Do you have military leaders for the factions?
Did you manage to fit the map over the HoI one?
No need I guess, I think it would be better if you just rotate it and make 1 more small continent to fill the gap...The CW!M map is higher and narrower than vanilla's one. It means I have either to rotate CW!M map (which will make the CW!M map 5-6 times larger => I'll have to increase prov number or just resize the current => VERY large size... And I don't want to make map more detailed in order not to make things TOO complicate) or to leave it "as is".
I'd go for the second variant.
No need I guess, I think it would be better if you just rotate it and make 1 more small continent to fill the gap...
Well then you should port it to AoD, because the devs are trying to fix these issues for future map mods...
Well then you should port it to AoD, because the devs are trying to fix these issues for future map mods...
Thanks!
If you want, I can help by inventing new military leaders for you.
I'm downloading it as I speak
1. A province far at south from Gaurillea is inexistent.
2. The game does not recognize the Naval Bases, and therefore you can't deploy any naval unit.
3. Besides there not being any naval bases or air bases, the map still lacks rivers, mountains, etc.
4. And every single country has more resources than the one's it needs, that's kind'a boring.
5. And of course there is the complete lack of independence guarantees and other things that makes the game very easy.
6. All considering it is just the 0.01 version, the mod is looking really up! I look forward to more improvements!
Is Haxigrad added or not?![]()