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wedgeskwalker9

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hoi3game200909052205574.png


The Worlds Powderkeg - An Alternate Middle East in World War 2

Hello everyone, and welcome to my third AAR. As is to be expected, everyone seems to be pumping out AARs for the major countries - USA, UK, Japan, France, USSR, and (of course) Germany. So I decided to do something different, which you usually don't see until a few years after release time :p. I'm going to be playing the Middle East.

At the end of World War 1, the UK and France demanded that the Ottoman Empire surrender its lands outside of Turkey to become new colonies for the victorious western powers. But what if, instead of seeking new colonies, the allies had demanded that new nations be carved out of the once mighty Ottoman Empire? What if Syria, Lebannon, Isreal, Palestine, and Jordan, had recieved independence in 1914? Thats what this AAR is about! Before we begin the festivities, I'm going to open with a vote for which country should be played. Before I can expect you to know, however, I shall present you with a history of the region, and the situation in 1914...

History of the Middle East, circa 1918-1935

In our lords year of 1918, the guns fell silent. French, British, and American troops stood triumphant over their German, Austio-Hungarian, and Turkish foes, winning victories both in the field of battle and on the bargening table. German power was curtailed in what France hoped to be a permanent solution, Austria-Hungary ceased to exist, instead being broken up into multiple smaller countries, a fate that had also befallen the Ottomans. Both England and France had been adamant about gaining more colonies, but the Americans, wishing to oppose imperialism, had stood firm in its position in demanding that the people there be given self goverment, and the English had givin in when the American diplomat promised to support his plan for Germany if the British supported Middle Eastern independence. While the region was givin independence, its history was distincly divided into two groups - the northern countries of Syria and Lebannon, and the southern countries of Isreal, the Palestine, and Jordan.

The French had been reluctant to give independence to the countries in the north - it had seeked to create colonies out of them. Faced in a situation void of blatent imperialism, economic imperialism was adopted instead, and soon the goverment was full of men in the pocket of the French. The people there were unhappy, but what did the French care?

On Febuary 4th, 1918, drawing inspiration from the successful revolution that transformed Russia into the Soviet Union, radical marxist groups rose up against the Syrian and Lebonese goverments. The goverment's troops were illequiped, and trained even worse, while the revolutionaries recieved guns smuggled in from the Soviets, and there were unconfirmed reports of Soviet aircraft attacking goverment troops, as well as tanks assaulting goverment strongholds. Within the space of four months, both regimes had been toppled, and replaced with communist goverments who remained close with Moscow, joining what people began to dub "the comitern".

The situation in the south went very differently. This area had been designed to fall under British control, but the British adopted a hands off policy, allowing the countries to develop as they may. The creation of Isreal, a Jewish state, had stunned the world, primarilly the Jewish and Arab communities. Many Jewish families decided to move to this new state, and felt gratitude towards the UK for creating it. The goverment there created close political ties with the London, and signed an agreement bringing it into an alliance consisting of England and France in 1934, hoping that that the risk of angering the larger nations would keep the arab nations down.

Where the Jewish communities were happy to hear of the creation of an independent Jewish state, the Arab community was enraged. The countries of Jordan and the Palestine formed a close alliance - while Isreal was stronger of either of them seperatly, they could take her if they stood together. They began building up their military, preparing to crush the new state and place Jerusalum under Palestinian control. Isreal managed to stop their plans when she was brought into an alliance with England and France - either one of these countries could deal with the Arabs without breaking a sweat. However, Germany was on the rise, and jumped at the chance to see the Jewish state destroyed, bringing the Palestine and Jordan into an alliance in 1935.

As the sun rises on 1936, the region is set to explode. Now that both sides in the south have a major Europeon ally, war seems inevitable. In the north, Lebannon and Syria stand ready to answer the call of Mother Russia and join whichever side of the conflict the Soviets decree is right, and could very well end up tipping the balance. To the east, independent Iraq is controlled by a tight monarchy, but propoganda brought in from Syria has begun to stir up the populace. To the south, Arabia stands wary of protecting her own oil supplies, while an ambitious Turkey in the north has begun to talk about restablishing her empire. The Middle East could very well be the powderkeg that sets off the greatest war the world has ever known...

Information on the AAR

Obviously, I'm going to be doing a bit of modding for this AAR. I'll be giving the Palestine cores on Israli provinces, as well as giving Turkey cores on all the nations down there. I'm also going to be upping the IC/manpower/army/etc. of all the new countries, to bring them more in line with other small powers and not be as newly released puppets with 1 manpower and minimal IC. I'm also going to be adding in a few events, but those are going to remain under wraps for now. I've got to have a few surprises in here, right?


Anyways, time for voting to begin. Any of the mid-east states are selectable, with the exception of Saudi Arabia, Iraq, and Turkey. Or, as I like to call it, the countries that I obviously put effort into comming up with a new history for (except not Lebannon. If I wanted to play Luxemburg, I'd play Luxemburg. And besides, I'm thinking of puppeting them to Syria anyways.)

Isreal (Allies - Has the greatest IC and military of the region, but is presented with multiple fronts and has dissent problems) - 0
The Palestine (Axis - Smallest selectable country, and therefore smallest IC and military of the region. Their mainly there to keep the Israli's busy on another front, and will gain all of Isreal if the axis win) - 0
Jordan (Axis - The larger of the two axis in the region, and had a medium IC and military. Could not take on Isreal 1 vs. 1, and relies on its ally Palestine to keep them occupied so they can break through the lines.) - 0
Syria (Comitern - Has a slightly larger IC than Jordan, but less than Isreal, and has the largest army, though it's mainly in militia) - 0


Author's note: Lets keep the politics out of this. I realise that Isreal is an issue of debate today. I didn't put them in the Allies, and their foes in the Axis because I want to portray the arabs as evil, but lets face it, Isreal isn't going to be signing on with Germany in World War 2, and Syria/Lebannon are closer to the USSR. Also note the screenshot at the top of the page simply has all the countries released, it has none of the military changes completed yet.
 
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Wow, it's like the 1950s, except in the 1930s!

Since there was some Axis support for the Arab anti-British, anti-imperialist unrest in the region, I find their place in the Axis somewhat reasonable.

Who owns Egypt? It's not clear from the map, but it doesn't look like UK (putting them at war without Suez has potentially far-reaching consequences.)

Israel would probably be the most interesting to play, as your surrounded on all sides by enemies and have no room for defense-in-depth. And there's something deeply appealing about playing a Jewish state in World War II.

Although I admit playing one of the Arab countries and achieving the goal of a pan-Arab union could also be interesting...(and you'd have plenty of oil :D).
 
Wow, it's like the 1950s, except in the 1930s!

Since there was some Axis support for the Arab anti-British, anti-imperialist unrest in the region, I find their place in the Axis somewhat reasonable.

Who owns Egypt? It's not clear from the map, but it doesn't look like UK (putting them at war without Suez has potentially far-reaching consequences.)

Israel would probably be the most interesting to play, as your surrounded on all sides by enemies and have no room for defense-in-depth. And there's something deeply appealing about playing a Jewish state in World War II.

Although I admit playing one of the Arab countries and achieving the goal of a pan-Arab union could also be interesting...(and you'd have plenty of oil :D).

In my original concept for this (just release all the mid east states, remove puppet tags, done), I also had Egypt free. I'll probaly give it back to the UK, as wikipedia tells me that Egypt was English before WW1, or if not, it will at least be a puppet
 
Egypt was British since the late 19th century (a quick run to the wiki shows 1882).

It would also make sense for Iraq and Jordan to be allied in this set-up, since they're ruled by relatives. During Lawrence of Arabia's Arab revolt, the British promised the Hashemite kings a unified Arabia, but ended up giving them the throne of Iraq and Jordan as a 'consolation prize' when they decided to carve up the region like good old-fashioned imperialists. (They let Abdulaziz ibn Saud keep most of the peninsula, as oil wasn't discovered there until much later.)

This might dramatically change the strategic situation for your AAR, though, so use whatever you want.
 
In our lords year of 1914, the guns fell silent. French, British, and American troops stood triumphant over their German, Austio-Hungarian, and Turkish foes, winning victories both in the field of battle and on the bargening table.
Forgive me if I am wrong, or if this is an alternate WW1, but shouldn't it be 1918? The war started 1914, if my history lessons are correct. So unless the war was actually "Over by Christmas!", I think you made a small error here =). Otherwise, subscribed!
 
Egypt was British since the late 19th century (a quick run to the wiki shows 1882).

It would also make sense for Iraq and Jordan to be allied in this set-up, since they're ruled by relatives. During Lawrence of Arabia's Arab revolt, the British promised the Hashemite kings a unified Arabia, but ended up giving them the throne of Iraq and Jordan as a 'consolation prize' when they decided to carve up the region like good old-fashioned imperialists. (They let Abdulaziz ibn Saud keep most of the peninsula, as oil wasn't discovered there until much later.)

This might dramatically change the strategic situation for your AAR, though, so use whatever you want.

I've decided to go back to including Lebannon, mostly because someone asked for it
As far as Jordan goes, we can simply say that the darn greedy American's demanded that Jordan recieve full freedoms, instead of being more or less controlled in a manner similiar to Egypt. And in regards to Iraq, I have something special planned over there :D

Forgive me if I am wrong, or if this is an alternate WW1, but shouldn't it be 1918? The war started 1914, if my history lessons are correct. So unless the war was actually "Over by Christmas!", I think you made a small error here =). Otherwise, subscribed!

Thats what I get for being clever and trying to quote the scenario text for 1936. Thanks, has been edited.

Vote count:

Isreal - 2
Lebannon - 1
Syria - 1
 
Ok, a few things I want to talk about, would anyone be interested in my submitting this as a mod? It looks like I'm going to be doing a bit of work on it, and of course a few beta testers could go a long way to helping me get the balance right before I dive right in.

Secondly, I've compiled some initial changes I want to make to Isreal. I'm still debating whether or not to give them a wing of interceptors - thoughts on this and any other issues?

Israli Provinces
-Zerufa (Add VP of 1, factory level 1)
-Pardes Hanna-Karkur (Add Revolt Risk of 10, Palestine core)
-Tel Aviv-Yafo (Inrease factory to level 3, level 1 fort, revolt risk 10%, VP 2, Palestine core)
-Jerusalem (Level 3 factory, urban, VP 3)
-Nizzane Sinfay (Level 1 factory, VP 1, AA 1)
-Elat (Revolt Risk 10, Palestine core)
-Mizpe Ramon (Revolt Risk 10, Palestine core)

Israli military: The Isralis have the most modern military in the region, fieliding motorized and armored car units alongside of the traditional infantry units. However, they lack the specialized infantry of the Palestinians and the highly mobile Calvary of the Jordinians


-2 HQs
-Zerufa HQ in charge of northern Isreal
-Jerusalem HQ runs southern half

Jerusalem units

-1st army Corp (runs the campaign around Jerusalem)
-2nd army corp (runs the campaign around the south)
-1st Israli navy

1st army Corp
-1st infantry (3 units of infantry, start in Jerusalem)
-2nd Infantry (3 units of infantry, start in Tel Aviv-Yafo)
-1st motorized (2 units of motorized, start in Jerusalem)
-1st Armored Car (1 unit of motorized, 1unit of armored car start in Jerusalem)

2nd Army Corp
-3rd infantry (3 units of infantry, start in Nizzane)
-2nd motorized (2 units of motorized, start in Nizzane)

1st Israli Navy
-3 transports, 4 destroyers, 2 Light Cruisers

Zerfa units

-3rd Army Corp

3rd Army Corp
-4th infantry (3 units of infantry, start in Zerfa)
-3rd motorized (2 units of motorized, start in Zerfa
 
I know you didn't want to get into politics, but this is purely a matter of game balance and historical plausibility. If you are uninterested in the historical situation and just wanted to play with modern countries in 1936, feel free to ignore it. Especially since most people are encouraging you to play Israel, my suggestions would make the game more challenging--and therefore more fun to watch you play! The geographic area of Palestine (the British Mandate thereof, also known as Palestine-Eretz Israel--i.e. modern Israel, West Bank, Gaza Strip) was in 1918 about 80% Arab Muslim, 10% Arab Christian, and 10% Jewish.* So the land distribution you have may be ahistorical. If you're fine with that, then all power to you.

However, the Israelis should have a more modern and more Western military than any of the Arab states, absolutely.

Additionally, as has been mentioned above, the idea of a United Syria, or a pan-Arab kingdom under the Hashemites, was very popular. The Palestine-Transjordan region was typically seen as a sort of "South Syria" by the Muslim population, and portions of the Christian.

So my suggestions for gameplay balance would be:
- A slightly reduced Israel that (this may already be the case) has cores on all of Israel and Palestine
- Give Syria cores on Lebanon, Israel, Palestine

All that said, I vote for a union of the Arabs centered at Damascus! So...Syria. :p

* Numbers taken from the King-Crane Commission Report
 
I'm afraid we've hit a particularly nasty roadblock. Everytime I so much as open the savegame, my game decides to crash whenever I attempt to start it. Now it won't even uninstall, as it says there's a problem with the core files. Unless I figure out how to fix this, it looks like there isn't going to be any HoI 3 in my future period, and Im going to shy away from nodding if I ever do manage to uninstall/reinstall.
 
I'm afraid we've hit a particularly nasty roadblock. Everytime I so much as open the savegame, my game decides to crash whenever I attempt to start it. Now it won't even uninstall, as it says there's a problem with the core files. Unless I figure out how to fix this, it looks like there isn't going to be any HoI 3 in my future period, and Im going to shy away from nodding if I ever do manage to uninstall/reinstall.

For the install problem I have ran into this. Do a fix not the remove and it will fix the game so it will run.

Please set this up as a mod using the mod folder. I want to play this too. :D