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Tinto Maps #7 - 21st of June 2024 - Anatolia

Hello everyone, and welcome to the seventh edition of Tinto Maps! I am once again asking for your support back to the duty of showing a new region of the map of the super secret Project Caesar, which this week is Anatolia!

Countries:
Countries.jpg

A beautifully divided Anatolia! The disintegration of the Sultanate of Rûm in the 13th century, caused by the Mongol invasion, led to multiple Turkish Beyliks grabbing power over their area. Probably the strongest in 1337 is the Ottoman one, founded by the Turkoman leader Osman Ghazi, but there are other strong contenders such as the Eretnids, the Germiyanids, or the Karamanids, which will be fighting for hegemony over the region. You might also notice that the Byzantine Empire//Eastern Roman Empire//Basileía Rhōmaíōn//[insert here your favorite naming option] still holds a few positions in Anatolia, the most notable being the city of Philadelphia. Apart from them, other interesting countries in the region are the Despotate of Trebizond, held by the Komnenoi, the Armenian Kingdom of Cilicia, and, of course, The-country-known-in-another-IP-as-Hisn-Kayfa, the Ayyubid remnant in al-Jazira. And you might also notice some Genoese outposts, making them important players as well.

Dynasties:
Dynasties.png

The dynastic map is pretty straightforward, as a different dynasty rules each Beylik. We have fixed the issue with the random dynasty names, so no more weird 'the XXXX of XXXX' dynastic names anymore. To spice things up, we could maybe start a Byzantine discussion: Palaiologos, or Komnenos?

Locations:
Locations.jpg

As usual, please consider that dynamic location naming is not yet a thing in this region, and therefore the inconsistencies in the language used. As an additional note of caution, please don’t use the Aegean Islands as a reference or benchmark for comparison, as a review of them is something that we’ve got on our list of ‘to do’. You may be able to see that the location density in the region is gradual, from denser coastal regions to bigger inland ones.

Provinces:
Provinces.png

We have changed the coloring of the provinces, making them more different, and easier to understand, though. Apart from that, suggestions in this matter are welcomed, as usual.

Terrain:
Climate.jpg

Topography.jpg

Vegetation.jpg

The terrain in Anatolia is quite interesting and unique, as it’s composed of very different features: the central Anatolian Plateau, with a colder climate and more sparse vegetation, is opposed to the rugged and more forested coastlines to the north and south, while only having fluvial flatlands to the west, and in Cilicia (an area that always has been a choke point between Anatolia and Syria. And to the east, the territory becomes increasingly more mountainous, as it approaches the Caucasus.

Cultures:
Cultures.jpg

Anatolia is the first region of the Middle East with cultural and religious minorities added, just in time for this Tinto Maps, so we can have endless discussions about the divide between the Greek and Turkish cultures! Hurray! Now seriously, we’ve made what we think is the most accurate division for 1337, given the scarcity of data. The stripes point to a variation of the pop percentages in each location, from let’s say 70% of Greeks in Izmit or Bursa, to 80% of Turks in Ankara or Konya. We have also added some subdivisions of these cultures, with the Pontic and Cappadocian Greeks; and the Turkomans (you might note a majority of them around Sivas and Malatya), that portray more a ‘class//social grouping’ divide than an ethnic or language divide, as these Turkoman pops are always tribesmen, while we consider the settled population as Turkish. Other than that, we have a good amount of Armenians distributed between the areas of Cilicia and Armenia; Laz people to the north; and Kurds to the east (the brownish-greenish culture). Also, please ignore the chunk of Syria that appears, as the minorities there are not yet done.

Religions:
Religions.jpg

We’re back to interesting religious divisions! We have in Anatolia Orthodox, Sunni, Miaphysite, and Nestorian pops. And if you wonder what are those pink stripes in Thrace, they are a Paulician minority.

Raw Materials:
Raw Materials.jpg

There are some interesting materials distributed all over Anatolia, such as Alum (which was a main export to Italy, usually handled by the merchant republics), Silk, Marble, or Copper. And if you’re wondering about the Spices, they were previously Saffron.

Markets:
Markets.jpg

The market centers of the region are Constantinople to the west, Trebizond to the north, and Damascus to the south. Nothing speaks against a Turkish Beylik conquering one or all of them, or creating a new market center, probably in the middle of the Anatolian Plateau, although probably it will require some infrastructure to make it fully functional.

Location and Country Population:
Pops Locations.jpg

Pops Country.jpg

And populations. Byzantium has some edge over each of the Beylikz, but not if they ally with each other, or if they ally with its Balkanic rivals… Also, have I heard about a 66K Ayyubid challenge?

That’s all for today! We’ll most likely be uploading the French feedback results by the end of next week or at the start of the following one (as next week there's an important bank holiday for this company, Midsommar St. John's Day, and some people will be on vacation a few days), and in the meantime, we'll also be reading and answering your feedback about Anatolia. And next Friday, we will be taking a look at Russia. See you then!

PS: I had a flight today that was delayed, therefore the delay on the DD until an (interesting) hour in which I'll be available for replying.
 
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I guess that you mean the Armenian Apostolic Church? If that's the case, even if they both are considered part of thr Myaphisite religion (so they share mechanics), they're already split, as being part of different Patriarchates, which are International Organizations.
Will Islam likewise have various IO's representing different schools of jurisprudence (Hanafi, Shafi, etc.) and especially more importantly in the case of Anatolia, Sufi Orders/Tariqa's like the Bektashi's? Or will these (again with emphasis on groups like the Bektashi's) be represented in a different way?

Secondly, will at a later point the Alevi's pop up in Anatolia?
 
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To spice things up, we could maybe start a Byzantine discussion: Palaiologos, or Komnenos?

I have a question on that point: in CK2/3, if you play as the Komnenoi in Trebizond after 1204, the most likely way for you to restore your imperial position is to press a claim on the Byzantine title. In other words, there is a political continuity in the Byzantine Empire. Meanwhile, in EU4, playing Trebizond requires you to conquer the Byzantine Empire and re-establish it. From a game mechanics point of view, there is no political continuity.

In this game, which is the more standard path for Komnenoi player? I want to both restore their position while also maintaining political continuity.

Probably just gonna play as Byzantium and try to get the Komnenoi on the throne from the inside.
 
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Any atlas or such as a source for this farmland? Since Pavia prefers suggested changes to be cited.
Food and Agriculture Organization of the United Nations specifically the soil suitability dataset.
I've imported it to use the projection the game uses and colored the different classes in shades of green. This is the resulting map for Anatolia:
anatoliasoilsuitability.png

Of course using only this map would be stupid. Terrain, irrigation and forest cover also has to be taken into account, not all areas that are suitable for farming are actually farmed.
A good example of this can be seen at the edge of Anatolia near the Bosporus: the southern part of the Kocaeli peninsual should have farmland, in my opinion, but the northern half is just forest and hills. Currently the locations here (Üsküdar and Şile) cover both the northern and southern half, which doesn't allow for portraying this geography correctly.

(Also you may notice the large areas of good soil in Syria, but a lack of irrigation in some areas really limits how much this soil can be used. Some of what once was a part of the Fertile Crescent looks more like desert today)
 
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I guess that you mean the Armenian Apostolic Church? If that's the case, even if they both are considered part of thr Myaphisite religion (so they share mechanics), they're already split, as being part of different Patriarchates, which are International Organizations.
I'm not an expert in theology, but doesn't the term "Myaphisite" refers to different Christian beliefs that say that Jesus has 2 distinct natures(in contrast to the other Christian beliefs like Orthodoxss and Catholics), which is true for both the Armenian apostolic and Coptic churches but that's where their similarities pretty much end, like you said they have different patriarchates just like Nestorians( which I think they are also Miyaphisite) and Orthodoxes yet of course you rapresented them differently for obvious reasons.

So I don't think every Eastern Christian patriarchy should be rapresented as a different religion in game and I like the Patriarchates concept, but these 2 "branches" are separated geographically and had different relations and history with other religions to make them 2 separate religions in my opinion.
 
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Regarding dynamic names, is it possible for you to create separate files for the names, instead of keeping them in the default 'Location' file? I am asking because in EU4, there are many mods that add a lot of dynamic names. However, since these names are stored in the files that define provinces, the checksum is altered, making all these mods not ironman compatible. And these changes don't affect the gameplay in any way.Because I would love to have all the location names in Polish (when I conquered it) and play the ironman at the same time.
I second this idea! I don't know if this was answered somewhere else already but I'd also like to know if we can still manually rename provinces, locations, and if possible even areas and higher-ranked geographical entities if 100% of it is owned by the player... This was always a big fun factor for me in EU4 and CK3.
 
I have a question, maybe it's already been asked, and it's not strictly related to Anatolia, but anyway: will everything that exists in EUIV be present in this game? I mean long and extraordinarily detailed mission trees, unique ideas, special troops, particular mechanics related to the various types of government... This is one of my biggest concerns, I wouldn't want many things to be cut and then inserted as paid DLC, as has already happened in CK3, where many features of CK2 are missing.
Small, not entirely innocent curiosity.
 
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I hope that Turkish now is the Turkic Culture Group/heritage, rather being in the same as Arabic cultures. Same with Kurdish. Becuase I either have a Mandella effect, either Kurdish also was in Arabic Culture Group in "Other IP" if you can say that.
 
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A bit unrelated but can "attract migrates" pull in people from outside your country? it might be needed for Anatolia and the Middle East to model the state attracting people from other areas to build its power before mustering power to expand outwardly.
 
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Byzantium has over 1.5 times the population of the Ottomans, is anything stopping every Byzantine player from stomping the Ottomans a game start?
Black death
Bulgaria
Serbia
weak emperors... and I think there is a war on-going with turks or it was not so much time before the game starts
 
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what did you go with syriac instead of for instance assyrian? syriac is a language.

btw, i dont know when you will show mesopotamia, but i think there were still syriac speaking muslims (before being arabized) there still. if syriac/aramaic-speakers are a culture, they wouldnt stricly be christians i think.