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Tinto Flavour #5 - 7th of February 2025 - Aragon

Hello, and welcome to one more Tinto Flavour, the happy Friday in which we take a look at the content of the new, super-secret Project Caesar. This week we will take a look at the Crown of Aragon, the lands where, centuries later, a certain video-game studio would be situated… But, in 1337, its situation is different:

The Crown of Aragon stands proudly as a significant power in the western Mediterranean region thanks to its maritime prowess, diplomatic weight, and flourishing trade networks.

The stabilization of the Kingdom of Valencia and the ongoing conquest of the newly-created Kingdom of Sardinia and Corsica might ensure it a dominant position in the seas. However, despite its relative stability, challenges loom on the horizon. To the East, the Kingdom of Mallorca faces economic difficulties and its ruler's animosity towards King Pere IV ‘the Ceremonious’ might convince him to act foolishly. In the peninsula, the threat of the Crown of Castile is more and more real as the Reconquista comes to an end. To the north, the Kingdom of France has consolidated its domain over the Languedoc in the last century.

How would the young King Pere IV face the challenges to come? Will he focus on the Mediterranean Sea and rule the waves from Barcelona to the Holy Land? Will he turn around and claim dominance over Iberia? Or will he try to get revenge from the Battle of Muret in 1213, and recover its ancient holdings north of the Pyrenees?


Country Selection.png

The young King Pere IV ascended to the throne in 1336. As usual, please consider the UI, 2D and 3D art as WIP.

These are the lands of Aragon:
Aragon.png

And this is the starting diplomatic situation, the Kingdom of Mallorca being a vassal, and the Military Order of Montesa being sponsored by Aragon (something we will talk about in a future Tinto Flavour, with other Catholic Military Orders):
Diplomacy.png

These are the lands of the Order of Montesa, which is a Building Based Country; the first screenshot is what you see when you hover over the country flag in any panel (such as the Diplomatic one shown just above), while the second is the BBC map mode - both show in which locations is the Order present through a building:
Montesa1.png

Montesa2.png

Oh, yes, and there are also some Florentine bankers present in Barcelona and Palma…

The Crown of Aragon starts with a major government reform of the same name:
Crown of Aragon.png

And also another unique one, that portrays the traditional fueros used in most of the Pyrenean towns and cities for their government; it is unlocked by a functional Culture Group called ‘Pyrenean’, shared by Aragonese, Basque and Gascon cultures (because, as we mentioned in a past Tinto Talks, a culture may belong to multiple culture groups, which are fully scriptable, and thus, moddable, so they can be created and used for multiple purposes):
Pyrenean Fueros.png

Beside these reforms, the Nobility of Aragon starts with this unique privilege, which is one of the most important cornerstones of the realm:
General Privilege of Aragon.png

This privilege may be relevant in the future…

Aragon also has a unique Maritime policy, the Consulate of the Sea:
Consulate of the Sea.png

And starts with some Works of Art, of which I’m going to show a couple, the Virgin of Montserrat, most widely known as ‘La Moreneta’:
La Moreneta.png

La Moreneta2.png

And the Basilica del Pilar of Zaragoza:
Basilica del Pilar1.png

Basilica del Pilar2.png

There are some unique advances for Aragon, so let’s show some of them:

The Almogavars is a unique Levy unit unlocked through an advance:
Almogavars.png

Almogavars2.png

Almogavars3.png

Related to the former:
Desperta Ferro!.png

Aragon has another unique land unit, the Catalan Crossbowmen:
Catalan Crossbowmen.png

Catalan Crossbowmen2.png

And also a unique naval unit, the Catalan Galley:
Catalan Galley.png

Catalan Galley2.png

There’s also a couple some more advances related to the Maritime prowess of Aragon, as this one:
Fleet Ordinances.png

And a couple more advances from the Age of Discovery:
Remença.png

It might be dangerous to oppress the remenças, though…

Valencian Golden Age.png

There are some events related to Joanot Martorell and Ausiàs March, so you might be able to hire them as artists, and also sponsor the famous novel, Tirant lo Blanch!:


Ausias March.png

Tirant lo Blanch.png

About the narrative content for Aragon, there’s an event chain that can trigger early on, about the fate of the Kingdom of Mallorca:

The Mallorcan Issue.png

There’s also a unique disaster, the War of the Aragonese Union, that may trigger in the case that Jaume, Peter’s younger brother, is no longer the heir:

The Union Reignites.png

War of the Union.png

The purple section in the disaster tooltip is from the debug mode, so it wouldn’t be present in a regular game; I added it to show that there’s a chance for some additional events to trigger.

There’s also some regional content. The first is an event that may trigger a chain about the most important institution in the Kingdom of Aragon, the Justicia (‘Chief Justiciar’):
Justicia de Aragón1.png

Justicia de Aragón2.png

Justicia de Aragón3.png

Not all are troublesome, as some more pleasant may trigger, this also related to Valencia:
Llotja Seda.png

Llotja Seda2.png

And much more, but that’s all for today! Next week we will travel to the Holy Roman Empire, to take a look at the Kingdom of Bohemia! Cheers!
 
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For a few months I have been thinking a bit about the UI. I know it's a work in progress, but so is everything else we are commenting about when it comes to the game, so the question is if there will be a general thread regarding suggestions about the UI? The UI might be seen as not that important but I say it's a very important topic. Just look at the current release of Civ 7, which got some flak for it's subpar UI. So I think it would be valuable to have such a discussion thread.
 
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Barcelona, as it was the main residence of the royal court since the reign of King James I. But please note that the Iberian royal courts were still mainly itinerant, which is something that we can't really portray with the current game mechanics.

PS: And we have not stolen that CK3 mechanic (yet)... :p
Could Itinerant Courts be represented by some form of technology that increases decentralization and maybe give some small bonus to the states happiness?

Lots of places had or have Itinerant Courts during the time period of the game, could be a interesting thing to look into, and a tech could help representing it imo.

And ofc also having a settled Court technology to represent the contrary.
 
Is it possible for pops in the game to commit crimes? This could add a lot of flavor to the game.
The dissatisfaction of pops could result in crimes and riots, separate from rebellions. An interesting idea is that in locations of low control and the presence of fairly dissatisfied pops (perhaps due to starvation), the rate of crimes/riots are increased. Such a thing can have devastating impacts such as money stolen from the player's treasury, murders (which can be represented by the pops in the location being reduced by a percentage, development going down instead of merely stagnating, constructions being paused, etc.
When you quell these riots and imprison the criminals and rioters (which can be taken from a percentage of the pops in question in the location the crime/riot is committed), I think there might be flavorful mechanics that can be added as a new pop: prisoners. You could pardon them (at the displeasure of another pop group) enlist them in the military as a special unit that while bolstering your numbers may not be a particularly good unit, have them work in construction, have them migrate to colonies, execute them (which might shift the societal values and cause further dissatisfaction from the pop group and encourage satisfaction from other pops).
In the event a location with a prison (a building that would need to be built to house prisoners) is occupied by a hostile army, they will join the hostile army?
What do you think?
 
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Hello, and welcome to one more Tinto Flavour, the happy Friday in which we take a look at the content of the new, super-secret Project Caesar. This week we will take a look at the Crown of Aragon, the lands where, centuries later, a certain video-game studio would be situated… But, in 1337, its situation is different:




View attachment 1251648
The young King Pere IV ascended to the throne in 1336. As usual, please consider the UI, 2D and 3D art as WIP.

These are the lands of Aragon:

And this is the starting diplomatic situation, the Kingdom of Mallorca being a vassal, and the Military Order of Montesa being sponsored by Aragon (something we will talk about in a future Tinto Flavour, with other Catholic Military Orders):

These are the lands of the Order of Montesa, which is a Building Based Country; the first screenshot is what you see when you hover over the country flag in any panel (such as the Diplomatic one shown just above), while the second is the BBC map mode - both show in which locations is the Order present through a building:
View attachment 1251589
View attachment 1251591
Oh, yes, and there are also some Florentine bankers present in Barcelona and Palma…

The Crown of Aragon starts with a major government reform of the same name:

And also another unique one, that portrays the traditional fueros used in most of the Pyrenean towns and cities for their government; it is unlocked by a functional Culture Group called ‘Pyrenean’, shared by Aragonese, Basque and Gascon cultures (because, as we mentioned in a past Tinto Talks, a culture may belong to multiple culture groups, which are fully scriptable, and thus, moddable, so they can be created and used for multiple purposes):

Beside these reforms, the Nobility of Aragon starts with this unique privilege, which is one of the most important cornerstones of the realm:
View attachment 1251595
This privilege may be relevant in the future…

Aragon also has a unique Maritime policy, the Consulate of the Sea:

And starts with some Works of Art, of which I’m going to show a couple, the Virgin of Montserrat, most widely known as ‘La Moreneta’:

And the Basilica del Pilar of Zaragoza:

There are some unique advances for Aragon, so let’s show some of them:

The Almogavars is a unique Levy unit unlocked through an advance:

Related to the former:

Aragon has another unique land unit, the Catalan Crossbowmen:

And also a unique naval unit, the Catalan Galley:

There’s also a couple some more advances related to the Maritime prowess of Aragon, as this one:

And a couple more advances from the Age of Discovery:
View attachment 1251613
It might be dangerous to oppress the remenças, though…

View attachment 1251614
There are some events related to Joanot Martorell and Ausiàs March, so you might be able to hire them as artists, and also sponsor the famous novel, Tirant lo Blanch!:

About the narrative content for Aragon, there’s an event chain that can trigger early on, about the fate of the Kingdom of Mallorca:

There’s also a unique disaster, the War of the Aragonese Union, that may trigger in the case that Jaume, Peter’s younger brother, is no longer the heir:

View attachment 1251656
View attachment 1251617
The purple section in the disaster tooltip is from the debug mode, so it wouldn’t be present in a regular game; I added it to show that there’s a chance for some additional events to trigger.

There’s also some regional content. The first is an event that may trigger a chain about the most important institution in the Kingdom of Aragon, the Justicia (‘Chief Justiciar’):

Not all are troublesome, as some more pleasant may trigger, this also related to Valencia:

And much more, but that’s all for today! Next week we will travel to the Holy Roman Empire, to take a look at the Kingdom of Bohemia! Cheers!
Will there be a Maltese Falcon joke in 1539?