- Dec 14, 1999
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I thought about it for a while, maybe alongside money cost and goods to build buildings maybe having an amount of labourers to build the building also required?
Not something we simulate.
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I thought about it for a while, maybe alongside money cost and goods to build buildings maybe having an amount of labourers to build the building also required?
Developers listening to the community? In this day and age?
Paradox is truly the advent of innovation
How will forms of money that don't use silver and gold be represented? Such as paper money in later ages or more primitive forms of currency some nations utilized near the start of the game.
I'm not sure I understand how the tax base now works
Do the nobles get 30% of the money in every location, no matter their numbers? If you double the amount of nobles in a location, does each pop suddenly lose half of its income?
printing paradox coins is a good addition cuz this game will be a money printer for paradox no doubt, at least the way its looking now!!!View attachment 1264688
question: is the market-access-effect for production new?
As someone who looks forward to reading / watching these things when they come out: Couldn't you have made the CK team release their chapter 4 announcement later or vice versa?![]()
If I am, this is the kind of thing that makes peacetime actually fun and worthwhile. Players who are obsessed with squeezing as much as they can out of their nations will probably love it.
Please don't us RGO. is is not a word please use words gamers can understand, and if you really want to use it make when you have your mouse over it it shows:_ "Resource Gathering Operation"
yesIs development capped at a 100 like in CK3?
It looks like an overkill to me, I’d expect a significant performance impact for a really minor issue.
Just wanted to say what an amazing and I think rare thing this entire Tinto Talks project has been (and will continue to be). Johan is truly the king of game developers because he seems to be the most willing to listen to feedback and make changes. Thanks to all of the Tinto team for striving to make the best game possible in collaboration with the community.
What will happen to the countries with no access to gold or silver? Will they still have income, just not from minting
Thinking of, i.e., some Polynesian states if they become fully realized tags
@Johan can I mod the tax base distribution or otherwise change the calculation?
What is the base political power of the new Labourer and Soldier pops?
Love the changes. A little disappointed you didnt mention any changes to the distribution of ivory. Ivory harvesting in Iceland and in Siberia(dug out from perma frost) would exclude some interesting economic flavor from both of those desolate regions. Ive given up hope on whales being a resource but would love to see Ivory represented in those regions. One way you could maybe do this is by having location modifiers so wild game and/or fish RGOs in select locations have a modifier that produces ivory as well.
Adding cloves for the Indonesia area as separate from pepper from India would be a nice addition though imo.
Since estate power no longer increase their tax share, wth estate power is for now?
ı understand it solved a major issue, but what will differ a strong estate from a weak estete if their estate power doesnt depend on their wealth…