• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.
Does the culture or religion of a pop affect it's assimilation or conversion rate,
for example would a non-orthodox greek pop more readily convert to orthodoxy than to islam or catholicism?
and the same with culture, would a turkish, or venetian pop more readily assimilate into the greek culture if they were orthodox?

There are some factors on this yes.
 
  • 54Like
  • 6Love
  • 5
Reactions:
  • 26Love
  • 24Like
  • 6Haha
  • 2
Reactions:
It's a bit weird describing Nobles, Burghers and Clergy all as "Upper Class" when for example the French First Estate of Clergy was largely split into Mostly Noble Family/Second Estate Bishops and Third Estate priests. You wouldn't call those priests "Upper Class"

Its a nice abstraction to seperate them from peasants etc.
 
  • 57Like
  • 7
  • 2
  • 1
Reactions:
Do pops assimilate to your country's primary culture or the biggest accepted culture in that location, or can you choose?

in most cases primary culture
 
  • 32Like
  • 17
  • 1Love
Reactions:
Is the lack of upper class pops growing for performance reasons?

partly, but also because it serves no purposes caring about 20 nobles growing.
 
  • 50Like
  • 19
  • 15
  • 13
Reactions:
Is this culture based? What if Jains colonize Massachusetts, do they still not want furs?

Jain's don't believe in killing anything, and using something from an animal is wrong.
 
  • 71Like
  • 7
  • 3
Reactions:
That looks strange, I would expect the majority of burghers to be literate, not just 13%?
Burgher children usually learned to read and write at a young age at home...

usually, but numbers are "lol, we are still in the phase between alpha and beta so we keep changing it all the time"
 
  • 54Like
  • 23Haha
  • 20
  • 2Love
  • 1
Reactions:
When you say assimilation to primary culture in core locations, does that mean they'll assimilate into the locations primary culture or the countries.

to the country
 
  • 33Like
  • 19
  • 12
  • 5
  • 1Love
Reactions:
I, too, feel more satisfied when the military occupation I am under is more directly visible.

At least I would appear "less unsatisfied" publicly.
 
  • 65Haha
  • 16Like
  • 4
  • 1
Reactions:
Is there a way to keep pops *out* of migrating to our country?

You can block some estates from migrating.

but its also primarily inside your market.
 
  • 32Like
  • 8
Reactions:
This. I'm very confused by this.

Also, a few things:
-does it really make sense that lower classes can "promote" to nobles? That's somewhat ahistorical, and ennobling was rather rare/done explicitly by the government. It would be interesting to see laws that limit the promotion to nobility, especially earlier on in the game.
-I wish that "peasants" were more differentiated, namely, that you had 1) peasants (essentially a farming class) 2) serfs (peasants tied to the land under feudalism, not allowed to migrate, etc) and 3) commoners (urban lower classes)

For nobles max-cap is "government says we want 10 nobles here"
 
  • 46
  • 10
  • 7
  • 6Like
Reactions:
1. You said that the only class that normally increases are peasants and tribesmen, does that mean that nobility, burghers and clergy could only decrease if not for promotion? I.e nobles have no children

they don't die off normally, as we expect everyone to have "2 barn, Volvo, Villa och Vovve" like a proper swede.
 
  • 49Haha
  • 8Like
  • 4
  • 2
Reactions:
Can you invite certain peoples for advances in technology/skilled craftsmen?

While this happened historically, I'm a bit ambivalent about portraying "culture x is better at Y than Z"
 
  • 72Like
  • 59
  • 22
  • 15
  • 2Haha
Reactions:
This dev diary increased the satisfaction level of the me pop by a flat 50 (scaled with other modifiers)

nice. do you lack any good to make it 100? :p
 
  • 41Haha
  • 9Like
Reactions:
Are there ways to influence which demographic of pops migrate? E.g.,
1) Culture
2) Religion
3) Pop type

Thinking about expel minorities to colonies in EU4 as an example. Presumably if an province is at noble capacity it's less likely to encourage nobles to migrate into unemployment

There are ways for that, but not the cabinet action.
 
  • 33Like
  • 9
Reactions:
It seems a bit strange if assimilation and conversion are separate. They should be related, if they aren't already. For example, it would be strange for a Sami pop to assimilate to Norwegian culture, but then they keep their Sami religion if you don't do conversion.

Yeah, but well.. there are other cases it makes sense... its hard.
 
  • 51Like
  • 3
  • 3
Reactions:
  • 41Like
  • 1Love
Reactions:
Don't worry, someone WILL find a way to get these 38 brave people to become the majority religion.

Knowing our playerbase, I expect to see a "Norse one-religion WC by 1355" thread eventually.
 
  • 141Haha
  • 19Like
  • 9
  • 2Love
Reactions:
How does good substitution work? Do pops always get upset if they don't have certain goods, or will other goods appease them?

There is no substitution, as I can't think of an algoritm that is not going to get performance problems for it.
 
  • 42
  • 27Like
  • 3Love
  • 1Haha
  • 1
Reactions:
  • 19
  • 18Like
Reactions: