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Tinto Flavour #7 - 21st of February 2025 - Bavaria

Hello, and welcome one more week to Tinto Flavour, the happy Fridays in which we take a look at the flavourish content of the new, super-secret Project Caesar.

Today we will be taking a look at Bavaria. Or, to be more precise, at the Duchies of Upper Bavaria and Lower Bavaria, as the Wittelsbach divided their lands among different branches; in addition to these two, the Treaty of Pavia (1329) also established the lands of the Electorate of the Palatinate of the Rhine (best known as The Palatinate) to be ruled by a third Wittelsbach branch.

"The Heartland of the Holy Roman Empire endured the long period of the Great Interregnum and looks to the next decades with worry. In the face of the advancing age of Holy Roman Emperor Ludwig IV. von Wittelsbach, the families of von Wittelsbach, Luxembourg, and von Habsburg once more prepare for a competition for the imperial crown. While imperial authority south of the Alps is deteriorating, German merchants scramble to secure their trade routes into Italy while Hanseatic League are enjoying their dominance over the region of North Germany.

Under the leadership of Holy Roman Emperor Ludwig IV. von Wittelsbach, the Duchy of Upper Bavaria is at the height of its power, as he commands respect and authority among the imperial princes. While the Duchy of Lower Bavaria is ruled by Duke Heinrich XIV. von Wittelsbach, his health is steadily declining due to his leprosy, and his expected early death could lead to a reunification of Bavaria.

With strong relations among the von Wittelsbach rulers of Europe, Bavaria is ready to claim its right to the imperial crown and dominance over central Europe against their rivals in Bohemia and Austria."

Country Selection.png

You might have noticed that the courtroom is different from other European rulers we’ve shown previously; this is the Throne of Charlemagne, part of the Palatine Chapel in Aachen, used in the coronation of Holy Roman Emperors; thus, is the one used by these rulers. We’d like to eventually keep adding some more unique art, such as the Imperial Crown; but, as usual, please take the UI, 2D and 3D art as WIP.

Here you have the core lands of Bavaria, divided among Upper Bavaria, Lower Bavaria, and the Palatinate:
Bavaria.png

Don't you love how Bavarians decided to split their lands into multiple polities?

The position of the Wittelsbach is quite strong, as Emperor Ludwig’s son, also named Ludwig, rules over the Electorate of Brandenburg, thus making the dynasty control 2 out of the 7 Imperial Electorates effectively:
von Wittelsbach.png

Here you can see the lands controlled by the Wittelsbach dynasty, and also their two main rivals for the Imperial Crown, the Luxembourg and Habsburg dynasties.

One of the main objectives for any of the branches of the Wittelsbach dynasty will be to unite these lands, and create/recreate the Kingdom of Bavaria, one of the formable countries that we presented in last week’s Tinto Talks:
Form Bavaria.png

You might have noticed that we fixed the starting country of Bavaria, and now is Tier III, which is the Kingdom rank.

Let’s start today with the narrative content, namely events, linked to the aforementioned dynastic issues. Early in the game, if the Duke of Lower Bavaria dies of his leprosy, leaving an underage ruler, you might receive this event:
Duchy Lower Bavaria.png

The first option makes Lower Bavaria a vassal, the second directly annexes it, and the third leaves the Duchy on its own.

If you select either the first or the second option, a follow-up event about the revision of the Treaty of Pavia may trigger:
Treaty of Pavia.png

I promise this treaty is historical, and it's not related to my vanity!

If we select the second option, this may happen:
Palatinate falls in our hands.png

Wittelsbach lands are reunited! We need to do some fixes for the dynamic localization of the Palatinate of the Rhine to appear properly in all instances, by the way.

Leading to this outcome:
Bavaria reunited.png

The Kingdom of Bavaria is recreated!

And you will also get this another event, as you may decide to change your succession law at this moment:
A New Law.png

Cognatic Primogeniture sounds like a more stable law, indeed.

Besides the Wittelsbach dynastical troubles, other Bavarian dynamic historical events that may be of interest:
Ockham.png

Ockham’s Razor in action!

Codex Bavarica1.png

Codex Bavarica2.png

What about a new Code of Laws?

This is an interesting set of events. If the player decides to build the Munich Residenz, a unique building will be constructed, also opening the option to get further expansions:
Munich Residenz1.png

Munich Residenz2.png

Munich Residenz3.png

Munich Residenz4.png

Let’s now move towards the structural content of Bavaria. German countries start with this privilege for the nobility, coupled with their succession law:
Right to Inherit.png

Bavaria also has a policy that portrays its itinerant court:
Itinerant Court.png

As the Holy Roman Emperor, Ludwig starts in possession of some unique works of art, the Imperial Regalia:
Coronation Gospel.png

Saint Stephans Purse.png

Imperial Crown.png

Imperial Orb.png

Bavaria also starts with this local work of art:
Marienkapelle.png

Which may be expanded via an event:
Old Marienkapelle.png

Finally, some Bavarian advances, covering from the Age of Traditions to the Age of Revolutions:
Bavarian Dukedom.png

Dreams of Unification.png

One Faith for Bavaria.png

Bavarian Purity Law.png

However my favourite is this one:
Skilled Brewers.png

That unlocks this production method:
Bavarian Breweries.png

Which you can compare with the other PMs for Breweries:
Brewery Production Methods.png

And that’s all for today! I hope you enjoyed it! Next week we will be travelling back to the Mediterranean shores, to the land of Morocco. Cheers!
 
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The 3d models look much, MUCH better in this DD, congrats! I know all the visual aspects are WIP, but it's good to see them moving in the right direction.

On the other hand, the 2d backgrounds are looking slightly low res for some reason. Maybe it was intentional to avoid conflicting with the foreground, but if that's the case there might be a better filter.
 
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I hope that despite Bavaria being Kingdom rank it will still be called a Duchy as long as it stays within Holy Roman Empire. After all it was elevated to the kingdom only with a dissolution of HRE.

Also event about succession reform for the united Bavaria should change it to agnatic primogeniture not cognatic. Historically Bavaria kept agnatic succession even after abandoning a practice of partition. Modern kingdom of Bavaria also had agnatic succesion law.
 
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Hmm, I have to say it is a bit jarring to see 1777 history brought up in a medieval context. But I guess it's one of those things where obviously the first thing a Bavaria player will want to do in game is unify Bavaria so they may see it very early(though I imagine it wont be quite so easy as in the TT, given the use of the console to trigger events).

Will there be any opposition to trying to unite Bavaria early from outside Bavaria? Obviously the nobles thing is quite rough but just wondering if outsiders will also intervene. Especially if you are no longer emperor, will the sitting emperor try to prevent it?

If you dont cancel the noble privileges and instead retain them(which is a bit weird to do as well I might add, Bavarian Liberal middle ages?) if you end up splitting Bavaria again on inheritance can you reunify it again?
 
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What in game benefits are there for constantly moving your capital? The itinerant court policy only seems to make the penalties to moving your capital slightly less bad, rather than giving you any benefits for constantly moving your court around. Also I feel like an itinerant court should be represented as constantly moving with the ruler, but I figure there might be some gameplay issues with that?

(I figure it’s biggest asset should be the ability to rapidly move around your capital in order to propagate control in newly conquered/destabilized regions, with the main downside being the lack of a built up administrative capital.)

IMG_9339.png
 
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That's not a flag, that's the Coa of Bavaria! But yeah the flag is wrong
No need to disagree because of a formal thing. Everyone knows what I meant. Also there is the CoA of Landshut which was actually granted because they supported Louis the Bavarian. This could be used for Lower Bavaria and would be far more historically accurate. The Wittelsbachs started to use the lozenge flag at around the game's start date, so the united duchy / electorate could get the one quartered with a lion.
 
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If we select the second option, this may happen:
The second option seems better long term, also changing the succession law, so is there any good reason for upper and lower Bavaria and the Palatinate to stay partitioned?
German countries start with this privilege for the nobility, coupled with their succession law:
Brandenburg wasn't partitioned at all across PC timeframe, will it be exempt?
 
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Haven't finished reading yet, but I couldn't stop myself.

Please, don't put period after Roman numerals, especially indicating monarchs.
I know it was a norm centuries ago, but it isn't now and it's driving me crazy.
It's the German standard, that's why it appears this way (only for rulers of any culture in the German culture group).
 
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Next friday, the 28th of february, marks 1 whole year since TT 1. Will there be anything to commemorate?
 
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The second option seems better long term, also changing the succession law, so is there any good reason for upper and lower Bavaria and the Palatinate to stay partitioned?

Brandenburg wasn't partitioned at all across PC timeframe, will it be exempt?
Actually, all core provinces of the electors became exempt from partition after the Golden Bull. It's just that the Palatinate and Saxony also acquired some extra territory which could be split (and oh boy it really was atomised).
 
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Is the cathedral that replaces the Marienkapelle also a work of art? Since the tooltip says it gets destroyed.
No, it's a building; but I think that we should also keep the work of art, so fixing that.
 
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Could you explain us how partition works in this game? Let's suppose we have two sons and four locations: they get two and two? Or this mechanic works at province level? Or only with cores or PUs?
Thanks
 
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Hello, and welcome one more week to Tinto Flavour, the happy Fridays in which we take a look at the flavourish content of the new, super-secret Project Caesar.

Today we will be taking a look at Bavaria. Or, to be more precise, at the Duchies of Upper Bavaria and Lower Bavaria, as the Wittelsbach divided their lands among different branches; in addition to these two, the Treaty of Pavia (1329) also established the lands of the Electorate of the Palatinate of the Rhine (best known as The Palatinate) to be ruled by a third Wittelsbach branch.



View attachment 1257020
You might have noticed that the courtroom is different from other European rulers we’ve shown previously; this is the Throne of Charlemagne, part of the Palatine Chapel in Aachen, used in the coronation of Holy Roman Emperors; thus, is the one used by these rulers. We’d like to eventually keep adding some more unique art, such as the Imperial Crown; but, as usual, please take the UI, 2D and 3D art as WIP.

Here you have the core lands of Bavaria, divided among Upper Bavaria, Lower Bavaria, and the Palatinate:
View attachment 1257021
Don't you love how Bavarians decided to split their lands into multiple polities?

The position of the Wittelsbach is quite strong, as Emperor Ludwig’s son, also named Ludwig, rules over the Electorate of Brandenburg, thus making the dynasty control 2 out of the 7 Imperial Electorates effectively:
View attachment 1257022
Here you can see the lands controlled by the Wittelsbach dynasty, and also their two main rivals for the Imperial Crown, the Luxembourg and Habsburg dynasties.

One of the main objectives for any of the branches of the Wittelsbach dynasty will be to unite these lands, and create/recreate the Kingdom of Bavaria, one of the formable countries that we presented in last week’s Tinto Talks:
View attachment 1257023
You might have noticed that we fixed the starting country of Bavaria, and now is Tier III, which is the Kingdom rank.

Let’s start today with the narrative content, namely events, linked to the aforementioned dynastic issues. Early in the game, if the Duke of Lower Bavaria dies of his leprosy, leaving an underage ruler, you might receive this event:
View attachment 1257025
The first option makes Lower Bavaria a vassal, the second directly annexes it, and the third leaves the Duchy on its own.

If you select either the first or the second option, a follow-up event about the revision of the Treaty of Pavia may trigger:
View attachment 1257026
I promise this treaty is historical, and it's not related to my vanity!

If we select the second option, this may happen:
View attachment 1257027
Wittelsbach lands are reunited! We need to do some fixes for the dynamic localization of the Palatinate of the Rhine to appear properly in all instances, by the way.

Leading to this outcome:
View attachment 1257028
The Kingdom of Bavaria is recreated!

And you will also get this another event, as you may decide to change your succession law at this moment:
View attachment 1257029
Cognatic Primogeniture sounds like a more stable law, indeed.

Besides the Wittelsbach dynastical troubles, other Bavarian dynamic historical events that may be of interest:
View attachment 1257030
Ockham’s Razor in action!

View attachment 1257031

View attachment 1257032
What about a new Code of Laws?

This is an interesting set of events. If the player decides to build the Munich Residenz, a unique building will be constructed, also opening the option to get further expansions:

Let’s now move towards the structural content of Bavaria. German countries start with this privilege for the nobility, coupled with their succession law:

Bavaria also has a policy that portrays its itinerant court:

As the Holy Roman Emperor, Ludwig starts in possession of some unique works of art, the Imperial Regalia:

Bavaria also starts with this local work of art:

Which may be expanded via an event:

Finally, some Bavarian advances, covering from the Age of Traditions to the Age of Revolutions:

However my favourite is this one:

That unlocks this production method:

Which you can compare with the other PMs for Breweries:

And that’s all for today! I hope you enjoyed it! Next week we will be travelling back to the Mediterranean shores, to the land of Morocco. Cheers!
Will the palatinate be able to “reject” the annexation?
 
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Good dev diary!
Next Friday marks 1 year since this series started if I'm not mistaken!
Are you guys planning on domingo something special?
Maybe a 3D map sneak peak?
Maybe even the name reveal of the super secret proyect Caesar? :p
The name of a super secret project arrives precisely when it means to.
 
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If we select the second option, this may happen:View attachment 1257106

shouldn't it be the first option with the treaty being preserved and therefore Bavaria getting a chance to reunite the electorate ? It's also strange that the event mentions the death of bavarian emperor when it's here the bavarian branch that absorbs the palatinate ones
For the Treaty of Pavia, the second event is actually a (potentially much later) follow up of the first option, and the second option grants a CB. It happens if the Palatinate line does due out, like stated in the first event. But I forced it through console command, to show it here (that's like 90% of the oddities than happen in any event shown, including broken localization, etc.).
 
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