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ok my 2 towns are ok now:D

and hax is actually colour blind, he sees in black/white
 
Gianlucrest and Anderstrovia then, both with 100 infra. ;)
 
Vax did you try to do a new shaped Europe?
The grey is Germany, above it Denmark.
Italy in the south, France west and Netherlands between Germany and France.
And in the east Russia?

:)
I also see mutated Austria between mutated Germany and mutated Italy and mutated Belgium between mutated France and mutated Germany.:rofl:

Oh and... MUTATED MUTATED MUTATED MUTATED!!! :rofl:
 
I think he explained back on page 2 that he originally drew this map when he was 5, hence the resemblance to Europe :)

This looks like it'll be a fun mod. I may have to come back with a city or two after work. :D
 
OK guys, I'm in process of tweaking the very last things before releasing the version 0.2 and will certainly upload it today, as was promised:D

The full changelog of version 0.2:

- enabled airforce and navy;
  • defined regions and areas
  • added ports and land-sea connections
- added 64 new proinces to some places with too large provinces (there are now total 1038 land provs);
  • Gaurillea - +26
  • Nohria - +9
  • Demia Turana - +9
  • Heren - +7
  • Econ - +4
  • Arax - +3
  • Kelya - +3
  • Leita - +2
  • Demia Ariana - +2
- named some more provinces - 400 provinces are now named (which makes 42%);
  • Maximia, Arax, Levia, Bukvia, Fidea, Koshia, NDR and Demia Ariana are fully named
- minor GFX improvements are made.
 
-0043_e1.png


Beware... It's coming!

BWAHAHAHA!!!
 
cool version, finally can make a good navy, but everyone has a high IC, i think that need to be fixed.
 
cool version, finally can make a good navy, but everyone has a high IC, i think that need to be fixed.

Yes, without minors its like a Armageddon scenario (It's not fun at all in my opinion).
 
Yes, without minors its like a Armageddon scenario (It's not fun at all in my opinion).

i dont play that scenario very much. i like to control minor nations and make them big, i am now bisy to creat a grand columbia.

on topic:

yes and most of trrrain etc also has to be done, but this is only version 0.2 not 1, bu it is already great so far, and very fast made, this is only page 24, that is faster then almost every mod!
 
Thanks guys for your appreciation:)

As always, all notes and comments will be applied. All of us want this mod to be finished and to rock the HoI2 modding world:D


However, I've again away from the stable and free Internet connection so I can't give you all the information on time. Sorry but this outage is forced:(


Nevertheless, I'll present the v0.21 patch tomorrow!:D

Missing sea regions (all of them!?!? why???) were fixed as well as missing ports & beaches for newly added provinces.


P.S. regarding version: I play Arma1.2, although haven't yet defined anything connected with spies, so I presume, CW!M will run on Arma1.3b as well:D
 
Well, I have some news to deliver - a good one and a bad one.

The bad news is that I haven't finished the patch yet. You know, LoD and Photoshop take great amount of time...:D

Good ones are two!:)

1st is that I've crafted a SKIF-style icons set for all the nations.
It's entirely based on original SKIF's icons with countries' airforce roundels and naval flags added.

Using it is not obligatory but it will add some flavor to the game:D
It can be downloaded here (33 MB).

2nd is that the global wave of re-branding finally reached me:)
I've spent my last evening to create new loadscreen and bg_start pics.
Take a look at the menu screenie:
screensave_menu_130510_1.png


They will be included in the next version of mod, which will be defined as v0.22. (Yes! v0.21 is obsolete already:))

Please stay tuned!:D

Vaximillian
 
Very nice picture! So professional it looks like!

I like it too hehe XD

Map in post #3 also changed.


For All:

Post your suggestions for terrain map, as I don't know a damn in geology or anything like this:D