Honestly, I would say that I'm not too worried by it - for sure it's likely that experienced players will have an easier time with the game if they decide to play with Autonomous Investment off, but given that this is only difficult in context of a single player game (or a MP where everyone uses the same rule) I don't think this is something that requires a ton of careful balancing on our part - that time is probably better spent improving the AI or finding ways to make it more challenging to 'snowball' your GDP in general. In regards to your last point, we intentionally built this feature in such a way as to piggyback on the existing investment pool mechanics, and the amount of extra testing required on our end should be minimal.Hey, thanks for the DD!
What are your thoughts on balancing around a game rule that has as much impact as this one?
I think it is fair to say that the speed and focus of an economic build-up will differ quite significantly between an AI-controlled investment pool and a player-controlled investment pool.
For example, players will be likely to realise that it can be advisable to just build 100 levels of opium straight for the massive amounts of additional investment pool contribution this can generate, whereas the AI would be (and with good reason) less likely to build the economy in such an extremely optimal fashion.
My concern here is that the dev team has to account for both this manual tryhard and a more AI-guided approach since the game rule allows for either.
Is balancing this even viable? Is this not quite likely to end with one or the other game rule setting leading to rather unbalanced economic (and with that political, technological, warfare, diplomatic etc) circumstances as only one setting gets focused in development?
All in all quite excited by these alterations, but I can't help but feel that the additional manpower/manhours for testing this game rule are likely to become an issue. I'd even say that I would have liked it if the game instead fully committed to this new investment pool approach even if not everybody were to be a fan of it.
- 38
- 22
- 9
- 1