Last night when playing I noticed two bugs.
1.) The old multiplayer sync bug from HoI2 remains. Sometimes when the client researches a technology It's not registered at the host. Thus he is stuck and won't be able to keep researching or using anything the tech unlocks until rehost when he looses the tech entirely.
2.) The delay that prevents you from calling off an attack until a few hours have passed introduced a new client bug!
For me (as a client) it was impossible to call off attacks at all, I got the message "initiating combat" even when trying to call off troops after weeks of battle. This happens every time for 5hours of gameplay.
1.) The old multiplayer sync bug from HoI2 remains. Sometimes when the client researches a technology It's not registered at the host. Thus he is stuck and won't be able to keep researching or using anything the tech unlocks until rehost when he looses the tech entirely.
2.) The delay that prevents you from calling off an attack until a few hours have passed introduced a new client bug!
For me (as a client) it was impossible to call off attacks at all, I got the message "initiating combat" even when trying to call off troops after weeks of battle. This happens every time for 5hours of gameplay.