• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Second week and a second dev diary! We will continue for this week as well to discuss new patch features and changes.

I'll start with some more quality of life changes we've done with the right-click menu to make interactions with various entities in the game even more smooth. For starters we've finally removed the capital letters in the tooltip to hint about how to now interact with characters, but that's not really a big deal. We have also extended the menu to now include actions such as plot to kill in this menu to make life a little bit easier.

DD_2.jpg


But we didn't end there because we also felt that you should be able to interact more with holdings and titles so we added it to them as well, including a decision to switch what you want as your capital holding. Obviously the bishopric of Uppsala should be the capital of Sweden now that the capital holding type doesn't matter for government anymore.

DD_1.jpg


There's also a thing that has been very difficult to do in Crusader Kings 2 is to get a visual overview of your realm and its hierarchy which is why we have merged the Independent Realms mapmode and Direct Vassals mapmode into one superior mapmode which combine the both plus some more. Let's have a look at the Holy Roman Empire and his realm.

DD_3.jpg


To now see the breakdown of this realm you Ctrl+Left Click on a province on the map belonging to the Empire and it will break up in-front of you to show you what hides within. Showing you the various duchies and counts beneath the Emperor. Pretty standard to how the Direct Vassal mapmode works but you can isolate it to one realm at a time.

DD_4.jpg


But let's say you want to look deeper into the hierarchy and break up the Kingdom of Bohemia to view what duchies and counties that it contains? You just click it again and this sub realm will also be broken apart to reveal the King's own direct vassals letting you examine your vassals vassals.

DD_5.jpg


And like Doomdark did last week I'll finish up with some random snippets from our huge Changelog

- Several Lovers events now checks that ruler/spouse/lover isn't incapable/imprisoned
- Rügen, Öland and Djerba are no longer considered to be ocean terrain provinces.
- You'll no longer try to talk to your dead children when you have the family focus.
- It is now possible to gain the Crusader/Mujahid trait as a character of any religion participating in a Crusade/Jihad.
- To become a cardinal you have to be within the pope's diplomatic range
- Can no longer enforce plot to take vassal land if he is in revolt.
- Go tiger hunting no longer disappears after creating a custom Empire in India.
- Fixed get married ambition for homosexuals.
- Now we have visual indicator when settlement slots are being used by tribals
- Paranoid parents should no longer worry about potential plots against dead children.
- Lovers in prison can no longer get impregnated normally
- Anglo-Saxons are now also allowed to create the Kingdom of Saxony
 
Last edited:
Second week and a second dev diary! We will continue for this week as well to discuss new patch features and changes.

I'll start with some more quality of life changes we've done with the right-click menu to make interactions with various entities in the game even more smooth. For starters we've finally removed the capital letters in the tooltip to hint about how to now interact with characters, but that's not really a big deal. We have also extended the menu to now include actions such as plot to kill in this menu to make life a little bit easier.

Small related request:

on the Invite Plotters subscreen (ie, Intrigue screen->click add plotters->you get a list of eligible participants), you can rightclick on potential participant portraits to invite to plot or bribe or do other stuff.

right now if you rightclick on a potential plot participant, the default diplomatic action is "invite to plot" which is a little redundant since we already have auto-invite. it would be more helpful if the default diplomatic action on rightclick was "send gift" since that's the main thing you have to do on this screen (ie, find people who need a bribe to be invited, right click them, click send gift, click send).
 
  • 6
  • 1
Reactions:
Settlement slots being used by tribals?

Tribals strength are based on amount of empty holdings in the province, its just a little visual cue that its technically "not empty"
 
  • 9
Reactions:
So will tribals be able to actually use the empty holding slots? That sounds exciting!

Love the new map mode. I have wanted something like this for a while now. Great work, guys!
 
  • 1
Reactions:
With so much changes (and we only know a small part of it yet), it would be even more logical if the patch was 3.0 rather than 2.4...
 
  • 1
Reactions:
Mainstreaming more features into the right-click menu and combining the Independent Realms mapmode and the Direct Vassals mapmode sound like great ways to help with lag on some weaker computers.
 
  • 1
Reactions:
Mainstreaming more features into the right-click menu and combining the Independent Realms mapmode and the Direct Vassals mapmode sound like great ways to help with lag on some weaker computers.
 
  • 1
Reactions:
- It is now possible to gain the Crusader/Mujahid trait as a character of any religion participating in a Crusade/Jihad.

What does this mean? Does it mean that if I am a Christian ally of the Caliph and I join his jihad, I get Mujahid? Or Crusader? Does that apply even if he is going to war against the Pope?
 
Does the changes to province and title interactions no mean you can target them directly with decisions and events? ie, you can right click a province to use a decision to target that province with a modifier?
 
  • 1
Reactions:
Question, with the ability to change the capital holding will it be possible (by decision or in some other way) to change your government? Like say I want to make the kingdom of Portugal into a republic or vice-versa, will this now be possible?
 
  • 1
Reactions:
Does the changes to province and title interactions no mean you can target them directly with decisions and events? ie, you can right click a province to use a decision to target that province with a modifier?

Yes
 
  • 13
  • 1
Reactions:
That change alone just made my year :D