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Tinto Maps #6 - 14th of June 2024 - Great Britain & Ireland

Hello everyone. @Pavía and the rest of the Content Design team are busy working on the feedback for the previous Tinto Maps, so I'm standing in for this week.

I'm @SaintDaveUK, some of you might have seen me here and there on the forums, but the long story short is that I work on a very secret game whose name I am contractually obligated to redact. That's right, it's ███████ ██████!

This week you get a double-whammy, mostly because it’s really hard to show Britain on its own on a screenshot. Partly to side-step the “British Isles” naming controversy, but mainly because the gameplay of them both is so different, this part of Europa is divided into 2 distinct regions: Great Britain and Ireland.

Climate​

The mild Oceanic climate (Köppen Cfb) dominates the isles. Where it cools towards the inland Pennines and the Scottish Highlands (Köppen Cfc), we represent it with the wintry and dreich Continental climate.

climate.jpg




Topography​

The isles are dominated by green and pleasant flatlands and low rolling hills, the peripheries punctuated by rocky mountains and craggy highlands.

We would like to add some more impassable locations in northern England and the Scottish borders to make manoeuvres a little more interesting and strategic, but would like suggestions from people more familiar with the Pennines.

[Edit: 16 June added the missing map]

topography.JPG


Vegetation​

The great moors, bogs, and fens are represented by Sparse vegetation, meanwhile much of the land is still wooded.

vegetation.jpg




Raw Materials​

The raw goods situation aims to reflect the economic reality of medieval Britain. Shepherding was common on every corner of the islands, a lot of the wool produced was sold to the industrial hub of the Low Countries to be manufactured into cloth, which was in turn sold back to British markets.

The further north-west we go, the less fertile the terrain, and as such the greater reliance on pastoral farming such as livestock over wheat. The western hills and valleys also expose a greater number of mineral delights, including the historic stannary mines of Devon and Cornwall.

raw_materials.jpg




Markets​

As you can see the two starting markets are London and Dublin. Aside from London we could have chosen almost any town, from Aberdeen to Bristol. We chose Dublin as it was the main trade centre in Ireland, and also because it handsomely splits the isles to the East and West of the Pennines, demonstrating the impact that terrain can have on dynamic Market attraction.

They are both shades of red because they are coloured after the market centre’s top overlord country – market control is a viable playstyle and we like to think of it as a form of map painting for countries not focused on traditional conquest routes.

market.jpg




Culture​

We have decided to go with a monolithic English culture. We could have forced the introduction of a second Northumbrian or even third Mercian culture, but typically they were not really considered separate peoples. The English, though diverse in origin and with a variety of dialects, had already begun to coalesce in the face of the Viking invasions hundreds of years before.

Scotland, conversely, is a real porridge of cultures. The Lowland Scots (who speak a dialect of Northumbrian English that later develops into the Scots language) dominate their kingdom from their wealthy burghs, and are gradually encroaching onto the pastoral lands of the Gaelic Highlanders. The Norse-Gaelic clansmen watch from the Western Isles, with some old settlements remaining around Galloway. The far north, ironically called Sutherland, retains some Norse presence.

Wales, conquered for around a century by this point, plays host to English burghers looking to make a few quid, as well as the descendants of Norman adventurer knights in the marcher lordships, but is still majority Welsh-speaking from Anglesey to Cardiff.

The Anglo-Irish (representing the spectrum from Cambro-Norman knights to the so-called ‘Old English’ settlers) live in great numbers in the south-eastern trading towns from Dublin to Cork, as well as in smaller numbers in frontier outposts.

The cosmopolitan towns across the isles are also home to people from elsewhere in Europe, most notably Flemish weavers from the Low Countries, though their numbers are too small to impact the mapmode.

The Norman ███████ dominates as the ██████████████ for both of the kingdoms and their subjects. The conquest of 1066 is no longer fresh, but the continuing bonds between the aristocratic classes of England, Scotland, and France have kept the French language alive and strong.

culture.jpg






Religion​

I decided that it's not even worth taking a screenshot of the Religion map mode. There are tiny minorities of Jewish people in some Scottish and Irish towns (they had been expelled from England), but they are so small in number they don't even register on the map mode

Other than that, it's all Catholic. But not for long.

> John Wycliffe has entered the chat.


Areas​

Based on the 4 provinces of Ireland (sorry Meath) and splitting England roughly into the larger Anglo-Saxon earldoms which have some similarity with the modern Regions (sorry Yorkshire).

areas.jpg





Provinces​

We have fixed the colours of the Provinces mapmode so you can see the individual provinces a bit more clearly. These are largely based on the historic counties, which have remained fairly constant throughout history, while merging some of those that are too small.

We’ve almost certainly offended someone.

The ancient Scottish shires are pretty messy and difficult to coalesce into neat provinces, so any suggestions for better arrangement there would be very welcome.

provinces.jpg




Locations​


You might notice that the locations in Ireland are varyingly written in both English and in Irish. This is because we have the new system up-and-running where we can name Locations by the primary culture of the country they are owned by.

This means that for example London might be called Londres if it was ruled by a Catalan country. It’s currently a WIP feature and we might add more elements, such as a game setting to base the name on dominant culture of the location instead, or to just use default (English) names.

locations.jpg




Government Types​

As with most of Europe, most of the countries are under some monarchy or another, but the Irish tuathas begin with the Tribe government type. This, among other mechanics such as [redacted] helps to give them a very unique playing style in Europe.

government.jpg


Countries​

England

England of course stands as the dominant kingdom in the isles. Despite having a lot of power resting on the barons, the country is fairly unitary even at this point, with very little practical separation between the crown’s power in somewhere like Kent versus Yorkshire. However there are notable exceptions.

The powerful Burgesses estate in the City of London enjoys ancient freedoms from royal power, while the king peers in from the Crown’s seat of power in neighbouring Westminster.

The County Palatine of Durham is not represented by a country, but buildings that give the Clergy Estate a huge amount of power in the locations it is present in. This also ties into political gameplay as a ██████████ ██████.

The newly created Duchy of Cornwall—the only duchy in England at the time—would also not be represented well by the Cornwall country, being a disparate set of manorial holdings that are ironically mostly in Devon. Cornwall of course exists as a releasable country though.

The Isle of Man is a little less certain. For now we have it as a subject of England. On paper it was a ‘kingdom’ awarded to William Montagu, the king’s favourite, however we aren’t sure if he actually wielded any real power on the isle. It changed hands between England and Scotland numerous times in this period, but in practice it appears to have been governed by a local council of barons. Any more details on exactly what was going on here in this period would be greatly appreciated.

These decisions have been made because as England heaves itself out of the feudal system, we thought it would be best if the small-fry inward-looking internal politicking is handled through the Estates and [redacted] systems, and then the diplomacy tracks are freed up for the English player to behave more outwardly against other major countries.

Wales

Though subjugated by conquest, Wales was not formally annexed into the Kingdom of England until the mid 1500s. As such the principality begins as a Dominion subject under England.

Those familiar with Welsh history will note that historically the Principality of Wales didn’t extend much beyond the old kingdom of Gywnedd. Much of the country to the southeast was in fact ruled by marcher lords, which we represent with a powerful Nobility estate in the valleys and beyond.

There is an alternative vision of Wales that I would like to gauge opinion on, and that is expanding it to include the Earldom of Chester and the marches on the English side of the modern border. If you are an Englishman familiar with modern borders this might look alarming, but these lands were also constitutionally ambiguous parts of the “Welsh Marches” until the 1500s. This will hand over to the Wales player the full responsibility of dealing with the marcher lords, allowing England to focus on bigger picture issues like beating France.

Ireland

Ireland is going through a moment of change. English royal power is centred on the Lordship of the Pale, the king’s Dominion ruling out of Dublin Castle. However, it struggles to keep a grasp on the rebellious Hiberno-Norman earls scattered around the island - some of whom remain as vassals, some of whom have managed to slip free of royal control.

The Tanistry system of succession endemic to the Gaelic Irish has its advantages, but it can also lead to chaotic feuds between rival branches. The so-called Burke Civil War has fractured the powerful Earldom of Ulster into rival Burke cousins who jealously feud over their shrinking lordships in Connaught. Native Irish princes of the north have reconquered most of their own lands from the de Burghs, but there are also two rival O’Neill cousins who style themselves King of Tyrone either side of the River Bann.

The feuding Irish lack a unifying figure, but anyone powerful enough could theoretically claim the title of High King. The former provincial kingdoms, such as Meath and Connacht, enjoy the elevated rank of Duchy, giving them a slight edge in the High Kingship selection.

Scotland

The chancer Edward Balliol continues his attempt for the Scottish throne, with England’s tacit permission. It’s hard to determine the exact lands held by Balliol in 1337, but we know his disinherited loyalists hold the castle of Perth while his English allies had seized large tracts of the lowlands from Bruce. Balliol has also bought the loyalty of the MacDonald and the other Hebridean galley lords by granting them remote land on the west coast of the mainland.

Meanwhile, Scotland’s canny regent Sir Andrew de Moray launches his decisive counterattack as his true king, David II de Bruce, waits in exile in France.

political.jpg


Dynasties​

We know about Plantagenet, Balliol, and Bruce, so I've zoomed in on Ireland to show the ruling dynasties of the various chieftains and earls.

dynasty.jpg


Population​

Excuse the seams and the greyscale mapmode. We have something better in the pipeline...

population_country.jpg
population_location.jpg




Well, thats it for now!

As always the team is eagerly awaiting your feedback and looking forward to the discussions. We’ll try to keep on top of the thread, but we have a teambuilding activity this afternoon so it might be a little more sporadic than usual!

Next week: Anatolia!
 
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What is the reasoning for Leicestershire (and the location of Rutland) protruding into modern day Lincolnshire? It’s ok if it’s historical and I’m merely ignorant but it seems like an odd choice since it looks so unlike the real borders of Rutland.

Furthermore, the borders of Nottinghamshire (in particular the Newark location) are very jagged and stretch into Lincolnshire, again I may just be ignorant of the borders in 1337 but the border seems off and unlike today’s border.

The same is true for the Nottinghamshire Leicestershire border with a very straight line encroaching into Nottinghamshire and looking unlike the current border.

All these complaints may just be my ignorance but I’d like to see why the borders are like this. Hopefully this is an opportunity for me to learn!

(Also I’d like if the Loughborough location was split into Loughborough in the west and Melton Mowbray in the east but I understand if this division is too small.)
View attachment 1148437

Part of Derbyshire as well has been absorbed into Leicestershire. It's odd that the Nottinghamshire border seemingly has ignored the river Trent.

Very minor border changes in all cases but an enlarged Derby location could make it so armies travel via it from Staffordshire to Leicestershire. I suspect Rutland being elongated prevents movement between Kesteven and Corby directly?

em divisions.png
 
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I just want to reassure everyone that we are reading everything and thanks for the amazing constructive feedback you have given us so far!
 
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The population of scotland should be on track to reaching 1 million per ingame growth mechanics just before the arrival of the plague, it was estimated to be approx 1 million just prior to the arrival of the plague based on farmland across the country.
The population halved with the plague arriving approx 1350.
Population was fairly well spread with half being above perthshire.
 
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You might notice that the locations in Ireland are varyingly written in both English and in Irish. This is because we have the new system up-and-running where we can name Locations by the primary culture of the country they are owned by.

This means that for example London might be called Londres if it was ruled by a Catalan country. It’s currently a WIP feature and we might add more elements, such as a game setting to base the name on dominant culture of the location instead, or to just use default (English) names.
I would love the option to have naming based not on primary culture but official language of the country. Having different spellings assigned to languages instead of cultures would also be vastly better in cases where cultures changed their language (for example lower german at the beginning, high german later)
 
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I think that Harris & Lewis should produce Wool rather than livestock and fish. This is where the world famous Scottish 'Harris Tweed' originates from, and is the islands biggest export. IDK if this was true for this period TBH, but the area is known for its wool spining. They even used wool and blankets as currency in the area before the industrial revolution.
Livestock like sheep weren't really reared on the west coast until (infamously) the clearances which evicted tenants to make room for sheep rearing for higher profits. Another interested thing that could be flavour though!
 
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I appear again to point out niche coastline changes. This time the Wash, which had been a rather expansive marshland that tipped on & off with being a formal coastline. The English have been draining this area for a few centuries.

The point of interest on the map below is the line separating the purple & green areas.
1718386777146.png


The next map more or less delineates the drainage of swamps, but it also coincides with the coastline change as shown on the map above.
1718386920856.png


Here are some other maps that help define the coastline change:
1718386999297.png
1718387020227.png
1718387040633.png
 
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I'd split up the Guildford location by making it the province of Surrey as the borders already roughly correspond to the ceremonial county of Surrey and create three new locations. This would add historically significant and distinct locations and allow for capturing the nationally significant Iron deposits that were mined throughout the 15th-17th centuries in the Weald. It also adds variety instead of farmland in the area as hills and forest cover the area partially.

Kingston(-upon-Thames) encompassing current Kingston, Richmond, Sur/Norbiton, Wimbledon, Ewell
Allows Nonsuch Palace as a building to have a location, Kingston, which is historically significant for it's coronation stone and market. This area had several Augustine monasteries and friaries, Merton Abbey. It's traditional product can be either horses or livestock, as 'Surrey capon' was the traditional nickname for the county.

Guildford encompassing current Guildford, Leatherhead and Woking
Significant centre of clothmaking, wool as a natual resource would be sensible.

The Weald encompassing Dorking, Reigate, Redhill, Crawley, East Grinstead
The weald, vegetation as woods (hence the name).
Just about every cannon made in England until 1770 was made with Wealden iron, it would be silly not to have it in game.
 
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I noticed that some of the locations are named for regions/baronies/islands/etc instead of settlements - will there be a difference between the location's name and the name of a village/city that grows there? Or will we see things like the "town of Orkney" or "city of Anglesey"?

Some of the ones I noticed:
Inis Eoghain/Inishowen- instead of Buncrana
Cairbrigh/Carbery - instead of Rosscarbery (or Killbrittain, but that appears to be in the Kinsale location)
Muscrai/Muskerry - instead of Macroom
Erris/Iorras - instead of Ballina
Buirios Umhaill/Burrishoole - instead of Westport(?)
Buchan - instead of Cairnbulg(?)
Mar - instead of Bellabeg or Strathdon/Invernochty
Badenoch- instead of Kingussie(?)
Strathearn - instead of Crieff or Callander?
Lochaber - instead of Inverlochy
Cowal - instead of Dunoon
Anglesey - instead of Beaumaris or Aberffraw or Holyhead
and the Hebrides, Mann, Wight and Orkney islands

Also I think there might be a typo in Leominster's name? It's hard to see clearly, but I think it says Leominsert

(Also-also, I wasn't able to find what Dun Ealla represented; or figure out what the location south of Ros Comain/Roscommon was)
 
I hope each Province in Ireland will have its own regional differences at the very least within the Mission tree (I mean theres technically 3 Irish languages being Connaught-Munster {far more accurate to the past}, Leinster which is more like 'standard' and then Ulster Irish being Irish with some scottish influence.)

In that same vein, each province would have it's own goals. Connaught having had the High Kingship for the longest time, and having the most High Kings would arguably be very latched onto that Idea be it the Burkes or other families. Munster would probably follow suit on that but be very much latched onto Brian Boru's Legacy.

Leinster and Ulster could be up for anything given their more noticeable foreign influence from Vikings, Normans, English, and Scotts. Ulster could very well set it's eyes upon old Alba given it was the native tribe of Irish Scoti that came from Ulster that would displace the native Picts, wouldn't be out of the equation for Ulster to presume that Scotland would look quiet nice under the Red hand?

Leinster I could see going anywhere. Maybe Meath would like to reassert itself as the true Kingdom of Leinster, Maybe waterford and wexford might look to trade republics in the future?

I know alot of this could be chalked up as 'alt history' but arguably Ireland is a very interesting point in history where it really could have gone a million different routes so, with that being said, @SaintDaveUK I would, as someone from Connaught, would really appreciate a wider variety of options for Ireland, because honestly in Europa Universalis 4; forming Great Britain after unifying Ireland always seemed like a major letdown and an insult. So please if possible can there be more options?
 
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I think I'm the 4th or 5th to suggest it by now but Pontefract in the West Riding of Yorkshire deserves representation as a location. I'm going to focus on Pontefract since other's seem to be doing a splendid job making contributions about the rest of Great Britain and Ireland. Pontefract derived its historical importance due to its role as a military and administrative stronghold throughout the period. The castle referred to as the 'key to the north' by Edward I(Longshanks), overlooked the Great North Road(the modern A1 motorway which runs from London all the way up to Edinburgh) at the point it intersects with the river Aire - thus controlling the crossing.

In 1356 the Barony of Pontefract was held by the Duke of Lancaster, Henry of Grosmont who would die without a son in 1361. His daughter Blanche would marry John of Gaunt, the 4th son of reigning monarch Edward III and the father of future King Henry IV(the first monarch from the Lancastrian branch of the Plantagenet dynasty). The ruins of the castle and large swathes of agricultural land around it remain part of the Duchy of Lancaster to this very day and thus are property of the monarch.

After Henry IV usurped the throne from his cousin Richard II in 1399, Henry had Richard imprisoned in Pontefract for the remaining year of his life. Richard II died during his imprisonment in the castle, most likely through starvation. William Shakespeare in his play 'Richard II' alleged foul-play, referring to the castle as “Pomfret, Pomfret! O thou bloody prison, Fatal and ominous to noble peers! Within the guilty closure of thy walls Richard the second here was hack'd to death; And, for more slander to thy dismal seat, We give thee up our guiltless blood to drink.” Pomfret being an archaic medieval name for the castle and town.

Other prisoner's included the Duke of Orleans, Charles de Valois captured at the Battle of Agincourt in 1415; and much later on the castle would briefly host Mary, Queen of Scots during her imprisonment. The castle would play a prominent role during the War of the Roses as a Lancastrian stronghold. The Lancastrian army which went on to rout the Yorkists at the Battle of Wakefield(1460) set out from Pontefract which is only around 6 miles away. The Earl of Salisbury, Richard Neville(the father of the 'Kingmaker' who shared the same name) would be taken prisoner at the aforementioned battle and brought to Pontefract for imprisonment. Unfortunately for Neville the townsfolk dragged him forth from the keep and beheaded him for supposed cruelty as a feudal overlord.

In 1536 the castle was turned over by its guardian Thomas Darcy to the Catholic rebellion known as the Pilgrimage of Grace. The 'Common's Petition' was drawn up by the rebellion's leaders within the castle and included a list of demands which were to be put before King Henry VIII. Catherine Howard the 5th wife of Henry VIII was accused of beginning her affair with Thomas Culpepper at the castle during a royal visit in 1541.

During the Civil War the castle was held by the Royalists and was besieged 3 times by the Parliamentarians. The final siege 1648-49 was led by Oliver Cromwell, the castles garrison was one of the first to declare for the recently executed King's son, the future Charles II. The towns motto "Post mortem patris pro filio" "After the death of the father, support the son" refers to Pontefract's 17th century Royalist sympathies. After the Civil War the castle was 'slighted' i.e. demolished on the orders of parliament and Pontefract would lose its relative importance as other areas of Yorkshire e.g. Leeds, were more suited to take advantage of the industrial revolution.
Pontefract map.png
Pontefract 1485.png
Pontefract Castle 1640.png
Location ingame.png
 
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I really like the look. I do wish on the location map that Bath was present rather than Chippenham. It had a significant abbey and the Roman Baths that historically were a tourist destination. Chippenham was also significant, don't get me wrong, but I feel like Bath is the main settlement in the location. It was the county capital in EU4 after all.
 
As someone from Newcastle. I think the maps look great. However like some have already said. I think the northern parts of England should have its own sub culture like say Norhern English.

While technically English. The North has always had animosity with the South. Whether it be with religious divide. Not feeling equally represented in politics which still can be said to happen today.

It could be argued that the North isn't as Norman-ified as the rest of England and has closer cultural ties to Norway or even Scotland to a lesser degree.

You could maybe have a system that splits English culture after embracing Protestantism. As to my knowledge. The North initially opposed the shift and even worked against the crown on matter linked to it.

Edit: I'll add its not game breaking. Just a tad biased as a native of the region and want to create the totally fantastical and completely implausible Kingdom of Newcastle.
 
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