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Sep 13, 2009
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Greetings,

I am new to Hearts of Iron series. I saw an advertisement for Hearts of Iron III, and I am interested to give it a try, since I like the topic of historical World War II a lot.

But, since at least from the screens, gameplay movies, and from the demo released prior to the launch of the game itself, I developed an impression that Hearts of Iron III looks like to be a very complicated game, and as such I am not certain that I will like that type of game. Hence, why I decided to buy Hearts of Iron I from the bargain bin instead, to get a feel whether I am going to like the degree of complication from this Hearts of Iron series.

Well, I have tried to play the game as Soviet Union with AI controlled countries 3 times so far, and here is the problem I encountered.

I played as the Soviet Union starting from 1936. The first time I played, the scenario progressed like more or less the way it was supposed to happen; I was attacked by Germany around end of spring 1940, Japan followed soon, then Finland and Persia also attacked me.

Taking lesson from my first game, then I tried to play again for the 2nd time. But, I encountered a slight problem in that Germany this time would not attack me until the end of the scenario in December 1947.

I tried to repeat playing the scenario again using the same steps I did in the 2nd game, then again, Germany seemed hesitate to attack. They just move around all of the bordering provinces without proceeding to attack, also they return control of lent military units to their respective countries a lot. No matter what size of border guards I posted, they still did not want to attack.

First of course I was happy that they did not attack as early as expected, so I had more time to prepare my country; but after a while they still did not want to attack well till the end of the scenario which I found not nice and dull since Japan also did not enter the alliance with Germany and it did not attack me like it did in my first game.

My question is, did I do something wrong?

Here is the list of what I did on the 2nd and 3rd game:

1. Applied the Anti Air Stack Penalty courtesy of Divine Shadow + sprite
upgrades and fixes from DR Rare.

2. Constructed forts and kept on upgrading them each year starting from
1936, from Pskov to Odessa.

3. When Molotov-Ribbentropp pact was in effect then I moved all border
guards to occupy the new territories that formerly belonged to Poland, all
the while making sure to construct new forts immediately in Lwow, Rowne,
Pinsk, Bresc-Nad-Bugiem, Blyialstok, Grodno, and Wilno.

4. Persuaded Finland and later Turkey into alliance with Soviet Union.

Am I not supposed to construct forts on the border so the scenario can proceed as how it should historically?

Have other players also encountered similar Axis behavior? What should I do so Germany will behave normally?

Well, I can of course decide to attack first Germany instead, but somehow it does not feel right to me since that was not what happened historically. And the sensation being under siege, undermanned, pressed on the economy and technological research front to keep up my head over water was what made me like the first game versus Axis as the Soviet Union very much.

Thank you very much for your insights into this matter.
 
Are you playing it straight of of the box? If so, forget all about that and patch up.

Secondly, get a mod called CORE which will make your game experience 100x better.

Greetings,

Yes, I bought Hearts of Iron I Platinum Edition and played it straight out of the box, to get the feeling whether I am going to like Hearts of Iron series or not:)

As I understand the Platinum HoI has 1.06c as its version. At least, that was what written on the opening screen. Is that the patch version currently in effect for all HoI I? Or are there any newer patches for Hearts of Iron I after 1.06c which I supposed to apply?

Could you elaborate a bit on what is this CORE? My game also comes with this CORE, I saw it in the HoI folder submenu. How do I get this CORE to be operational? Any more downloads I need to do to start enjoying this game better? Am I also required to patch up this CORE? if yes, then which patch versions are recommended for it.


Thank you for your response.
 
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Hello Zhukov Welcome :)
As I understand the Platinum HoI has 1.06c as its version. At least, that was what written on the opening screen. Is that the patch version currently in effect for all HoI I? Or are there any newer patches for Hearts of Iron I after 1.06c which I supposed to apply?
Yes that is correct platinum is 1.06c and the last official patch release.
But there was is a user made 1.06c fixitpack which you should add...
http://forum.paradoxplaza.com/forum/showthread.php?p=3784590

You may like to add the NTL(no time limit)patch also if you want to play past 1947.
http://forum.paradoxplaza.com/forum/showthread.php?t=91395

You have ASP already so you should be set up.

Could you elaborate a bit on what is this CORE?
CORE is just more events,more history,more detail..more fun.
My game also comes with this CORE, I saw it in the HoI folder submenu. How do I get this CORE to be operational?
Just delete the folder called "CORE" in your install it is a older out of date version v0.80 which you cannot update as the newer versions of CORE use a folder called "mod-CORE".

So You need to install CORE v0.90 & then Add v0.91 to that to have the last version released(So Far!)which is Available from here(no registration need)...
http://www.bopworld.org/dload.php?action=category&cat_id=22
Any more downloads I need to do to start enjoying this game better? Am I also required to patch up this CORE? if yes, then which patch versions are recommended for it.
Ok there is a lot of work done to add to the CORE 0.90/0.91 install currently it is all in separate packs(all pre tested and working) as its a work in progress ,but it will all be compiled at some stage into a 0.92 release.

Its all available from this Stony Road Hoi1 Forum thread if you have my sprites then you know it already :)...
http://www.stonyroad.de/forum/showthread.php?t=8853

Ok hope that helps and hope you like my sprites.

Dr
 
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Greetings DR Rare, it is very nice to meet you!

I am really grateful for your help with the above reply to guide me through. Your guide is very informative and helpful. I shall try to do what you suggested above as soon as time permits.

My first impression here with the Hearts of Iron I community is that people are mature and really helpful to beginner-level players such as myself.

So if I may ask which one of the CORE versions do people really play a lot? the .09 or the .091? Which CORE version should I play with? Because I get the impression from your reply that people still play both versions to make constant refinements and tweaks that will be released eventually into a .092 version.

Oh, and last but not least, I do really like your sprites a lot, DR Rare! :)

May I ask that since I am a newcomer, whether you have released a specific sprite at some point in the past for Soviet Union Light Tank? I feel a bit underwhelmed by the model I see in my HoI original; even though I have researched the advanced light tank, it still comes as the antique Renault model on screen. :)

Once again, many thanks for your help, DR Rare!
 
My first impression here with the Hearts of Iron I community is that people are mature and really helpful to beginner-level players such as myself.

If you appreciate that, then you did right to buy HoI1 :)

The HoI3 forums are currently somewhat childish, and will remain so for a couple of months as people argue about it being released in an "unfinished" state. (All Paradox games have been released in similar states - and then made into magnificent games with help of forum feedback and patches)

The HoI2 forums are experiencing some fallout of this, with people running back and forth between forums and saying how much better things used to be.. which may occasionally overshadow the generally good treatment one will usually find at all of Paradox forums.

Meanwhile, the HoI1 forums is only trafficed by a few of the most sincere players (grognards) and is thus protected from the storms - a safe haven of the commonplace Paradoxian kindness. :)

Welcome aboard, and I hope you will enjoy Paradox games for a long time.
(Seriously - they are like drugs - once you have started playing them it is likely that you will buy and enjoy more of them ;))
 
Greetings DR Rare, it is very nice to meet you!
You to Marshall Zhukov;)
I am really grateful for your help with the above reply to guide me through. Your guide is very informative and helpful. I shall try to do what you suggested above as soon as time permits.
Your welcome any questions feel free to ask.
My first impression here with the Hearts of Iron I community is that people are mature and really helpful to beginner-level players such as myself.
..We small band of brothers...(have got to stick together) :)
So if I may ask which one of the CORE versions do people really play a lot? the .09 or the .091? Which CORE version should I play with? Because I get the impression from your reply that people still play both versions to make constant refinements and tweaks that will be released eventually into a .092 version.
Ok you have a little confusion 0.90 & 0.91 must be added together like parts A & B.
Oh, and last but not least, I do really like your sprites a lot, DR Rare!
:)
Cool:D
There are a number of Great user made Soviet plane and tank sprites have you seen them/got them?There are a number in this thread...
http://www.stonyroad.de/forum/showthread.php?t=8336
May I ask that since I am a newcomer, whether you have released a specific sprite at some point in the past for Soviet Union Light Tank? I feel a bit underwhelmed by the model I see in my HoI original; even though I have researched the advanced light tank, it still comes as the antique Renault model on screen. :)
Ok this is a little weird could you post a pic then i will be able to tell the problem.
My guess is that you are talking about the Renult 17 WW1 Grey tank which i and others use as MIN minors generic L-1 tank(there are 4 levels of tank).
The Game comes with a L-1 soviet tank(yellow coloured)so thats the one you should be seeing unless soviets are directed to use the wrong sprite set?No user made replacement for soviet L-1 tank has been made ever that i know of.
Post a pic if you can is best then i will know for sure ,i am almost sprite psychic but not completely yet;) post a pic and i will use my sprite detective powers.
This pick is my Soviet tank set up the tank in bottom right hand corner is the original L-1 Soviet tank.
hoi1soviettanksetnewl3.png


But perhaps you have not reseached enough yet as the actual sprite models shown do not directly correspond to the actual model researched & Produced as their are 4 sprite levels and multiple models.
Once again, many thanks for your help, DR Rare!
No worries,its a pleasure.

doc.gif
 
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If you appreciate that, then you did right to buy HoI1 :)

The HoI3 forums are currently somewhat childish, and will remain so for a couple of months as people argue about it being released in an "unfinished" state. (All Paradox games have been released in similar states - and then made into magnificent games with help of forum feedback and patches)

The HoI2 forums are experiencing some fallout of this, with people running back and forth between forums and saying how much better things used to be.. which may occasionally overshadow the generally good treatment one will usually find at all of Paradox forums.

Meanwhile, the HoI1 forums is only trafficed by a few of the most sincere players (grognards) and is thus protected from the storms - a safe haven of the commonplace Paradoxian kindness. :)

Welcome aboard, and I hope you will enjoy Paradox games for a long time.
(Seriously - they are like drugs - once you have started playing them it is likely that you will buy and enjoy more of them ;))


Greetings, Moderator Nikolai!

I thank you very much for the warm welcome.

Yes, I start to see gradually bit by bit why this HoI game can be so addictive :)

It is like what I experienced with Medieval 2; it starts to feel like when I am tired for the day and want to stop playing and go to sleep so I can go to work the next day, it is like there is a voice that always keeps on saying: Come on, just one more month, please. :D

I am sure going to enjoy this game a lot, then.
 
Ok this is a little weird could you post a pic then i will be able to tell the problem.
My guess is that you are talking about the Renult 17 WW1 Grey tank which i and others use as MIN minors generic L-1 tank(there are 4 levels of tank).
The Game comes with a L-1 soviet tank(yellow coloured)so thats the one you should be seeing unless soviets are directed to use the wrong sprite set?No user made replacement for soviet L-1 tank has been made ever that i know of.
Post a pic if you can is best then i will know for sure ,i am almost sprite psychic but not completely yet;) post a pic and i will use my sprite detective powers.
This pick is my Soviet tank set up the tank in bottom right hand corner is the original L-1 Soviet tank.
hoi1soviettanksetnewl3.png


But perhaps you have not reseached enough yet as the actual sprite models shown do not directly correspond to the actual model researched & Produced as their are 4 sprite levels and multiple models.

doc.gif


Greetings, Dr Rare!

The greenish tank with the short gun barrel on the lower right hand corner (Little Rock) with "1" over the sprite is the tank I saw after I researched advanced Light Tank for the Soviet.

Ah, from your explanation above, it is now clear that I misunderstood the sprites allocation :)

I thought that for every stage of tank development in each class, there would be different sprites allocated. What I meant to say is that it seems that in this game we have 4 different classes of tanks; the Light Tank, the Medium Tank, the Heavy Tank, and the Super Heavy Tank, is that the case?

And for each class of tank, there are also 3 different stages of tank development, namely Basic [class], Improved [class], and Advanced [class], until Heavy Tank class. I might be wrong on this, though, so please do not hesitate to correct me.

What puzzled me before was, I saw that Little Rock tank in 1936 and it bore the designation of Renault FT-17. Then around 1943 when I finished researching Advanced Light Tank (T-70?) and put the model into production, when it is finished and put in the field then the sprite still used the same sprite which is used as that L-1 Light Tank I saw in 1936, the Renault FT-17.

But, since you have explained that there are only 4 classes of tanks available with their own respective sprites and it seems there is no different sprites for each stage of developments, then I now understand that there is supposed to be no difference in sprites whether I have a Basic Light Tank or an Advanced Light Tank in the field.

Thank you for your explanation, Dr Rare, and I am also going to search for some more nice sprites, maybe first to make the Soviet Union armed force looks nicer :D

Oh, and yes, I have looked around a bit in that stonyroad site, I think I got the Ilyushin-2 Shturmovik sprite there. Looks very nice, especially in action ;)
 
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Thank you for your explanation, Dr Rare, and I am also going to search for some more nice sprites, maybe first to make the Soviet Union armed force looks nicer :D
Well the only place for sprites is at Stony Road site and if you want Soviet Cavalry,infantry,militia,marines and paratroops then i have made them all:D
Oh, and yes, I have looked around a bit in that stonyroad site, I think I got the Ilyushin-2 Shturmovik sprite there. Looks very nice, especially in action ;)
Yeah i love the rocket firing IL-2 its a great sprite although its was broken for years in everybody's games before i fixed it.

:doc:
 
Well the only place for sprites is at Stony Road site and if you want Soviet Cavalry,infantry,militia,marines and paratroops then i have made them all:D
Yeah i love the rocket firing IL-2 its a great sprite although its was broken for years in everybody's games before i fixed it.

:doc:

Greetings, Dr. Rare!

I have obtained all of your Soviet Cavalry, Infantry, partisan, marines, and VDV sprites to use in my game.

I agreed the fixed IL-2 sprite now looks great. Thank you for fixing it, Dr.

Regarding to my question above, I think after I play again a bit, reloading save games etc., I think I figured why Germany did not want to attack. I guess now I have to make sure that I do not deploy too many border guards, else the Germany will not attack.

I reloaded a saved game from January 1938, right around the time I decided to produce some Infantry divisions. When they are finished I did not deploy them right away, choosing to keep them in the roster instead, to see whether it would make any difference. Around June-July 1940, a couple days after I refused to claim Bessarabiya, suddenly the Germany attacked! :D

I think it was because I did not post enough border guards at that time. So, I shall remember to keep them in the roster so as not to make the Germany afraid to attack.

Now that I figured out the answer of my original question, there are a couple more beginner questions that I have. Would anyone be kind enough to reply?

1. Are conversion upgrades obtained through researches in the Industrial branch stack in effect? Or the better ones just replace the older ones when they are available?

2. Are there any research options that will enable us to see further into enemy territories? I am interested to make use of VDV airdrops quite often, thus I need to be able to see where the poorly guarded provinces are. Is there no other way to scout deeper into enemy territories other than doing a flyby with an aircraft? I do not want to remove Fog of War from the game option as it is a bit like a cheat to me.

3. Is Mechanized Infantry technology worthy to be pursued and used for Soviet? If yes, then is it better in plain form, or attaching a certain brigade type will make it more usable? If yes, then what type of brigade does people often use?

Thank you beforehand for your answers.