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Hunter Wesley

First Lieutenant
May 4, 2005
280
0
I fruitlessly searched the FAQs for this, but there does not appear to be any mention of build capacity.

The game says that build capacity is (province tax)*1, or (province tax)*.5 for non national provinces. The numbers are always rounded down; so a national province gathering 1.9d in tax will only have 1k build capacity.

I have encountered many situations in which the tax of a national province might be 4d, but build capacity is only 3k (a rounding error?).

My question is this; can build capacity not be higher than the base tax even if the province tax is?
 
It is indeed the net tax, not the base tax. Bailiffs, chief judges, religion, and revolt risk all affect this.

A situation such as you have described sounds like there is rounding involved. Perhaps the net tax is 3.95d but it displays as 4d.
 
I found a situation that violates my uh, hypothesis.

buildcapacity.jpg


I would expect the build capacity to be either 25K or 27K - actually perhaps the province tax being over base tax itself is an error? It's hard to tell.

(Here's a different situation with a population growth error.)

rounding.jpg


Am I correct in assuming these are just rounding errors and the game is full of them? :wacko:
 
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I would expect the build capacity to be either 25K or 27K - actually perhaps the province tax being over base tax itself is an error? It's hard to tell.
Well, if the province tax is 26.99, it would display as 27.0 but could still be rounded down to 26.

Am I correct in assuming these are just rounding errors and the game is full of them? :wacko:
I wouldn't call them rounding errors; display oddities, at most. The pop growth one is why we changed it to show a decimal place in FTG.
 
I don't understand why the population growth isn't an integer. Or why the tax figure isn't rounded down, such that 26.99 should display 26.9[0] especially if the build capacity is going that direction.

...or why the budget always displays 9 of 10 percent: 79%, 99%, 119%...:p