun and the clans when the former uses the action to “Summon to Court”.

And that is all for today. With almost 150 countries in the Shogunate, there is much more to unpack in the game, but this is as far as we can show here.

As an extra treat, because many of you asked about it, here's an updated view of the terrain map for Japan, with an especial effect of cherry blossoms during spring:
Japan Terrain.png


Next week @Pavía will be back, so I'll leave you in his care (I still don't know what will be the schedule for next week, sorry).

And remember to Wishlist Europa Universalis V now!
 
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I'm following EU4's and all other Paradox game's color of the water which is less green and a bit darker which imo looks better, I only edited the water and didn't change anything about the color of terrain since I think it looks fine, but of course you can have your own opinion to not change the water since it adds some stylistic variation between PDS games, not sure why the passive aggresiveness :)

View attachment 1318230View attachment 1318237View attachment 1318244
I never claimed it looked better or worse. Just made a quick joke about the insistence that dark bland colors with little contrast are automatically somehow 'more realistic' and 'less cartoony' than the high contrast and bright colors that are often seen in the "real" world. I think my aggression is very overt, active and clear, not passive.
 
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As “Nanbokucho” mentions, we know that Japan in 1337 was divided between the Northern Court and Southern Court factions. However, this article only covers one, and the population is not enough to represent the whole of Japan, so I am looking for the other.
That’s the shogunate, the main Japanese tag that controls the territory. The “other” isn’t any one tag it’s the southern court tag plus any clans aligned with them. Even if you saw this “other” though you’d still have pops unaccounted for since we’ve left out all the northern court aligned tags except for the shogunate, including the northern court itself.
 
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As “Nanbokucho” mentions, we know that Japan in 1337 was divided between the Northern Court and Southern Court factions. However, this article only covers one, and the population is not enough to represent the whole of Japan, so I am looking for the other.
There are 150 tags in the shogunate faction. Japanese Shogunate represents everyone on Ashikaga land, or land that undisputedly is still part of the central government's domain.

The rest of the pops live in the privately owned agricultural estates and other property of the (150) clans. Neither the Northern Court (backed by the shogun) or Southern Court would own a huge chunk of pops on their own. They are supported by the many, many, clans, and some clans are neutral.
 
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As an extra treat, because many of you asked about it, here's an updated view of the terrain map for Japan, with an especial effect of cherry blossoms during spring:
View attachment 1318095
I would recommend making the cherries slightly more vibrant/bright so that they match the style of the bright orange sand and the bright turqoise sea more, but other than that, YES!! THANK YOU!! MORE OF THESE!!!

Does this only happen in Japan, or do other places also have trees that blossom in the Spring (flowering trees grow everywhere), and do deciduous trees in cooler climates go yellow and orange and then brown in the fall, too? And are these trees properly orange/yellow, the way they should be?
 
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Given the Emperor appears to be playable, what would that look like? Is there a way to scheme for imperial restoration during the game? Do you just sit around doing nothing until the end?
 
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Given the Emperor appears to be playable, what would that look like? Is there a way to scheme for imperial restoration during the game? Do you just sit around doing nothing until the end?
The start date happens just one year after the end of the Kenmu Restoration which did return power to the emperor.

The initial situation, the Nanboku-chō period, is a war between the formerly restored emperor and his former chief backer who did not want a full return to the old system.

The Southern Court is a formerly restored emperor and wants another restoration at the very start of the game, the Northern Court is just a puppet of the shogunate. Play Daikakuji Court and make sure the clans that support you win and you can be restored very early on. Although the devs already said there is not full alt history content if that happens.
 
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  • "That debilitated the authority of the Shōgun" - this sounds rather odd or maybe clinical. I would go with 'reduced' instead
    • "That reduced the authority of the Shōgun"


  • Not a fan of changing the attribute icon color based on the value, but at least you have the icon in different colors looking better.
  • I like the addition of the stats from the country tooltips.
  • I would prefer knowing both the number of cities/towns and the total number of provinces.
    • You used to provide the former and now only the latter. Providing both would give a better picture even if it is just 'X of Y'
  • I feel like my eyes are brought to the labels of 'Primary Culture' and 'Primary Religion' and not their values. I think that label isn't needed but if you feel it still is I would adjust it to decrease the font size of the label while increasing the font size of the value. I might put the label under the value to further give weight to the value.
  • I think the model and background could be composed better by moving the model farther to the right and then altering the shape of the background to a square or portrait size ratio. I would then take the information that it either above the picture or superimposed on the picture (including the flag without the frame) and stack it on the left. You could add the stuff from the country tooltip if you need to fill more space.
  • For the diplomacy things at the bottom I would mover the flags over so they are not touching the adornment
Japan.png


  • The satisfaction donut chart icons look grainy, I think it is because the stark contrast to the back background (which isn't present outside of the chart). I suggest making it transparent and using the bars background color. If that doesn't work I would try the tan of the privilege bar
  • Remove the trailing Pipe | from after the Crown power
  • Right justify the Satisfaction title
  • Having every privilege bars being exactly the same ruins the 'hewn' effect
Japan%20Estates.png


  • Make an Icon for Major reform and use it in the title bar (on the right hand side). We don't need two lines to tell use this every time we look at it.
  • I dislike the double 'can't do this' indicators but this time it doesn't even tell me why.
    • Is there ever a time where a reform can be blocked from only change or removal?
  • I think that the flavor text box style from events should be used through out. The only change to it I would do is go full justification to get rid of the ragged right side.
Shogunate%20Reform.png


  • Can a 'has been researched icon be designed and then added to the title bar when appropriate? It doesn't need to take up a whole lines worth of space.
  • That for removing the 'available in...' lines from Advances
  • Not in this one but in the others I noticed that you added a 'requires Age' failure marker and a cannot perform action marker
    • Isn't the Icon in the title bar an indication of the age and isn't is obvious that you need to at least be in that age?
    • If you keep these indicator, do we really need it repeated twice?
Bushido.png


  • You can get rid of the banner in the pop-type line as it is indicated in the subtitle.
  • Now that there are less things that need to be part of the pop-type line, I would move the 'placement requirements' list back to this line instead of on a line by itself.
  • Can someone remind me what the weird up/down hand means?
  • Doesn't benefits typically go to the 'owner' for all buildings?
  • 'Recruit Regiments'........................ 'Allowed' (it is part of the 'location' benefits, you don't need to have the Here limiter)
  • I would change 'Gold to owner' to direct income (as I am assuming that is what the effect is)
  • you don't need 'to owner' within the modifier list if you are already classifying the section as to owner.
    • 'Manpower'
    • 'Direct Income'
  • Does this not have a PM?
  • To reduce the size of the tooltip I propose to use the PM style (horizontal list) for 'requirements for Construction'
Yamashiro.png


  • I would move the portraits towards their edges to leave the center of the background image clear. That it the typical area in the background that have focus or importance.
    • Another option would be to move the images into the text box area.
  • Is the upper banner useful information? i.e. does it need to be indicated in the image?
  • The upper banners 'Ruler in Daikkakuji' is using "in" when I think it should be using "of" or it is indicating the 'Imperial line' instead of the location. (personally I would just drop the banner as all the information is in the text.)
    • Ruler in Yoshino
    • Ruler of the Daikakuji line
Nanbokuchou%20start%20event.png


  • The background and the models are fighting for attention. Determine which is more important and have the other recede a bit.
    • I would push the models outward (move the 'shield' to the inside of the name if needed)
  • Do the values of the 'breakdown' affect the courts or all 'participants'?
  • I like the choice of 5 flags, can you space them out to better fit the space and allow for area between the flags that do not have tooltips.
  • Can we include a number for the supporters? (and neutral)
  • What does the 'Court' bar after the actions show that one at the top doesn't? (why does it exist?)
Nanbokuchou%20panel.png


  • Unsure what you are trying to show here.
    • Is this just a map of the Shogunate? Well then why are two courts called out.
    • Is this for the Nanbokucho Jidai? Shouldn't the clans locations indicate who they are supporting?
Nanbokuchou%20map.png


Hope this helps
 
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Those sakuras or cherries are not unique to Japan. There are some sources, saying that those trees were imported from Korea (But it is still controversus). But still, Korea has those trees, as much as Japan had. But after 20th centrury japanese occupation Koreans decided to cut down the sakuras, bc it associated only with japanese culture. So please, add that pink trees to Korea as well
 
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View attachment 1318402

Those sakuras or cherries are not unique to Japan. There are some sources, saying that those trees were imported from Korea (But it is still controversus). But still, Korea has those trees, as much as Japan had. But after 20th centrury japanese occupation Koreans decided to cut down the sakuras, bc it associated only with japanese culture. So please, add that pink trees to Korea as well
From the start of the 21st century, there have been disputes related to assertions that the Yoshino cherry is the same species as a Korean indigenous, endangered species called the King cherry, whose mass cultivation was being studied at the time.[66][67][68] In 2007, a genetic analysis comparing King cherry and Yoshino cherry trees concluded that the trees are distinct species,[69] and in 2016, another DNA study suggested independent origins of the King cherry and Yoshino cherry.[70] Later that year, the new scientific name Cerasus × nudiflora was given to the King cherry to distinguish it from the Yoshino cherry (Prunus × yedoensis).[71][72]
From Wikipedia. Certainly many varieties of pink-blooming cherry trees exist all over the world but I think it's fair to tie the visual to Japan given how intensively they were cultivated there.
 
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