I state right above the image of the "naval" menu that this is not how it will look when we release.It's really weird and unintuitive to use "naval" menus for launching a ground invasion through a country giving military access. How is a person supposed to find this functionality on their own unless they've scoured dev diaries, etc.?
Regrouping, coming up with a new plan and organizing supplies before launching another attempt at an invasion is very much a thing. I don't think that is super far fetched.Secondly, the "three failed attempts and we go home" thing is beyond bizarre for a land invasion. So they just throw their hands in the air and say, "Welp, we tried boys, time to go back home"?
ThanksThe rest of the changes are great though.
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