Killing the same person over and over again in the first days is bad. Doesn't matter if you lynch them or hunt them. That you should not do. Killing someone because they are winning too much or just annoyed you last game is perfectly acceptable
as long as you don't consistently kill the same person. Besides, what alternatives are there? Totally random votes? I know its becoming a fad, but goodies voting randomly is not good. Challanging someone as to why they voted someone and they just say "Dunno. Random" is very annoying. ESPACIALLY as there ARE goodies who do that, even very late in the game. This makes it a lot harder to find wolfes, since they now have access to this retarded defense argument and can hide among loads of villagers making the same votes. If all goodies have logical agendas and ensure that our votes follow that logic then we thin the woods and baddie tracking becomes a lot easier because they begin to stand out. We need to ensure that baddies can't cast votes to protect their packmates, and then later claim they weren't doing that. That they were just casting random votes.
Yes. On the first day perhaps you can't say that you believe x is ev0l and present a detailed description as to why, but the sooner and more detailed we make our arguments the better the voting history and the easier we have finding wolfes.
So what is my own agenda. Well, I don't kill any of the following for no apparent reason. I will however not pause a second with destroying them if I believe them to be evil.
- Newbies, because thats just mean and doesn't help us get more players
- People who always die early. Because thats very mean and get people to quit
- People who are funny to play with. IMHO a fun game > a game I win.
That can be overwritten if they either
- Win too much
- Has annoyed me
- Someone else sent in the hunt order and I couldn't be bothered to change it
- I felt like it