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What’s Next for Bloodlines 2

Good evening,

Today, The Chinese Room’s Alex Skidmore, Creative Director for Vampire: The Masquerade - Bloodlines 2, and Mattias Lilja, Deputy CEO for Paradox Interactive, share an update on Bloodlines 2.


To quickly recap, Mattias and Alex share:
  • Bloodlines 2’s release window has been updated to the first half of 2025.
  • Paradox and The Chinese Room’s commitment to delivering a high-quality action RPG for Vampire fans, new and old.
  • Some of the things they're excited about working on with the additional time.

The Chinese Room and Paradox will continue to post frequent updates, including Dev Diaries, deep dives, and more. We are not going into a quiet period; our teams have been hard at work making the best possible Vampire Action RPG and have lots of cool stuff to share.

Why are you updating the release window?
Earlier this year, Paradox reaffirmed our commitment to delivering high-quality games to our players, and the launch update is a proactive decision derived from this commitment. Though the game is in a good enough place that we could have maintained our planned release window, Paradox and The Chinese Room collaboratively decided to prioritize polish.

What will the additional time be used for?
It will be used to create a quality assurance buffer, giving more time between testing and launch, ensuring we release the game when it’s ready. The extra time gives us an opportunity to adjust certain areas, such as Fabien, and incorporate other community feedback.

We will also use the time to expand the game’s story, and now Bloodlines 2 will have more than twice as many endings as its predecessor.

What’s next?
World of Darkness and The Chinese Room will continue to engage with Bloodlines 2 fans.

We’ll discuss everything from our vampire take on Seattle to social feeding and the different factions in the city. We’ll also introduce you to more characters, giving you a chance to get familiar with the Kindred, who controls the city from the shadows, ahead of the game’s launch.

It has been a long journey, but we’re near the final stages of development and will share the release date once we are confident with the game’s level of polish.

Seattle welcomes you to explore its dark vampiric underbelly in 2025; until then, stay tuned to our social media channels for more Bloodlines 2 updates: Discord, Twitter, Facebook, and Instagram.

- Paradox Interactive and The Chinese Room
 
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they showed different hairstyles for Phyre. That is already more than what BL1 had
While this is perfectly true ...
One would hope that 20y of evolution across whole gaming industry would imply without saying that things would offer "more than 20y old game did".

Not even mentioning that even 20y ago many games allready had the technology to create your own protagonist ...

Simply bcs people like to make them ...
And bcs companies understand that it dont really matter if your Revan is white, black, asian ... male or female ... or anything in between ... what matters is that you are Revan, THE Revan. :)
 
I was going to make a thread but decided this was a better place. https://www.pcgamer.com/games/rpg/p...ul-bloodlines-3-will-be-done-by-someone-else/ Given this article making the rounds I was hoping that a member of the community or development team that use this forum could give us a definitive answer on the DLC for this game as while I was under the assumption we had two dlc's planned.

As for the future of Bloodlines 2, specifically: "We don't drop games. We make sure they work. We make sure they fulfil the promise that they have. The rest is very much up to the players." So you can expect the usual slate of updates and fixes, but DLC? I wouldn't hold your breath.

But then this quote indicates that paradox isn't expecting any dlc content to be made and the game does this mean that the planned DLC is getting scrapped or will it be incorporated into the current game during the extended development window.
 
Lilja says. "So if Bloodlines 2, God willing, is successful, Bloodlines 3 [will be] done by someone else, on the licence from us..."
That final part "on the license from us" ... makes me worried.
That basicaly needs they intent to keep the IP no matter what, but not doing anything with it ... unless someone will pay them to do something with it themselves, right?
So ... kinda fair to expect World of Darkness to quite litterally die, if (or when?) this project flops.

Bcs who the hells would pay for damaged brand. -_-
 
"It's been in development a very long time, but we are starting to see the game shape up to be something we can… we think it will be a World of Darkness experience."
What a ringing endorsement. And some say this forum is harsh on Bloodlines 2 :p
 
I was going to make a thread but decided this was a better place. https://www.pcgamer.com/games/rpg/p...ul-bloodlines-3-will-be-done-by-someone-else/ Given this article making the rounds I was hoping that a member of the community or development team that use this forum could give us a definitive answer on the DLC for this game as while I was under the assumption we had two dlc's planned.

As for the future of Bloodlines 2, specifically: "We don't drop games. We make sure they work. We make sure they fulfil the promise that they have. The rest is very much up to the players." So you can expect the usual slate of updates and fixes, but DLC? I wouldn't hold your breath.

But then this quote indicates that paradox isn't expecting any dlc content to be made and the game does this mean that the planned DLC is getting scrapped or will it be incorporated into the current game during the extended development window.
You're confusing the quote from the Paradox Deputy CEO with opinionated commentary from the person writing the article. Look at where the quotation marks are placed. No one at Paradox said there would not be DLC for Bloodlines 2.
 
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You're confusing the quote from the Paradox Deputy CEO with opinionated commentary from the person writing the article. Look at where the quotation marks are placed. No one at Paradox said there would not be DLC for Bloodlines 2.
Thank you for making me aware of this. My initial response was to be concerned about this worrying development.

Hope we can get a comment on it from someone. For me the best thing about paradox games is that they are usually supported over a long time period and offer DLCs to introduce new mechanics. I have been taking it for granted that bloodlines would be handled similarly.
I don’t expect a 5 years or longer life cycle like their strategy branch. But a one shot and no DLCs at all would definitely be a huge turn off, at least for me.
 
  • Bloodlines 2’s release window has been updated to the first half of 2025.
Screenshot From 2024-11-01 15-26-11.png

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Jokes aside, the longer it brews - the harder it hits.
Split this world's timeline into "before-after", as original Bloodlines did.
We believe in you. Still believe in you.